Commit Graph

62 Commits

Author SHA1 Message Date
Luke Street a3d0da44e2 Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
Luke Street 4684f4106f Shader fixes & stub out LineRenderer calls in CElementGen 2022-03-09 02:32:01 -05:00
Luke Street 3a4308e173 aurora: Move lighting func to SRC_REG only 2022-03-09 00:44:52 -05:00
Luke Street 13b1ebb12e The Great Removal 2022-03-09 00:06:42 -05:00
Luke Street c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
Luke Street 3fd0b1f23a Fixes & CArtifactDoll/CSamusDoll updates 2022-03-08 17:21:15 -05:00
Luke Street e88f831950 Implement HandleTransparency, lighting & fix texture load 2022-03-08 17:19:02 -05:00
Luke Street a2743b905b aurora: model fixes, texture_convert fixes 2022-03-08 03:52:36 -05:00
Luke Street e0a7236ad6 Various model rendering fixes 2022-03-08 02:44:57 -05:00
Luke Street 14a82a678a Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
Luke Street 44a4d667b7 aurora: Work around build_bind_groups race condition 2022-03-07 19:07:14 -05:00
Luke Street 71342ed75e More aurora::gx refactoring 2022-03-07 18:53:42 -05:00
Luke Street 7d07892198 Extract GX shader/pipeline generation into shared API 2022-03-06 15:58:06 -05:00
Luke Street cd86dbd6ee More CCubeMaterial, more CGraphics, more aurora::gx 2022-03-06 02:46:42 -05:00
Luke Street b3daf4a527 clang-format fix 2022-03-05 18:33:19 -05:00
Luke Street 84b6fcfb44 Remove forRenderer from CGraphics PerspectiveProjectionMatrix 2022-03-05 18:30:43 -05:00
Phillip Stephens 24a602c10f
Cleanup and more migration to Stream 2022-03-05 13:46:53 -08:00
Luke Street 33d0d14fda Initial working CGraphics Stream API 2022-03-04 22:37:07 -05:00
Phillip Stephens d93cf46bc3
Add CInfiniteLoopDetector to detect infinite loops in release builds 2022-03-04 01:46:33 -08:00
Luke Street 740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
Luke Street 5e7b8ebacf Merge branch 'dawn' into new-cmodel
# Conflicts:
#	Runtime/Streams/ContainerReaders.hpp
2022-03-01 01:37:08 -05:00
Phillip Stephens 3f34a2d3ea
Add missing include 2022-02-27 17:57:31 -08:00
Phillip Stephens fcda2eb261
Add imgui settings back using FileStoreManager to get the path 2022-02-27 17:55:47 -08:00
Luke Street fb69d3fdba aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
Luke Street 594921789c aurora: imgui scale change fixes 2022-02-27 12:24:16 -05:00
Luke Street ad1453ac08 Create xxhash_impl.{c,h} for ease of use & universal builds 2022-02-27 11:05:48 -05:00
Luke Street 40a1f3c4a0 Merge branch 'dawn' into new-cmodel 2022-02-26 16:44:13 -05:00
Luke Street d6f8ca44de aurora: Small cleanup to scaling logic 2022-02-26 16:31:12 -05:00
Phillip Stephens 457f63d311
Fix scaling on linux (I dread the windows version...) 2022-02-26 13:28:21 -08:00
Luke Street 4b69cb449d aurora: DPI scaling fixes (renderer, imgui) 2022-02-26 15:59:55 -05:00
Phillip Stephens 7a59585c70
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
Luke Street 586268c66f More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
Luke Street 832eb180bd Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
Phillip Stephens ad0affb11d
Fix compiling SDL 2022-02-23 21:20:41 -08:00
Luke Street 79c4368f15 aurora: Free result of SDL_GameControllerMapping 2022-02-23 03:20:29 -05:00
Luke Street 0108ae12b5 aurora: Cleanup remap_controller_layout 2022-02-23 03:10:16 -05:00
Luke Street d466fab19d aurora: Add controller button remapping 2022-02-23 02:59:52 -05:00
Phillip Stephens acb137c790
Add new hint SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to support proper GameCube rumble with GC controllers 2022-02-22 22:39:48 -08:00
Luke Street 648a8e1af5 Merge branch 'new-streams' into dawn 2022-02-22 21:08:53 -05:00
Phillip Stephens 40669f4dc9
Add initial rumble support, use modified SDL branch to support all GC controller rumble modes 2022-02-22 01:12:15 -08:00
Luke Street 693da0b59b aurora: Refactor Dawn private API hacks 2022-02-22 01:28:28 -05:00
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Luke Street 57d96dbb17
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
  (and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
2022-02-21 08:01:06 -08:00
Phillip Stephens c679c2e0f8
Don't disable the compositor on Linux 2022-02-20 18:42:59 -08:00
Phillip Stephens 11b75ddda4
Initialize ImGui with scaling 2022-02-20 13:08:21 -08:00
Phillip Stephens 49418f444f
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad 2022-02-20 13:06:04 -08:00
Phillip Stephens 2648fc50e4
aurora: Implement all major input events (still missing scroll events) 2022-02-19 19:25:21 -08:00
Phillip Stephens f4c27c6ac6
Add missing enums 2022-02-19 16:27:11 -08:00
Phillip Stephens 8863003855
aurora: Implement Controller events 2022-02-19 06:36:03 -08:00
Phillip Stephens cbe268a0fc
aurora: Add controller input (no remapping yet) 2022-02-19 06:34:12 -08:00