Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Phillip Stephens
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34e3a7f383
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Update CSimplePool offsets
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2017-01-21 20:32:53 -08:00 |
Jack Andersen
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f7f5066038
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Better null-tag handling; integrate CSaveWorld and CMapWorld loading
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2016-10-08 10:32:36 -10:00 |
Jack Andersen
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c91bfade75
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CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Jack Andersen
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8242c3edda
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Various character imps
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2016-04-10 17:59:54 -10:00 |
Jack Andersen
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5cd372592c
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Aux-info resource sharing; some rigging stubs
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2016-04-04 15:51:25 -10:00 |
Jack Andersen
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9fcce94a7a
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Async resource build fixes
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2016-03-31 15:00:37 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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b647a0a543
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Add found resources to pool
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2016-02-15 23:09:57 -08:00 |
Phillip Stephens
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18e34b4dce
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CToken fix
Initial CRSC
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2016-02-15 23:01:55 -08:00 |
Jack Andersen
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a80142728d
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Tons of PART rendering preparation
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2016-02-15 19:50:41 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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6355216b94
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Add missing arg
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2016-02-04 21:57:46 -08:00 |
Phillip Stephens
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0133115cee
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Prelim CSimplePool RE work (needs verification)
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2016-02-04 21:56:29 -08:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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281b908574
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Additional runtime stubs
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2015-08-17 10:33:58 -10:00 |