Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
a0bdb2588f
CParticleDatabase: Make use of heterogenous lookup
...
Resolves a TODO. (Technically this can be done with C++17 only, as
std::map allows heterogenous lookup since that standard).
Reduces number of allocations necessary for lookups.
2020-05-27 06:54:22 -04:00
Lioncash
fa3e639a9d
RuntimeCommon: Make use of bitfield initializers where applicable
...
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
...
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
bf3636a16e
Lots of CParasite implementations
2018-11-11 18:21:36 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
74ce62726d
Working space warp effect for charge beam
2018-02-12 20:46:59 -10:00
Phillip Stephens
c6fdd8297e
Update boo, fixes and initial imps
2017-11-24 00:01:06 -08:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
6701ac264d
CParticleSwooshShaders HLSL implementation
2017-06-09 20:13:16 -10:00
Jack Andersen
6da6e37d42
Conform CElementGen with retail
2017-06-03 15:01:09 -10:00
Jack Andersen
db8a7d3433
CParticleDatabase implementations
2017-06-02 20:03:07 -10:00
Jack Andersen
7334074798
Additive animation integration
2017-02-28 20:02:54 -10:00
Phillip Stephens
83f3e3d4f1
Various Implementations
2016-11-20 13:53:15 -08:00
Jack Andersen
a349076740
Several CAnimData integrations
2016-09-03 16:27:35 -10:00
Jack Andersen
670eb998d4
Work on character animation
2016-08-21 10:39:18 -10:00
Jack Andersen
042030934b
Various CStateManager additions and camera stubs
2016-04-16 11:49:47 -10:00
Jack Andersen
5de5c3d85f
Character factory support classes
2016-04-12 20:07:23 -10:00
Jack Andersen
795b77fe48
Initial CAnimData implementation and other support classes
2016-04-12 12:28:08 -10:00