.. |
CActor.cpp
|
CActor: Don't recalculate world lighting always
|
2022-08-15 18:51:45 -04:00 |
CActor.hpp
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CActor: Remove sound emitter on destroy
|
2022-08-15 09:56:28 -04:00 |
CActorModelParticles.cpp
|
Implement CGX & migrate usages to CGX/GX
|
2022-03-12 10:47:20 -05:00 |
CActorModelParticles.hpp
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Implement CGX & migrate usages to CGX/GX
|
2022-03-12 10:47:20 -05:00 |
CActorParameters.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CAi.cpp
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Rename everything
|
2021-04-10 01:42:06 -07:00 |
CAi.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CAiFuncMap.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAiFuncMap.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAmbientAI.cpp
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Rename everything
|
2021-04-10 01:42:06 -07:00 |
CAmbientAI.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CAnimationParameters.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CDamageInfo.cpp
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Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
CDamageInfo.hpp
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More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CDamageVulnerability.cpp
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CDamageVulnerability: Use matching functions for WeaponHits/Hurts
|
2022-04-03 12:18:36 -07:00 |
CDamageVulnerability.hpp
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CScriptActor & CDamageVulnerability inspect
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2021-05-29 18:45:08 -04:00 |
CDestroyableRock.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CDestroyableRock.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CEffect.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CEffect.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CEnergyDrainSource.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CEnergyDrainSource.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CEntity.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CEntity.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CEntityInfo.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CEnvFxManager.cpp
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
CEnvFxManager.hpp
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CExplosion.cpp
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Fixes for CElementGen / CExplosion
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2022-03-26 20:23:44 -04:00 |
CExplosion.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CFire.cpp
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Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CFire.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CFishCloud.cpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CFishCloud.hpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CFishCloudModifier.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFishCloudModifier.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CFluidPlane.cpp
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Start wiring up wgpu+winit
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2022-01-31 19:06:54 -05:00 |
CFluidPlane.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CFluidPlaneCPU.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CFluidPlaneCPU.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFluidPlaneDoor.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CFluidPlaneDoor.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFluidPlaneGPU.cpp
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Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CFluidPlaneGPU.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFluidPlaneManager.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CFluidPlaneManager.hpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CFluidUVMotion.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFluidUVMotion.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameArea.cpp
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CGameArea: PostConstructArea fix #2 (oops)
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2022-08-09 02:50:11 -04:00 |
CGameArea.hpp
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CGameArea: PostConstructArea fixes
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2022-03-02 19:16:48 -05:00 |
CGameLight.cpp
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Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CGameLight.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CGrappleParameters.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CHUDBillboardEffect.cpp
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Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CHUDBillboardEffect.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CHUDMemoParms.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CHealthInfo.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CHealthInfo.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CIceImpact.cpp
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Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CIceImpact.hpp
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Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
CKnockBackController.cpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CKnockBackController.hpp
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Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
CLightParameters.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CMakeLists.txt
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Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
CMarkerGrid.cpp
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Fixed some mistakes, generates impacts now
|
2021-10-25 23:02:56 -04:00 |
CMarkerGrid.hpp
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Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
CMorphBall.cpp
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CCubeRenderer: More function implementations
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2022-07-01 20:47:45 -04:00 |
CMorphBall.hpp
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
CMorphBallShadow.cpp
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Some WIP implementations
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2022-07-29 16:17:10 -04:00 |
CMorphBallShadow.hpp
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Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
CPathFindArea.cpp
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Initial CFont implementation, proper CTexture/CGraphicsPalette structures
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2022-02-26 18:18:58 -08:00 |
CPathFindArea.hpp
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Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CPathFindRegion.cpp
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RE COutput/InputStream and friends and migrate over
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2022-02-21 08:01:05 -08:00 |
CPathFindRegion.hpp
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More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPathFindSearch.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPathFindSearch.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPathFindSpline.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPatterned.cpp
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Fix lighting issues; fix CPatterned damage color
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2022-03-14 01:10:29 -04:00 |
CPatterned.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CPatternedInfo.cpp
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More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPatternedInfo.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPhysicsActor.cpp
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Minor fixes, use CUnitVector in CCollionInfo
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2021-05-23 13:10:57 -07:00 |
CPhysicsActor.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CPlayer.cpp
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CPlayerGun: Reimplement transition effects
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2022-07-01 20:47:06 -04:00 |
CPlayer.hpp
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CPlayer: Fix curAcceleration initial value
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2022-05-03 23:59:59 -04:00 |
CPlayerCameraBob.cpp
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RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CPlayerCameraBob.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPlayerEnergyDrain.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPlayerEnergyDrain.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CProjectedShadow.cpp
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Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CProjectedShadow.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRepulsor.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRepulsor.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CRipple.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRipple.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRippleManager.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRippleManager.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScannableParameters.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptActor.cpp
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
|
2022-03-05 19:26:52 -05:00 |
CScriptActor.hpp
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CScriptActor & CDamageVulnerability inspect
|
2021-05-29 18:45:08 -04:00 |
CScriptActorKeyframe.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptActorKeyframe.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptActorRotate.cpp
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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
|
2021-06-06 17:07:45 -07:00 |
CScriptActorRotate.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptAiJumpPoint.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptAiJumpPoint.hpp
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Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptAreaAttributes.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptAreaAttributes.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptBallTrigger.cpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
CScriptBallTrigger.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptBeam.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptBeam.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptCameraBlurKeyframe.cpp
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Text rendering & CWorldTransManager fixes
|
2022-05-19 00:57:30 -07:00 |
CScriptCameraBlurKeyframe.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptCameraFilterKeyframe.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptCameraFilterKeyframe.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCameraHint.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptCameraHint.hpp
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Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCameraHintTrigger.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptCameraHintTrigger.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptCameraPitchVolume.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptCameraPitchVolume.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCameraShaker.cpp
|
Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptCameraShaker.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCameraWaypoint.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptCameraWaypoint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptColorModulate.cpp
|
CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
|
2022-03-05 19:26:52 -05:00 |
CScriptColorModulate.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptControllerAction.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptControllerAction.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCounter.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptCounter.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptCoverPoint.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptCoverPoint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDamageableTrigger.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptDamageableTrigger.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDebris.cpp
|
Fix CActor & CScriptDebris CModelFlags
|
2022-03-10 03:41:43 -05:00 |
CScriptDebris.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDebugCameraWaypoint.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptDebugCameraWaypoint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDistanceFog.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptDistanceFog.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDock.cpp
|
Rename CScriptDock enum values to match behavior
|
2021-05-31 13:12:08 -07:00 |
CScriptDock.hpp
|
Rename CScriptDock enum values to match behavior
|
2021-05-31 13:12:08 -07:00 |
CScriptDockAreaChange.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptDockAreaChange.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptDoor.cpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CScriptDoor.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptEMPulse.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CScriptEMPulse.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptEffect.cpp
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
CScriptEffect.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptGenerator.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptGenerator.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptGrapplePoint.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptGrapplePoint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptGunTurret.cpp
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
CScriptGunTurret.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptHUDMemo.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptHUDMemo.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptMazeNode.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CScriptMazeNode.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptMemoryRelay.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptMemoryRelay.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptMidi.cpp
|
CScriptMidi: Add destructor implementation
|
2022-05-12 13:18:12 -04:00 |
CScriptMidi.hpp
|
CScriptMidi: Add destructor implementation
|
2022-05-12 13:18:12 -04:00 |
CScriptPickup.cpp
|
CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
|
2022-03-05 19:26:52 -05:00 |
CScriptPickup.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptPickupGenerator.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptPickupGenerator.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptPlatform.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CScriptPlatform.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptPlayerActor.cpp
|
CCubeRenderer: More function implementations
|
2022-07-01 20:47:45 -04:00 |
CScriptPlayerActor.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptPlayerHint.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptPlayerHint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptPlayerStateChange.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptPlayerStateChange.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptPointOfInterest.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptPointOfInterest.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptRandomRelay.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptRandomRelay.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptRelay.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptRelay.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptRipple.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptRipple.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptRoomAcoustics.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptRoomAcoustics.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptShadowProjector.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptShadowProjector.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptSound.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptSound.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptSpawnPoint.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CScriptSpawnPoint.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptSpecialFunction.cpp
|
Begin transitioning CCameraFilterPass
|
2022-03-23 01:35:25 -04:00 |
CScriptSpecialFunction.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptSpiderBallAttractionSurface.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptSpiderBallAttractionSurface.hpp
|
Add all entities to ImGuiEntitySupport
|
2021-05-29 18:45:07 -04:00 |
CScriptSpiderBallWaypoint.cpp
|
CScriptSpiderBallWaypoint: Small fix in GetClosestPointAlongWaypoints
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2022-02-10 23:06:51 -05:00 |
CScriptSpiderBallWaypoint.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptSpindleCamera.cpp
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RE COutput/InputStream and friends and migrate over
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2022-02-21 08:01:05 -08:00 |
CScriptSpindleCamera.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CScriptSteam.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptSteam.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptStreamedMusic.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptStreamedMusic.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptSwitch.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptSwitch.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptTargetingPoint.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptTargetingPoint.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptTimer.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptTimer.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptTrigger.cpp
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Runtime: Correct TCastTo<CAi> to TCastTo<CPatterned>
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2022-08-16 17:48:26 -04:00 |
CScriptTrigger.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CScriptVisorFlare.cpp
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CVisorFlare implementation
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2022-05-24 01:44:20 -04:00 |
CScriptVisorFlare.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptVisorGoo.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptVisorGoo.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptWater.cpp
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
CScriptWater.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CScriptWaypoint.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CScriptWaypoint.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CScriptWorldTeleporter.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CScriptWorldTeleporter.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CSnakeWeedSwarm.cpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CSnakeWeedSwarm.hpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CStateMachine.cpp
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CStateMachine: Fix state name lookup
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2022-03-12 15:43:39 -05:00 |
CStateMachine.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CTeamAiMgr.cpp
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Runtime: Correct TCastTo<CAi> to TCastTo<CPatterned>
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2022-08-16 17:48:26 -04:00 |
CTeamAiMgr.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CTeamAiTypes.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CVisorFlare.cpp
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CTevCombiners: Discovered TEV pass names
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2022-08-15 18:50:20 -04:00 |
CVisorFlare.hpp
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CVisorFlare implementation
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2022-05-24 01:44:20 -04:00 |
CVisorParameters.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CWallCrawlerSwarm.cpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CWallCrawlerSwarm.hpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CWallWalker.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CWallWalker.hpp
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
CWorld.cpp
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
CWorld.hpp
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CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits
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2022-03-05 19:26:52 -05:00 |
CWorldLight.cpp
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Various lighting fixes
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2022-05-12 01:10:06 -04:00 |
CWorldLight.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CWorldShadow.cpp
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CTevCombiners: Discovered TEV pass names
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2022-08-15 18:50:20 -04:00 |
CWorldShadow.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CWorldTransManager.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CWorldTransManager.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
IGameArea.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
IGameArea.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
ScriptLoader.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
ScriptLoader.hpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
ScriptObjectSupport.cpp
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Use existing ScriptObject{State,Message}ToStr
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2021-05-29 18:45:07 -04:00 |
ScriptObjectSupport.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |