Commit Graph

36 Commits

Author SHA1 Message Date
Luke Street fb69d3fdba aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
Luke Street 594921789c aurora: imgui scale change fixes 2022-02-27 12:24:16 -05:00
Luke Street ad1453ac08 Create xxhash_impl.{c,h} for ease of use & universal builds 2022-02-27 11:05:48 -05:00
Luke Street 40a1f3c4a0 Merge branch 'dawn' into new-cmodel 2022-02-26 16:44:13 -05:00
Luke Street d6f8ca44de aurora: Small cleanup to scaling logic 2022-02-26 16:31:12 -05:00
Phillip Stephens 457f63d311
Fix scaling on linux (I dread the windows version...) 2022-02-26 13:28:21 -08:00
Luke Street 4b69cb449d aurora: DPI scaling fixes (renderer, imgui) 2022-02-26 15:59:55 -05:00
Phillip Stephens 7a59585c70
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
Luke Street 79c4368f15 aurora: Free result of SDL_GameControllerMapping 2022-02-23 03:20:29 -05:00
Luke Street 0108ae12b5 aurora: Cleanup remap_controller_layout 2022-02-23 03:10:16 -05:00
Luke Street d466fab19d aurora: Add controller button remapping 2022-02-23 02:59:52 -05:00
Phillip Stephens acb137c790
Add new hint SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to support proper GameCube rumble with GC controllers 2022-02-22 22:39:48 -08:00
Luke Street 648a8e1af5 Merge branch 'new-streams' into dawn 2022-02-22 21:08:53 -05:00
Phillip Stephens 40669f4dc9
Add initial rumble support, use modified SDL branch to support all GC controller rumble modes 2022-02-22 01:12:15 -08:00
Luke Street 693da0b59b aurora: Refactor Dawn private API hacks 2022-02-22 01:28:28 -05:00
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Luke Street 57d96dbb17
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
  (and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
2022-02-21 08:01:06 -08:00
Phillip Stephens c679c2e0f8
Don't disable the compositor on Linux 2022-02-20 18:42:59 -08:00
Phillip Stephens 11b75ddda4
Initialize ImGui with scaling 2022-02-20 13:08:21 -08:00
Phillip Stephens 49418f444f
aurora: Cleanup, rename ZTest to ZComp to more accurately describe purprose, implement colored_quad 2022-02-20 13:06:04 -08:00
Phillip Stephens 2648fc50e4
aurora: Implement all major input events (still missing scroll events) 2022-02-19 19:25:21 -08:00
Phillip Stephens f4c27c6ac6
Add missing enums 2022-02-19 16:27:11 -08:00
Phillip Stephens 8863003855
aurora: Implement Controller events 2022-02-19 06:36:03 -08:00
Phillip Stephens cbe268a0fc
aurora: Add controller input (no remapping yet) 2022-02-19 06:34:12 -08:00
Luke Street 42453077e5 aurora: Fix missing include 2022-02-19 03:43:43 -05:00
Luke Street c8c2f44fbc aurora: Textured quads 2022-02-19 03:28:44 -05:00
Luke Street 0703cf60b3 aurora: Pipeline info debug overlay 2022-02-19 01:59:24 -05:00
Luke Street 5183809027 aurora: Async pipeline creation 2022-02-19 01:41:21 -05:00
Luke Street b6b68135ef aurora: Working movie player (again) 2022-02-19 00:33:56 -05:00
Luke Street c64f9eb2d1 aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
Luke Street dcc040c7e0 aurora: imgui over SDL/WebGPU 2022-02-17 01:03:00 -05:00
Luke Street e866245f60 aurora: Dawn + SDL united at last 2022-02-16 18:13:40 -05:00
Phillip Stephens aabef3e058
Aurora: Initial event implementations 2022-02-16 01:23:39 -08:00
Phillip Stephens 683af1a9ea
Aurora: Fix crash on exit 2022-02-16 00:24:43 -08:00
Luke Street ea3641153e aurora: Dawn initialization 2022-02-16 02:05:42 -05:00
Luke Street 7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00