Commit Graph

266 Commits

Author SHA1 Message Date
Jack Andersen 2dd2751627 Updated hecl 2015-11-10 21:04:17 -10:00
Jack Andersen 6523125ebb Updated hecl 2015-11-10 18:02:58 -10:00
Jack Andersen 052755dc0c Updated hecl 2015-11-10 17:41:05 -10:00
Jack Andersen 14c7731cf8 updated hecl 2015-11-10 13:19:36 -10:00
Jack Andersen 58e394d5df Windows fixes 2015-11-10 10:12:43 -10:00
Jack Andersen b94e14cd55 Submodule updates 2015-11-09 16:07:15 -10:00
Phillip Stephens 9cb8b10fda Update API.
Use u32 rather than uint32_t in CRandom16
2015-11-08 19:43:11 -08:00
Phillip 812967ffbf I'm an idiot. 2015-11-02 11:24:27 -08:00
Phillip Stephens 28e138d6db Fix goof 2015-11-02 10:50:24 -08:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Phillip Stephens 1e55a59568 Rename base DvdRequest class to IDvdRequest
Add CAi stubs
2015-10-29 00:52:15 -07:00
Phillip Stephens 3209748a66 Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
2015-10-27 21:45:02 -07:00
Phillip Stephens 7dedea85ff Implement CTimeProvider 2015-10-27 13:04:02 -07:00
Jack Andersen 8ffa2d2b15 Merge branch 'id-dump' 2015-10-26 14:43:04 -10:00
Jack Andersen 571f9d1b4c Added EVNT naming 2015-10-26 14:32:12 -10:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen f3f02f4706 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-10-25 18:07:44 -10:00
Jack Andersen 3c63023d07 Removed temporary ID dumper code 2015-10-25 18:06:48 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Phillip Stephens d1ac067176 Move ZE_ATHENA_TYPES 2015-10-25 13:19:19 -07:00
Jack Andersen fb11af23c6 Proper matrix decomposition for MLVL blend 2015-10-23 15:43:41 -10:00
Jack Andersen b207db8c27 Began migration to MLVL blend representation 2015-10-23 15:23:45 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen e20837eabd Skin intermediate outputting for mesh cooker 2015-10-21 16:03:26 -10:00
Jack Andersen 0ad2e69988 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-10-20 15:34:56 -10:00
Jack Andersen 4a389040fc Mesh cooker fixes 2015-10-20 15:34:35 -10:00
Phillip Stephens 4c06c39918 Update libBoo 2015-10-19 19:26:47 -07:00
Phillip Stephens df0baaeba9 Enable C++14
Update submodules
2015-10-19 18:16:06 -07:00
Jack Andersen bf8a007514 Initial CMDL cooking in place 2015-10-18 17:28:47 -10:00
Jack Andersen 58c0fd5ad2 Updated hecl 2015-10-17 18:17:43 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen 6bd5c42a9e Initial MaterialSet constructor 2015-10-16 16:07:38 -10:00
Jack Andersen 33b7889208 Updated submodules 2015-10-16 11:53:13 -10:00
Jack Andersen dc4552222f Updated hecl 2015-10-15 22:03:40 -10:00
Jack Andersen f79a8f2742 Updated hecl 2015-10-15 17:08:19 -10:00
Jack Andersen 99c4835b6f Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-10-15 14:36:03 -10:00
Jack Andersen d0404680fd Extract directory selection fix 2015-10-15 14:35:40 -10:00
Phillip Stephens 65fe5add5b Update SCAN.hpp 2015-10-15 16:42:39 -07:00
Phillip Stephens 0e23ca481b Update hecl 2015-10-15 15:47:58 -07:00
Jack Andersen 1811b4e96c Updated hecl 2015-10-15 12:25:33 -10:00
Jack Andersen d95e11ce3e Updated hecl 2015-10-14 13:07:29 -10:00
Phillip Stephens 804f0c8b7d Fix string being read in as bool 2015-10-12 23:48:44 -07:00
Jack Andersen da2adf350a Oculus and Ridley SCLY trilogy fixes 2015-10-12 15:04:36 -10:00
Jack Andersen a53cf8aad3 Material extraction fix; Layer indices 2015-10-12 11:10:38 -10:00
Jack Andersen 0bd1469773 Added dynamic register support for TEV extraction 2015-10-12 10:17:49 -10:00
Jack Andersen 515d24ba6e Updated MathLib 2015-10-12 09:25:19 -10:00
Phillip Stephens 71a04ce3f0 Update MathLib 2015-10-12 02:51:42 -07:00
Phillip Stephens d929743a79 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-10-12 02:43:58 -07:00
Phillip Stephens b8d15dafef Update MathLib 2015-10-12 02:43:28 -07:00
Jack Andersen 30b486c76f Shader extract crash fix; SCLY trilogy fixes 2015-10-11 23:30:18 -10:00