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9 Commits

Author SHA1 Message Date
Lioncash
2059535b55 RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen
083571e693 Work on CGameProjectile 2018-02-08 21:12:26 -10:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen
0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
06468c778c Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00