Jack Andersen
|
1851308021
|
Windows fixes
|
2018-10-14 10:16:21 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Phillip Stephens
|
f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
Jack Andersen
|
7c0bf75f7a
|
Various windows fixes and additions
|
2018-03-23 11:56:17 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
8346f56595
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Phillip Stephens
|
b28769977f
|
Remove remaining unused vars from TestGameView
|
2017-09-14 05:42:20 -07:00 |
Jack Andersen
|
6a7fc0145f
|
Bitstream fixes
|
2017-02-05 17:21:58 -10:00 |
Jack Andersen
|
0ed44f1cdc
|
Add OIDS resource for translating against original IDs
|
2017-01-30 19:01:40 -10:00 |
Phillip Stephens
|
3bb331e989
|
Fix blender shutdown crash
|
2017-01-21 21:43:31 -08:00 |
Phillip Stephens
|
34e3a7f383
|
Update CSimplePool offsets
|
2017-01-21 20:32:53 -08:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Phillip Stephens
|
02a79b4c80
|
Add graphics platform name to window title
|
2016-08-04 20:21:19 -07:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
3bab36faba
|
Update hecl
|
2016-04-15 10:58:49 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
8608b52774
|
CModelData imps
|
2016-04-14 11:42:47 -10:00 |
Jack Andersen
|
8242c3edda
|
Various character imps
|
2016-04-10 17:59:54 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
|
2016-04-04 15:51:25 -10:00 |
Jack Andersen
|
182f519158
|
BabeDead update for Blender 2.77 light falloff
|
2016-03-27 10:43:04 -10:00 |
Jack Andersen
|
fedc93912d
|
Refactor for original/pc dataspec handling
|
2016-03-25 14:51:59 -10:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
aff7ec5b27
|
Remove URDE_BINARY_CONFIGS (all yaml now)
|
2016-03-04 19:51:18 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
8648dfbf10
|
Updates for new working directory layout
|
2016-03-01 10:29:18 -10:00 |
Jack Andersen
|
a80142728d
|
Tons of PART rendering preparation
|
2016-02-15 19:50:41 -10:00 |
Jack Andersen
|
877a389da6
|
Recent projects functionality
|
2016-01-15 17:58:11 -10:00 |
Jack Andersen
|
e8e40211d9
|
Some editor stubs
|
2016-01-06 14:40:27 -10:00 |
Phillip Stephens
|
f3f4b674a7
|
Update HECL
Rename Editor
|
2016-01-05 01:53:16 -08:00 |
Jack Andersen
|
0cd46f7b0a
|
Add binary config option to CMake
|
2016-01-04 18:20:45 -10:00 |
Jack Andersen
|
769a20d9dc
|
Add editor portion of rendering flow
|
2016-01-04 14:01:02 -10:00 |
Jack Andersen
|
5de9028a51
|
YAML read/write refactor
|
2016-01-03 19:31:02 -10:00 |
Jack Andersen
|
eac226848a
|
Update splash screen
|
2015-12-13 11:01:32 -10:00 |