Luke Street
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bb7699be46
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CElitePirate/CShockWave: Renaming
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2020-04-01 14:54:01 -04:00 |
Luke Street
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162b232979
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CElitePirate: Fix melee & contact damage
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2020-04-01 03:39:05 -04:00 |
Luke Street
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d4ff239f91
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CShockWave: Implement Touch
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2020-04-01 02:41:31 -04:00 |
Luke Street
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ffd94d1106
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COmegaPirate: Stub
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2020-03-31 14:17:47 -04:00 |
Luke Street
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2e3d1c980b
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CElitePirate: Implement AttractProjectiles; fix CGameProjectile material list
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2020-03-30 23:10:51 -04:00 |
Luke Street
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684bbd5903
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CElitePirate: Bug fixes, make member variables private, cleanup
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2020-03-30 20:40:38 -04:00 |
Luke Street
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571050245d
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Add .clang-tidy and apply fixes
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2020-03-30 19:31:14 -04:00 |
Luke Street
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bc08792523
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CBouncyGrenade implementation
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2020-03-30 03:05:16 -04:00 |
Luke Street
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fbbd73db48
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CGrenadeLauncher implementation
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2020-03-29 23:45:55 -04:00 |
Luke Street
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4ada5a00cb
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CElitePirate: Nearly complete implementation
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2020-03-29 03:28:14 -04:00 |
Luke Street
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4f7e0a85a3
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CElitePirate: More function implementations
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2020-03-27 02:47:34 -04:00 |
Luke Street
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108fd502bf
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CElitePirate/CFlyingPirate: Updates from symbol map
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2020-03-26 21:42:18 -04:00 |
Luke Street
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0886a39d81
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CElitePirate: DoUserAnimEvent; create CShockWave
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2020-03-26 18:09:50 -04:00 |
Luke Street
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6150548e91
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CElitePirate: Finish implementing AcceptScriptMsg
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2020-03-26 15:24:56 -04:00 |
Luke Street
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c33703bd93
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CElitePirate: Start impl; create CGrenadeLauncher
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2020-03-26 03:30:54 -04:00 |
Phillip Stephens
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566c356612
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Initial ElitePirate imps
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2020-03-25 18:14:15 -04:00 |
Phillip Stephens
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e5df609673
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CElitePirate: Initial stubbing
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2020-03-25 18:14:15 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
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bbfe61efbf
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |