Luke Street
72880f6286
CScriptDebris: Assign dieOnProjectile
2020-05-14 11:59:34 -04:00
Phillip Stephens
9c217c9115
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde
2020-05-13 06:20:52 -07:00
Phillip Stephens
a432a79cd4
Various Ridley fixes
2020-05-13 06:20:40 -07:00
Lioncash
fd2f2e146c
CFluidPlaneCPU: Convert define into a typed constant
...
Same behavior, less preprocessor.
2020-05-12 17:00:00 -04:00
Lioncash
75494a501a
CFluidPlaneCPU: Early exit in CTurbulence constructor
...
Allows unindenting code.
2020-05-12 16:58:30 -04:00
Lioncash
dc32bee499
CFluidPlaneCPU: Eliminate sign conversions in CTurbulence constructor
2020-05-12 16:57:42 -04:00
Lioncash
c60290819e
CMorphBall: Collapse common code within ApplyGravity()
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All that differs between the conditionals is the gravity value used, so
we can collapse all of this down to simply conditionally retrieve that.
2020-05-11 18:42:39 -04:00
Lioncash
0af9b16b92
CMorphBall: Take torque by const reference in SpinToSpeed()
...
Same behavior, minus unnecessary copies and consistency with the rest of
the API.
2020-05-11 18:23:54 -04:00
Lioncash
37138fb584
CMorphBall: Convert TCastToPtr to TCastToConstPtr
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Same behavior, but makes the read-only intent explicit.
2020-05-11 14:23:15 -04:00
Lioncash
a73a7b22e7
CMorphBall: Brace statements where applicable
...
Makes the code consistent and also makes mutability explicit in large
calculations.
2020-05-10 22:18:33 -04:00
Lioncash
ec79a9de89
CPlayer: Resolve unused variable warnings
2020-05-09 22:35:56 -04:00
Lioncash
f7ce3f2133
CEnvFxManager: Silence unused variable warnings
2020-05-09 22:30:10 -04:00
Lioncash
5d209c8dc8
General: Mark a handful of deduced const variables as const explicitly
...
Same behavior, but makes it explicit to the reader that these are const.
Prevents cases where the reader might assume that just because the
variable isn't const qualified that it must be mutable, when it actually
isn't.
2020-05-08 18:41:29 -04:00
Lioncash
73bb7c71b4
CGameArea: Make use of [[maybe_unused]] in WarmupShaders()
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Same behavior, but silences compilation warnings about unused locals.
2020-05-08 17:12:58 -04:00
Lioncash
a0c4b6b3ec
CAiFuncMap: Store std::string_view instances instead of std::string
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We only make use of static string entries, so we can make use of
std::string view to elide several memory allocations.
2020-05-08 16:38:19 -04:00
Lioncash
a9be7b45b2
CAiFuncMap: Reserve containers before adding entries
...
Eliminates some reallocation churn.
2020-05-08 16:30:59 -04:00
Lioncash
b495472ee7
CPathFindRegion: Brace statements where applicable
...
Makes code fully consistent across the board. While we're at it, we can
make intended constness explicit.
2020-05-08 16:00:29 -04:00
Lioncash
8baab44a5d
CPathFindRegion: Make const variant of Data() return a const qualified member
...
Enforces read-only pointer semantics
2020-05-08 15:52:17 -04:00
Lioncash
ed37919018
CPathFindRegion: Resolve sign conversion warning
...
The only place this is used is in an unsigned context.
2020-05-08 15:49:29 -04:00
Luke Street
34b2383dfd
MP1/CMain: Add missing fields
2020-05-07 23:20:23 -04:00
Lioncash
579ae79291
General: Mark CMaterialFilter instances constexpr where applicable
...
Allows omission of runtime overhead.
2020-05-07 14:14:18 -04:00
Lioncash
33411ceeca
CScriptDistanceFog: Brace conditionals where applicable
2020-05-07 13:44:13 -04:00
Lioncash
470d649604
CScriptDock: Brace conditionals where applicable
2020-05-07 13:43:08 -04:00
Lioncash
49dd7a874b
CScriptDockAreaChange: Brace conditionals where applicable
2020-05-07 13:38:59 -04:00
Lioncash
269b28f391
CScriptDoor: Brace conditionals where applicable
2020-05-07 13:38:20 -04:00
Lioncash
631c449453
CScriptEffect: Brace conditionals where applicable
2020-05-07 13:33:17 -04:00
Lioncash
e4abedf16f
CScriptEMPulse: Brace conditionals where applicable
2020-05-07 13:29:46 -04:00
Lioncash
51ffc0ef26
CScriptGenerator: Brace conditionals where applicable
2020-05-07 13:28:30 -04:00
Lioncash
bea6709cc4
CScriptGunTurret: Brace conditionals where applicable
2020-05-07 13:25:29 -04:00
Lioncash
34d989c443
CScriptHUDMemo: Brace conditionals where applicable
2020-05-07 13:06:47 -04:00
Lioncash
beb7884b54
CScriptMemoryRelay: Brace conditionals where applicable
2020-05-07 13:05:21 -04:00
Lioncash
c3d6324ea1
CScriptMidi: Brace conditionals where applicable
2020-05-07 13:04:19 -04:00
Lioncash
510778b7cd
CScriptPickup: Brace conditionals where applicable
2020-05-07 13:02:52 -04:00
Lioncash
c3f723007e
CScriptPickupGenerator: Brace conditionals where applicable
2020-05-07 13:00:45 -04:00
Lioncash
8698cc3cd5
CScriptPlayerActor: Brace conditionals where applicable
2020-05-07 12:41:00 -04:00
Lioncash
c308b2e3c5
CScriptPlayerHint: Brace conditionals where applicable
2020-05-07 12:36:06 -04:00
Lioncash
e47d0446b1
CScriptPointOfInterest: Brace conditionals where applicable
2020-05-07 12:35:31 -04:00
Lioncash
192cbd5e14
CScriptRandomRelay: Brace conditionals where applicable
2020-05-07 12:34:57 -04:00
Lioncash
7145917e30
CScriptRelay: Brace conditionals where applicable
2020-05-07 12:33:25 -04:00
Lioncash
1315189990
CScriptRipple: Brace conditionals where applicable
2020-05-07 12:29:43 -04:00
Lioncash
2bf190048d
CScriptRoomAcoustics: Brace conditionals where applicable
2020-05-07 12:28:45 -04:00
Lioncash
e691628289
CScriptShadowProjector: Brace conditionals where applicable
2020-05-07 12:27:49 -04:00
Lioncash
7186e57a9d
CScriptSound: Brace conditionals where applicable
2020-05-07 12:26:05 -04:00
Lioncash
ecbcb86bc5
CScriptSpawnPoint: Brace conditionals where applicable
2020-05-07 12:18:57 -04:00
Lioncash
750e0a8643
CScriptSpecialFunction: Brace conditionals where applicable
2020-05-07 12:16:53 -04:00
Lioncash
568e8c0d88
CScriptSpiderBallWaypoint: Brace conditionals where applicable
2020-05-07 12:03:44 -04:00
Lioncash
90e67898e4
CScriptSpindleCamera: Brace conditionals where applicable
2020-05-07 11:59:29 -04:00
Lioncash
5cc1cd799a
CScriptSteam: Brace conditionals where applicable
2020-05-07 11:50:21 -04:00
Lioncash
52cc84374d
CScriptStreamedMusic: Brace conditionals where applicable
2020-05-07 11:49:31 -04:00
Lioncash
79a25cab5e
CScriptSwitch: Brace conditionals where applicable
2020-05-07 11:48:34 -04:00