Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
98b2fb6855
|
Work on CPlayer
|
2017-08-17 15:30:15 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
e67a142013
|
Implement class declaration for CFluidPlane/CFluidPlaneCPU
|
2017-08-05 21:15:42 -10:00 |
Jack Andersen
|
884a18b80b
|
Additional CPlayer imps
|
2017-08-01 21:13:11 -10:00 |
Jack Andersen
|
925aa3fe1a
|
More CPlayer imps
|
2017-07-30 19:19:05 -10:00 |
Jack Andersen
|
c06c1e464b
|
Work on CPlayer
|
2017-07-29 15:06:06 -10:00 |
Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6c56cf4c26
|
Implement CRandomStatic and CScanLines shaders (still need HLSL)
|
2017-06-01 09:10:06 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
f016a251db
|
Additional CStateManager imps
|
2017-03-26 09:36:07 -10:00 |
Jack Andersen
|
c069666307
|
Player reflection and other imps
|
2017-03-25 19:53:04 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
6c9462e099
|
Camera shakers and controller action scripting
|
2017-03-17 19:12:27 -10:00 |
Phillip Stephens
|
71499f3250
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-03-05 09:54:43 -08:00 |
Phillip Stephens
|
fe72458f48
|
Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot)
|
2017-03-05 09:54:00 -08:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5c884fec0c
|
Work on CStateManager rendering functions
|
2017-03-02 21:18:12 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
|
2017-02-12 16:00:07 -08:00 |
Jack Andersen
|
6857e219b4
|
Windows Fixes
|
2017-02-11 18:43:33 -10:00 |
Jack Andersen
|
fbbd24f96e
|
Make vector constants class-scope
|
2017-02-11 17:51:59 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Jack Andersen
|
da91c921cb
|
Bitfield initializer bug fixes
|
2017-01-24 18:40:19 -10:00 |
Jack Andersen
|
afd852f1a4
|
Working SFX playback
|
2017-01-22 21:22:17 -10:00 |
Phillip Stephens
|
65fb75737f
|
CScriptTrigger work
|
2017-01-14 19:59:37 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
af1e22a62d
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Phillip Stephens
|
8f91b453f3
|
Update submodules
|
2016-10-15 12:18:50 -07:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Phillip Stephens
|
385e40eb7f
|
up vs front vector derp
|
2016-09-16 15:29:38 -07:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Phillip Stephens
|
b27821c5eb
|
Implement CPlayerCameraBob
|
2016-09-15 17:56:46 -07:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Phillip Stephens
|
c20eb76189
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |