Jack Andersen
|
21d8b9dcd3
|
Preparing for CHAR/ANIM implementation
|
2015-09-23 14:59:36 -10:00 |
Jack Andersen
|
2893eb7e76
|
Additional extract directory tier for level names
|
2015-09-23 12:59:12 -10:00 |
Jack Andersen
|
b1f55c2733
|
MP3 DEPS support
|
2015-09-22 20:35:07 -10:00 |
Jack Andersen
|
7f5eebdaeb
|
Added lights and collision to MP3 MREA
|
2015-09-22 15:15:11 -10:00 |
Jack Andersen
|
a6c964a7c2
|
Proper world-pak detection
|
2015-09-21 15:58:26 -10:00 |
Jack Andersen
|
45494ec9aa
|
Shared extract only applies to world paks now
|
2015-09-21 15:42:03 -10:00 |
Jack Andersen
|
bd3cf2b847
|
Added pak isolation feature for trilogy paks
|
2015-09-21 13:36:15 -10:00 |
Jack Andersen
|
8221caac35
|
Added distinct-normal vertex extraction
|
2015-09-20 15:23:20 -10:00 |
Jack Andersen
|
bee7388242
|
Initial MP3 MREA support
|
2015-09-19 20:09:27 -10:00 |
Jack Andersen
|
84531b676f
|
Initial MP3 Material Support
|
2015-09-18 15:38:40 -10:00 |
Jack Andersen
|
da24b39957
|
Lightmap rendering
|
2015-09-17 09:50:43 -10:00 |
Jack Andersen
|
73862a937f
|
initial DEAFBABE support
|
2015-09-11 21:13:40 -10:00 |
Jack Andersen
|
bf5bf28a87
|
Decompressed MREA outputting
|
2015-09-09 20:22:08 -10:00 |
Jack Andersen
|
83252ea611
|
MP2 MREA read fix
|
2015-09-08 15:48:10 -10:00 |
Jack Andersen
|
273a21a7f1
|
MREA bug fixes
|
2015-09-08 15:37:00 -10:00 |
Jack Andersen
|
850fcd2747
|
MP2 MREA geometry
|
2015-09-08 14:49:20 -10:00 |
Jack Andersen
|
2fef79ceaa
|
Initial MP1 MREA support
|
2015-09-06 18:05:44 -10:00 |
Jack Andersen
|
35a6ddab14
|
Fixed ANCS-CMDL extraction regression
|
2015-09-06 11:44:57 -10:00 |
Jack Andersen
|
cf7836fc9a
|
Much more reliable CMDL with CINF/CSKR extract
|
2015-09-05 19:34:30 -10:00 |
Jack Andersen
|
6d13e83278
|
redundant save removal, better extract reporting
|
2015-09-02 15:45:15 -10:00 |
Jack Andersen
|
74e0588a63
|
crash fixes
|
2015-09-01 11:46:40 -10:00 |
Jack Andersen
|
c98ebe2fbe
|
more stable string trim
|
2015-09-01 09:26:55 -10:00 |
Phillip Stephens
|
714f81352d
|
Fix trailing whitespace on layer names
|
2015-08-31 19:54:02 -07:00 |
Jack Andersen
|
2417eef951
|
chomping trailing whitespace for directory name use
|
2015-08-31 15:23:05 -10:00 |
Jack Andersen
|
1e3d281136
|
ANIM performance improvements and a crash fix
|
2015-08-31 14:31:52 -10:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
3f1025abb3
|
link fix
|
2015-08-24 21:04:50 -10:00 |
Jack Andersen
|
f3b5b9f49a
|
various implementation
|
2015-08-22 20:42:29 -10:00 |
Jack Andersen
|
b51911ed3d
|
more classes added
|
2015-08-21 15:58:41 -10:00 |
Jack Andersen
|
731d8bbcb4
|
more stubs
|
2015-08-20 14:06:39 -10:00 |
Jack Andersen
|
53256dea15
|
proper recursive resource extraction
|
2015-08-16 13:00:33 -10:00 |
Jack Andersen
|
3c5b5fd39a
|
Updated to support MP2 characters
|
2015-08-14 18:12:15 -10:00 |
Jack Andersen
|
b5d96f7040
|
ANIM fixes and explicit-endian refactor
