Commit Graph

1793 Commits

Author SHA1 Message Date
Phillip Stephens 38a13868f0 Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
Jack Andersen 704e1b110a Update nod 2017-07-01 20:08:54 -10:00
Jack Andersen b7f88906ca Update nod 2017-07-01 19:40:12 -10:00
Jack Andersen c41427e7f3 NOD API changes 2017-07-01 13:37:59 -10:00
Jack Andersen 7063f2412d Implement builtin collider tests 2017-06-30 17:23:49 -10:00
Jack Andersen ff15bfbec3 Finish CMetroidAreaCollider 2017-06-29 15:39:34 -10:00
Jack Andersen ec7ac212ef Finish AABB area colliders 2017-06-25 15:36:31 -10:00
Jack Andersen 458cde358c Attempt to fix CElementGenShadersGLSL.cpp 2017-06-23 23:13:33 -10:00
Jack Andersen 35fa9b0992 Initial CMetroidAreaCollider implementations 2017-06-23 18:58:59 -10:00
Jack Andersen a2c462529f Add some moving collision implementations 2017-06-22 07:56:51 -10:00
Jack Andersen 59771cf630 Finish CGroundMovement 2017-06-20 21:24:26 -10:00
Jack Andersen d4a97861dc Initial work on CGroundMovement 2017-06-18 21:00:50 -10:00
Jack Andersen c854a45dfe apply CMAKE_CXX_STANDARD 2017-06-17 16:53:39 -10:00
Jack Andersen 71a361f54e Work on collision related implementations 2017-06-17 15:58:13 -10:00
Jack Andersen 47e73f9f80 Add particle data binding for rendering PMUS quads 2017-06-12 08:20:07 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Phillip Stephens 46c70ecf11 Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
Jack Andersen 2d2a3dcf1c Update hecl 2017-06-10 19:01:54 -10:00
Jack Andersen 8ee5d43589 Windows fix 2017-06-10 18:37:09 -10:00
Jack Andersen 14a4bc2050 ZERY fix 2017-06-10 18:07:09 -10:00
Jack Andersen f8f3bf407a Finish CParticleElectric 2017-06-10 16:57:35 -10:00
Jack Andersen 92122a9b31 Windows fixes 2017-06-10 08:41:03 -10:00
Jack Andersen 4780dc79fe Address some over-inclusion issues for hecl::SystemChar 2017-06-10 08:23:30 -10:00
Jack Andersen 6701ac264d CParticleSwooshShaders HLSL implementation 2017-06-09 20:13:16 -10:00
Jack Andersen f3acc97d63 Implement actual CParticleSwoosh rendering 2017-06-09 19:34:39 -10:00
Jack Andersen 302bd76ebd Implement remaining CParticleSwoosh renderers 2017-06-05 19:05:09 -10:00
Jack Andersen a07097855b Work on CParticleSwoosh renderers 2017-06-04 16:40:29 -10:00
Jack Andersen ca9170bc88 Several initial CParticleSwoosh implementations 2017-06-03 18:54:47 -10:00
Jack Andersen 6da6e37d42 Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen 4c41132168 Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe 2017-06-01 11:13:19 -10:00
Jack Andersen 94461ff41d Implement HLSL static and scan lines shaders 2017-06-01 09:47:39 -10:00
Jack Andersen 6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
Jack Andersen ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen a550ce1959 Finish CMessageScreen 2017-05-31 11:26:50 -10:00
Jack Andersen 6f84cfcb38 Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
Jack Andersen 0c5e4efc46 Work on CPlayerVisor 2017-05-29 17:45:31 -10:00
Jack Andersen 58d8d4fcd2 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-29 09:56:36 -10:00
Jack Andersen d14dc8f7a8 Finish CPauseScreenBlur; work on CPlayerVisor 2017-05-29 09:55:44 -10:00
Phillip Stephens a612f0dc66 Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
Jack Andersen 5f5c1ce2f1 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-21 12:01:22 -04:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Phillip Stephens c97c8d054b update nod 2017-05-21 03:27:21 -07:00
Phillip Stephens b172bd26e6 Silence warning, implement Zoid loader, and update nod 2017-05-20 23:01:24 -07:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Jack Andersen c8d09f3de7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-18 09:27:39 -10:00
Jack Andersen 0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen 1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen 08a8b1819a Finish CScanDisplay 2017-05-16 19:04:38 -10:00