Commit Graph

30 Commits

Author SHA1 Message Date
Lioncash d66f534a8c CParticleDatabase: Simplify insert into emplace call
Same behavior, but much more succinct and constructs the std::string in
place.
2020-08-25 18:44:58 -04:00
Lioncash a0bdb2588f CParticleDatabase: Make use of heterogenous lookup
Resolves a TODO. (Technically this can be done with C++17 only, as
std::map allows heterogenous lookup since that standard).

Reduces number of allocations necessary for lookups.
2020-05-27 06:54:22 -04:00
Lioncash 4b5074b298 RuntimeCommon: Const qualify auto references where source is const
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash fa3e639a9d RuntimeCommon: Make use of bitfield initializers where applicable
Continues and finishes the migration towards initializing all bitfield
members where applicable
2020-04-21 17:16:19 -04:00
Jack Andersen 5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Lioncash 40277bedac CParticleGenInfo: Fix missing ampersand in GetParticleSystem() member function
Previously the particle system shared pointer would always be returned
by value, rather than by reference.
2020-03-05 21:36:04 -05:00
Lioncash 1cb289f243 RuntimeCommon: Normalize cpp inclusions
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Phillip Stephens 34e78a2dd0
Move CParticleGlobals from the executable and onto the heap, minor fixes, update wiki link 2019-12-03 00:47:05 -08:00
Lioncash 660d092cad CSegId: Add member functions for querying validity
Allows querying validity of segment IDs without hardcoding the magic
value that signifies an invalid ID.
2019-10-26 22:43:11 -04:00
Lioncash f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen bf3636a16e Lots of CParasite implementations 2018-11-11 18:21:36 -10:00
Jack Andersen 9130b9459a More particle bug fixes 2018-05-13 13:27:47 -10:00
Phillip Stephens 711c3e0d2c Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor 2018-04-29 20:12:41 -07:00
Jack Andersen 74ce62726d Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
Phillip Stephens c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen 550078f7cb Linux build fixes 2017-11-12 21:21:51 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 10092821c8 Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen 6da6e37d42 Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen 7334074798 Additive animation integration 2017-02-28 20:02:54 -10:00
Phillip Stephens 83f3e3d4f1 Various Implementations 2016-11-20 13:53:15 -08:00
Jack Andersen a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Jack Andersen 042030934b Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
Jack Andersen 795b77fe48 Initial CAnimData implementation and other support classes 2016-04-12 12:28:08 -10:00