Jack Andersen
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234573938a
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Use base ID where needed
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2016-04-05 16:16:27 -10:00 |
Jack Andersen
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8f4cc0876e
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Add warning silence to fallback ID resolve
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2016-04-05 16:04:15 -10:00 |
Jack Andersen
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a75bda77b6
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-05 15:44:41 -10:00 |
Jack Andersen
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28b9cd9e3f
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AuxiliaryID32 implemented for sub-resources
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2016-04-05 15:44:07 -10:00 |
Jack Andersen
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91272cc22e
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Update hecl
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2016-04-04 16:45:03 -10:00 |
Jack Andersen
|
8b2f6ff202
|
Update hecl
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2016-04-04 16:38:36 -10:00 |
Jack Andersen
|
80006a9ac4
|
Update hecl
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2016-04-04 16:26:43 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
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2016-04-04 15:51:25 -10:00 |
Jack Andersen
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806cd54b75
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-04 11:21:18 -10:00 |
Jack Andersen
|
909baea2cd
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Implement GX-style faked directional
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2016-04-04 11:20:26 -10:00 |
Jack Andersen
|
5c1d8492db
|
HLSL lighting shaders
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2016-04-04 09:34:54 -10:00 |
Jack Andersen
|
c26a288a8c
|
Vulkan API sync
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2016-04-03 20:37:15 -10:00 |
Jack Andersen
|
a7cf3fafa8
|
Update hecl
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2016-04-03 20:26:29 -10:00 |
Jack Andersen
|
0c0e9c85f7
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-03 20:16:26 -10:00 |
Jack Andersen
|
9f0e9a808b
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Implement Metal lighting shader
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2016-04-03 20:16:03 -10:00 |
Phillip Stephens
|
09cf53d87a
|
Update hecl
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2016-04-03 22:17:24 -07:00 |
Jack Andersen
|
408ce2ca8b
|
Working CLight
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2016-04-03 19:02:09 -10:00 |
Jack Andersen
|
dae2621d93
|
Initial CLight integration
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2016-04-03 16:32:57 -10:00 |
Jack Andersen
|
36ed356886
|
Update hecl
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2016-04-02 20:22:29 -10:00 |
Jack Andersen
|
51ecf300ad
|
Correct projection for Metal
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2016-04-02 20:19:33 -10:00 |
Jack Andersen
|
2fbbbdf3a4
|
Update hecl
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2016-04-02 19:32:56 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
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2016-04-02 19:25:34 -10:00 |
Phillip Stephens
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dc978a4c79
|
Add Global Project
Fix Particle Crashes
|
2016-04-02 01:44:23 -07:00 |
Jack Andersen
|
32b4815ab5
|
Update hecl
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2016-04-01 18:41:37 -10:00 |
Jack Andersen
|
9ed1fbe40f
|
Fix other perspective matrix function
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2016-04-01 18:25:47 -10:00 |
Jack Andersen
|
c1dd893c72
|
Add cube rotate test
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2016-04-01 17:56:19 -10:00 |
Jack Andersen
|
728141b217
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-01 17:34:59 -10:00 |
Jack Andersen
|
4ab2312d06
|
shader tag update
|
2016-04-01 17:34:41 -10:00 |
Jack Andersen
|
ced28fc3d2
|
Decided against collision avoidance check for extract
|
2016-04-01 14:18:35 -10:00 |
Jack Andersen
|
58c85d8c30
|
Depth buffer fix
|
2016-04-01 14:07:07 -10:00 |
Jack Andersen
|
b175df5154
|
Progress count fix
|
2016-03-31 18:54:05 -10:00 |
Jack Andersen
|
8fc0d57500
|
Thread-safe extraction
|
2016-03-31 18:25:00 -10:00 |
Jack Andersen
|
9fcce94a7a
|
Async resource build fixes
|
2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
bc6ba1141d
|
Deadlock fixes and PC TXTR loading
|
2016-03-31 11:06:41 -10:00 |
Jack Andersen
|
208049856b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-31 08:57:25 -10:00 |
Jack Andersen
|
372e11e190
|
Cook path directories properly created
|
2016-03-31 08:56:43 -10:00 |
Phillip Stephens
|
b5eee34218
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-31 11:30:20 -07:00 |
Phillip Stephens
|
0f6e0d6621
|
Enable HDML cooking
|
2016-03-31 11:21:23 -07:00 |
Jack Andersen
|
d5ff5e3ace
|
Update CModelBoo.cpp
|
2016-03-30 21:50:52 -10:00 |
Jack Andersen
|
7b865683e7
|
More CModel imps
|
2016-03-30 20:18:56 -10:00 |
Jack Andersen
|
27bcf57447
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-30 16:45:08 -10:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Phillip Stephens
|
cfa984e0f8
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-03-30 17:38:27 -07:00 |
Phillip Stephens
|
d7672226a2
|
Unify factory return type
|
2016-03-30 17:38:03 -07:00 |
Jack Andersen
|
0f22256d35
|
Update hecl
|
2016-03-30 11:27:40 -10:00 |
Jack Andersen
|
c5761b6c41
|
metal boo lambda sync
|
2016-03-30 11:08:54 -10:00 |
Jack Andersen
|
99cf1153b6
|
Boo D3D lambda sync
|
2016-03-30 10:44:19 -10:00 |
Jack Andersen
|
77a8ce5f17
|
boo lambda-API refactor
|
2016-03-30 09:16:01 -10:00 |
Jack Andersen
|
6b1c435d0c
|
Initial CModel implementation
|
2016-03-29 13:14:14 -10:00 |
Jack Andersen
|
2e028d9049
|
Nuke hacky custom normals
|
2016-03-28 18:12:21 -10:00 |