|
2015-08-13 17:00:51 -10:00 |
Jack Andersen
|
fd550702e1
|
CINF/CSKR integration
|
2015-08-12 21:29:00 -10:00 |
Jack Andersen
|
2cc94bf4ed
|
Initial MP1 ANIM implementation
|
2015-08-11 13:32:02 -10:00 |
Jack Andersen
|
f50629fad7
|
added pre-index pass for CMDL
|
2015-08-10 12:16:54 -10:00 |
Jack Andersen
|
2c6d83b0c7
|
Minor fixes and cleanups
|
2015-08-10 10:49:19 -10:00 |
Jack Andersen
|
99bb5df7f3
|
FourCCs are light enough to construct on demand
|
2015-08-09 16:03:44 -10:00 |
Jack Andersen
|
310aa10116
|
Refactor of CMDL to effectively share across games
|
2015-08-09 15:53:24 -10:00 |
Jack Andersen
|
ca49972974
|
STRG YAML for MP2/3
|
2015-08-08 17:55:11 -10:00 |
Jack Andersen
|
2d18e95a91
|
ANCS fixes and cleanup
|
2015-08-08 13:24:17 -10:00 |
Jack Andersen
|
aeb6089053
|
work on CMDL
|
2015-08-05 11:46:07 -10:00 |
Jack Andersen
|
8e89d7efd0
|
added 'bintoc' tool; embedded blender python scripts
|
2015-08-04 11:35:41 -10:00 |
Jack Andersen
|
73185fc32c
|
proper handling of unnamed MREAs
|
2015-08-03 16:46:48 -10:00 |
Jack Andersen
|
6e58666a80
|
Added area/layer directory indexing for MP1/2
|
2015-08-03 16:14:47 -10:00 |
Jack Andersen
|
abfbec1563
|
ported in GX -> Blender material translator
|
2015-08-02 13:30:39 -10:00 |
Jack Andersen
|
5075cb6dc4
|
Weighted extractor, shared across games as template
|
2015-07-29 10:45:47 -10:00 |
Jack Andersen
|
28985165ff
|
shared resource routing
|
2015-07-28 13:53:57 -10:00 |
Jack Andersen
|
a517adcb01
|
Better flag casts
|
2015-07-25 16:45:28 -10:00 |
Jack Andersen
|
c526c7df85
|
more GX material additions
|
2015-07-25 12:59:39 -10:00 |
Jack Andersen
|
ec0c7de511
|
MSVC fixes
|
2015-07-22 09:05:18 -10:00 |
Jack Andersen
|
a4d6e32e48
|
Added progress bars to extract system
|
2015-07-20 13:25:16 -10:00 |
Jack Andersen
|
29103838da
|
initial TXTR support
|
2015-07-18 20:21:38 -10:00 |
Jack Andersen
|
dea341d27b
|
All cooked resources extracting; decompression bug-fixes
|
2015-07-17 18:33:38 -10:00 |
Jack Andersen
|
94d84d8991
|
re-balancing of DataSpec/DNA systems
|
2015-07-16 14:01:05 -10:00 |
Jack Andersen
|
07ae1e7379
|
began doExtract method
|
2015-07-15 15:57:34 -10:00 |
Jack Andersen
|
31f77497fd
|
Fully working PAK/MLVL/STRG reads
|
2015-07-13 14:38:48 -10:00 |
Jack Andersen
|
7876d4c209
|
initial MLVL and STRG trilogy integration
|
2015-07-12 20:29:12 -10:00 |
Jack Andersen
|
c1f4f31e6f
|
added runtime stubs
|
2015-07-11 12:41:10 -10:00 |
Jack Andersen
|
043af55580
|
additional DataSpec imps
|
2015-07-09 19:28:08 -10:00 |
Jack Andersen
|
7835de639d
|
removed qt files; updated for atdna
|
2015-07-08 20:40:55 -10:00 |
Jack Andersen
|
4f79743da0
|
Added CMakeLists.txt
|
2015-07-06 17:22:44 -10:00 |
Jack Andersen
|
7ff2e9a0d9
|
added pak index DNA records
|
2015-07-05 15:33:06 -10:00 |
Jack Andersen
|
1e7f39e4c5
|
integrated dataspec into RetroCommon
|
2015-07-01 13:50:39 -10:00 |