Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
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2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
884a18b80b
|
Additional CPlayer imps
|
2017-08-01 21:13:11 -10:00 |
Jack Andersen
|
0cae1bb036
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-07-30 19:19:26 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Phillip Stephens
|
db03927e1d
|
Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
48ba71a6c8
|
More CPlayer
|
2017-07-27 20:56:23 -10:00 |
Jack Andersen
|
473103d41a
|
Additional CPlayer implementations
|
2017-07-26 19:15:51 -10:00 |
Jack Andersen
|
4528a6b60a
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Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
|
2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
c5514b3374
|
More CPlayer implementations
|
2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
4017f2acdd
|
Implement CPlayer::UpdateGrappleState
|
2017-07-17 20:11:37 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
bfb16a3a0d
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
71a361f54e
|
Work on collision related implementations
|
2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a0549cd82b
|
Work on CStateManager
|
2017-03-28 16:51:12 -10:00 |
Jack Andersen
|
f016a251db
|
Additional CStateManager imps
|
2017-03-26 09:36:07 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
87a22b73fa
|
DrawWorld implementation complete
|
2017-03-05 20:33:51 -10:00 |
Jack Andersen
|
f669595040
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-03 18:31:35 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Phillip Stephens
|
04619dd960
|
Initial CCollisionActor imps
|
2017-03-03 14:13:23 -08:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Phillip Stephens
|
7b79e52740
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
83f3e3d4f1
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
Phillip Stephens
|
6c765d19fd
|
Winderp = myderp
|
2016-09-25 11:20:58 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Phillip Stephens
|
130108070d
|
More CPhysicsActor imps
|
2016-09-01 02:31:18 -07:00 |
Phillip Stephens
|
c35106c907
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
Jack Andersen
|
9ca7f9c9e4
|
HLSL shader sync, Windows build fixes
|
2016-08-17 10:05:23 -10:00 |
Jack Andersen
|
fb1ce432aa
|
CStateManager::InitializeResources() dependencies all in
|
2016-08-14 15:19:04 -10:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
Jack Andersen
|
2a425b5a73
|
Work on CStateManager::InitializeState flow
|
2016-08-13 17:00:58 -10:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |