Phillip Stephens
fa7785d024
Fix GetAreaFog
2019-08-14 12:56:46 -07:00
Phillip Stephens
ea12a54a41
Merge pull request #42 from lioncash/const
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Runtime: Make const/non-const getters have the same name
2019-08-14 12:47:52 -07:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
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Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens
6760f78568
Update jbus
2019-08-14 07:12:09 -07:00
Phillip Stephens
5980d11df0
Update submodules
2019-08-14 06:52:46 -07:00
Phillip Stephens
2ace76e3d2
Merge pull request #41 from lioncash/const
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RuntimeCommon: Use const on member functions where applicable
2019-08-14 06:36:27 -07:00
Phillip Stephens
bab78f96a5
Merge pull request #40 from lioncash/constexpr
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RetroTypes: Make types constexpr where applicable
2019-08-14 06:36:16 -07:00
Phillip Stephens
64489c7461
Merge pull request #39 from lioncash/bind
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MP1: Migrate from std::bind to lambdas
2019-08-14 06:36:06 -07:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
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Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash
1f8ed5af25
RetroTypes: Make types constexpr where applicable
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These are generally used as basic tags and ID types, so these can have a
constexpr interface. This is particularly beneficial, given some of
these types are used in file-static lookup tables.
Without being constexpr, these type's constructors in that case are
technically runtime static constructors. While most compilers will
initialize the type at compile-time, this would be dependent on the
optimizer. By marking them constexpr, we allow it outright. It also
allows those arrays to be made constexpr as well.
2019-08-14 05:20:43 -04:00
Lioncash
8b7945e76f
MP1: Migrate from std::bind to lambdas
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Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Phillip Stephens
bade450431
Merge pull request #37 from lioncash/conversion
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Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
2019-08-14 01:05:05 -07:00
Phillip Stephens
38ac9c12ba
Merge pull request #38 from lioncash/options
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Runtime/CGameOptions: Use std::array where applicable
2019-08-14 01:04:26 -07:00
Lioncash
acb9ac92e7
Runtime/CGameOptions: Use std::array where applicable
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Makes the data a little more strongly typed; preventing implicit
array->pointer decay. It also allows simplifying assignments within the
CGameState code.
While we're at it, we can also eliminate several instances of magic
numbers related to the array sizes throughout the code.
2019-08-14 03:24:00 -04:00
Lioncash
27a8274e3b
Runtime/Input/CFinalInput: Make comparison operators const
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While we're at it, we can also provide an inequality operator for
logical symmetry.
2019-08-14 02:11:50 -04:00
Lioncash
e9e9de26b2
Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
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The other A-prefixed functions all return a float value, however these
are truncating float values to bool. We can amend this to prevent
potential compilation warnings.
2019-08-14 02:07:02 -04:00
Phillip Stephens
cf294db9eb
Merge pull request #36 from lioncash/virt-func
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Runtime/Weapon/CGameProjectile: Fix misnamed virtual function
2019-08-13 23:03:40 -07:00
Lioncash
09f917a9aa
Runtime/Weapon/CGameProjectile: Fix misnamed virtual function
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This has a vaguely equivalent name to FluidFXThink (which has an
uppercase X). Given this function isn't explicitly called anywhere
directly, this is assumed to be a typo.
2019-08-14 02:00:09 -04:00
Phillip Stephens
7eb3bce499
Update submodules, more CMetroidBeta imps
2019-08-13 14:41:15 -07:00
Phillip Stephens
ebdcfb6b51
Initial CMetroidBeta imps
2019-08-11 08:14:52 -07:00
Phillip Stephens
380e44148f
Fix missed conflict
2019-08-10 20:28:19 -07:00
Phillip Stephens
21266982ac
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde
2019-08-10 20:03:14 -07:00
Phillip Stephens
a572100176
Add CRipper files
2019-08-10 20:02:54 -07:00
Phillip Stephens
9905496a79
Update specter
2019-08-10 19:59:29 -07:00
Phillip Stephens
ee1d595655
Merge pull request #34 from lioncash/override
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Editor: Use override where applicable
2019-08-10 19:57:30 -07:00
Lioncash
d336e1fc00
Editor: Use override where applicable
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Continues the override modernization with the Editor code.
