Lioncash
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061b7f9a98
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CCollisionActorManager: Remove usage of const_cast
We can just make Destroy() a non-const member function to eliminate the
need for this cast.
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2020-04-09 20:33:49 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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48eaa2545b
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Working CScriptGunTurret
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2019-02-17 19:47:46 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Phillip Stephens
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4f3c8daf27
|
Initial CBabygoth imps
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2018-12-31 00:37:52 -08:00 |
Jack Andersen
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636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
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ea4848196a
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Implement CNewIntroBoss
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2018-11-16 21:05:57 -08:00 |
Jack Andersen
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660e7cd239
|
Work on CParasite
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2018-11-12 23:20:11 -10:00 |
Phillip Stephens
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89ece2e9b2
|
Proper CRandom16 usage
More CScriptGunTurret imps
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2018-11-09 18:48:06 -08:00 |
Phillip Stephens
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dd30f51761
|
Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
Jack Andersen
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c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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c852d63db2
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More collision actor work
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2017-05-06 23:55:01 -07:00 |
Phillip Stephens
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01d7f42524
|
Initial CCollisionActorManager imp
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2017-03-25 21:12:06 -07:00 |
Phillip Stephens
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b15e61c258
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Complete CCollisionActor imp, initial CJoinCollisionDescription
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2017-03-12 18:07:03 -07:00 |
Phillip Stephens
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0f90a1f532
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More Collision related fixes
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2017-02-28 19:42:06 -08:00 |