Luke Street
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34625d28d4
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Update amuse, boo2, hecl, hecl-gui, kabufuda, nod, zeus
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2020-10-21 02:02:12 -04:00 |
Luke Street
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5c6f7ce9ea
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CGameArea: VBO & IBO buffer updates
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2020-10-21 01:57:10 -04:00 |
Luke Street
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2d2dc9e520
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libnx support fixes
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2020-10-21 01:56:27 -04:00 |
Luke Street
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ddf17bd8b7
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CGBASupport: Add Shutdown function
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2020-10-21 01:51:07 -04:00 |
Luke Street
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9da5ddff36
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CGuiFrame: Fix reversed SetCullMode
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2020-10-21 01:50:27 -04:00 |
Luke Street
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07c90c894a
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CModelShaders vertex & uniform buffers (WIP)
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2020-10-21 01:49:38 -04:00 |
Luke Street
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7bffc621b8
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CModelShaders implementation updates (WIP)
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2020-10-21 01:43:53 -04:00 |
Luke Street
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d07f5320bd
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CGraphics: Fix depth in perspective matrices (part 2)
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2020-10-21 01:43:28 -04:00 |
Luke Street
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b6e655d96b
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CThermalHotFilter: Configuration fixes
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2020-10-21 01:39:13 -04:00 |
Luke Street
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521c21c3a6
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CThermalColdFilter: Fix UV interpolation
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2020-10-21 01:38:51 -04:00 |
Luke Street
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4f577c586d
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CTextSupportShader: Fix color mul
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2020-10-21 01:38:36 -04:00 |
Luke Street
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0214370de8
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CRandomStaticFilter: Fix UV interpolation
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2020-10-21 01:38:22 -04:00 |
Luke Street
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4c64369453
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CPhazonSuitFilter: Separate tex and notex shaders
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2020-10-21 01:37:53 -04:00 |
Luke Street
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9548a06452
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CLineRendererShaders: Fix topology
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2020-10-21 01:37:24 -04:00 |
Luke Street
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9021ab2c2d
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CGraphics: Fix depth in perspective matrices
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2020-10-21 01:34:41 -04:00 |
Luke Street
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5c3267c69d
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Use frag_position in FOG_SHADER
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2020-10-21 01:33:33 -04:00 |
Luke Street
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73c7755e4c
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Runtime: GX state accuracy updates
CullMode, AlphaUpdate, ColorUpdate, DstAlpha
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2020-10-21 01:30:44 -04:00 |
Luke Street
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4995a1524e
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Runtime: CModelFlags accuracy updates
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2020-10-21 01:23:34 -04:00 |
Luke Street
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81e7981c76
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CMemoryCardSys: Fix GCC nonstring
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2020-10-21 01:12:34 -04:00 |
Luke Street
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c8ba49bb50
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CElementGenShaders, CDecalShaders fixes
Add conditions for HSH_PROFILE_MODE
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2020-10-21 01:12:07 -04:00 |
Luke Street
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2874a48166
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DataSpec: Use std::search instead of memmem
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2020-10-21 00:56:47 -04:00 |
Luke Street
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2d74575267
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DataSpec: Fix CMDL compilation with GCC
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2020-10-21 00:56:09 -04:00 |
Luke Street
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c0267a6a18
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Update boo2 & use Keycode::ENTER in CNESEmulator
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2020-10-07 20:33:06 -04:00 |
Luke Street
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bb666f70a8
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CCameraBlurFilter: Swap Y UVs
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2020-10-07 20:25:29 -04:00 |
Luke Street
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b600c99bed
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CModelBoo: Fix VBO stride check
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2020-10-07 20:18:39 -04:00 |
Luke Street
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aea8b4474b
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Update boo2, hecl, kabufada, zeus
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2020-10-07 20:12:39 -04:00 |
Luke Street
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c7f87333af
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Fix more things that didn't commit for some reason
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2020-10-07 20:06:35 -04:00 |
Luke Street
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036e769210
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Fix an insane number of things with hsh refactoring
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2020-10-07 20:03:07 -04:00 |
Luke Street
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3c9816af12
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Convert CTextSupportShader; CTextRenderBuffer updates
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2020-10-04 02:47:43 -04:00 |
Luke Street
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35f33333a5
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Convert CWorldShadowShader
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2020-10-03 23:56:36 -04:00 |
Luke Street
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63f7f225cc
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Convert CSpaceWarpFilter; fix up CXRayBlurFilter
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2020-10-03 23:36:30 -04:00 |
Luke Street
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3799759ca7
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CScanLinesFilter: Convert to hsh pipeline
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2020-10-03 22:42:21 -04:00 |
Luke Street
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7b3783ddf9
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CRandomStaticFilter: Convert to hsh pipeline
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2020-10-03 22:25:03 -04:00 |
Luke Street
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32fc69c215
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CRadarPaintShader: Initialize vbo/ubo
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2020-10-03 18:04:40 -04:00 |
Luke Street
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f2200fbee3
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CHudRadarInterface: Fix compilation errors
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2020-10-03 18:00:50 -04:00 |
Luke Street
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ee1462ba30
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CRadarPaintShader: Convert to hsh pipeline
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2020-10-03 17:58:32 -04:00 |
Luke Street
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c4e175bd64
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CPhazonSuitFilter: wait I did the wrong thing again
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2020-10-03 17:40:39 -04:00 |
Luke Street
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93c9244f14
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CPhazonSuitFilter: Fix color_attachment
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2020-10-03 17:39:49 -04:00 |
Luke Street
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383953fd1d
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CPhazonSuitFilter: Convert to hsh pipeline
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2020-10-03 17:36:21 -04:00 |
Luke Street
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315ac7d6d7
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CParticleSwooshShaders: Convert to hsh pipeline
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2020-10-03 00:27:25 -04:00 |
Luke Street
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6fa9d39cd6
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CMapSurfaceShader: hsh pipeline definition
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2020-10-02 23:32:45 -04:00 |
Luke Street
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ba904ff996
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CFogVolumeFilter: Convert to hsh pipeline
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2020-10-02 23:07:19 -04:00 |
Luke Street
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b632885c81
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CEnvFxShaders: Convert to hsh pipeline
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2020-10-02 21:32:22 -04:00 |
Luke Street
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6c56f6452e
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hsh pipelines for ThermalCold, ThermalHot, ElemenGen
Plus various fixes
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2020-10-02 18:59:10 -04:00 |
Luke Street
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485e0afb43
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CAABoxShader: Pull pipeline configuration from GX state
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2020-09-30 01:58:28 -04:00 |
Luke Street
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96ed5c7cee
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CBooRenderer: Don't rebind reflection texture
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2020-09-29 20:58:23 -04:00 |
Luke Street
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a5e455e128
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CBooRenderer: hsh updates
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2020-09-29 20:55:08 -04:00 |
Luke Street
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c596834fdf
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CEnergyBarShader: Convert to hsh pipeline
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2020-09-29 18:21:20 -04:00 |
Luke Street
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2d786e4318
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CDecalShaders: Convert to hsh pipeline
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2020-09-29 17:49:25 -04:00 |
Luke Street
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31bb006976
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CColoredStripShader: Convert to hsh pipeline
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2020-09-29 02:15:09 -04:00 |