2019-08-10 22:18:35 -04:00
Phillip Stephens
edebe93e6d
Merge pull request #35 from lioncash/goto
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Editor/ProjectManager: Remove use of goto
2019-08-10 17:51:21 -07:00
Phillip Stephens
ad5e395a51
Fixes for `override` modernization
2019-08-10 17:49:41 -07:00
Lioncash
a65b32892e
Editor/ProjectManager: Make use of std::make_unique
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Same thing with a more straightforward syntax.
2019-08-10 05:52:09 -04:00
Lioncash
43e808ff17
Editor/ProjectManager: Remove pointer cast in GetObj()
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Pointer casting like this is technically undefined behavior, we can just
use a lambda and forward the arguments over to the athena read handler.
2019-08-10 05:40:52 -04:00
Lioncash
df663359c7
Editor/ProjectManager: Remove use of goto
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We can wrap the behavior into a lambda function and then call it where
necessary, removing the need for goto (and allowing non-trivial types in
the codepath).
2019-08-10 05:32:31 -04:00
Phillip Stephens
9d5b21fd63
Merge branch 'lioncash-override'
2019-08-09 23:02:52 -07:00
Lioncash
a5a2516138
RetroDataSpec: Use override where applicable
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Continues the override modernizations, applying the keyword where
applicable to the RetroDataSpec target.
2019-08-10 00:24:30 -04:00
Phillip Stephens
1e625e0995
Fix missed `override` declarations
2019-08-09 15:07:52 -07:00
Phillip Stephens
1d3e5cdb70
Implement Oculus loader
2019-08-09 14:55:59 -07:00
Lioncash
9312eef905
RuntimeCommon: Use override where applicable
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Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
2019-08-09 17:39:42 -04:00
Phillip Stephens
5eaa7a23e8
Merge branch 'override' of https://github.com/lioncash/urde
2019-08-09 06:27:54 -07:00
Phillip Stephens
8089566788
Merge branch 'assign' of https://github.com/lioncash/urde
2019-08-09 06:27:05 -07:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
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Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Lioncash
af8731f2d2
GuiSys/CInstruction: Correct erroneous assignment in TestLargestFont
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Without this, x20_largestMonoW will never be any value other than zero,
which is indicative of a logic bug.
2019-08-09 07:08:04 -04:00
Phillip Stephens
2f65d6d3a2
Merge branch 'namespace' of https://github.com/lioncash/urde into lioncache-namespace
2019-08-08 20:33:05 -07:00
Lioncash
fc906eec66
MP1/CMFGame: Remove erroneous forward declaration
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This type is actually defined within the urde::MP1 namespace, not the
top-level urde namespace.
We remove the namespace itself however, given the header for that type
is already being included.
2019-08-08 23:10:00 -04:00
Phillip Stephens
d648f156b8
Revert original dolphin hash idea completely
2019-08-03 17:05:40 -07:00
Phillip Stephens
ff83dbc676
Minor fixes and cleanup
2019-08-03 17:02:53 -07:00
Phillip Stephens
9d2cbf61ed
Add texture cache containing information about textures
2019-08-03 16:44:52 -07:00
Jack Andersen
0ab08daae7
Windows build fixes
2019-07-27 15:21:31 -10:00
Jack Andersen
5acf9ecbcf
Graphics debug groups and bug fixes
2019-07-20 22:42:52 -10:00
Jack Andersen
b4fe474de3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-07-19 18:29:06 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Phillip Stephens
9579900706
Fix WorldTeleporter derp
2019-07-19 09:50:01 -07:00