Commit Graph

6817 Commits

Author SHA1 Message Date
Lioncash 0a0ac955b5 CThardus: std::move std::vector instance in constructor
Same behavior, no reallocations.
2020-04-06 08:41:18 -04:00
Lioncash 6e7e761126 CCollidableOBBTree: Don't cast away const in constructor
Same behavior, minus a cast.
2020-04-06 07:11:34 -04:00
Lioncash 0e0ca4caa9 CAnimSource: Eliminate variable shadowing
Gets rid of two -Wshadow warnings.
2020-04-06 07:04:49 -04:00
Lioncash f7962cb3f7 CRasterFont: Extend CFontInfo buffer to 64 characters
GM8E v0 seems to be using at least a buffer 64 characters in size, not
40.
2020-04-06 06:59:22 -04:00
Lioncash 296cb3df2b CMemoryCardDriver: Make use of std::array where applicable
Stronger typing and also allows eliminating several hardcoded data
sizes.
2020-04-06 06:23:48 -04:00
Lioncash c97fedd989 CCollisionSurface: Return std::array by reference from GetVerts()
Same behavior, facilitates better static analysis for out-of-bounds
accesses, and also even allows size querying if necessary.
2020-04-06 06:02:52 -04:00
Lioncash ecf3cfdb49 CCollisionSurface: Collapse separate CVector3f instances into std::array
Will allow converting GetVertices() over to returning a reference to
std::array, rather than simply a pointer.
2020-04-06 05:54:24 -04:00
Lioncash 41c2ede092 CScriptWater: Make private const data internally linked
Same behavior, but allows completely hiding it from external view and
also allows making the data constexpr.
2020-04-06 05:42:15 -04:00
Lioncash c9e8b3366d CFluidPlane: Resolve constness related compile errors that slipped through
Gotta love Find References not, in fact, finding all the references.
2020-04-06 05:31:09 -04:00
Lioncash f0eadfe56c CMetroidAreaCollider: Make use of std::array where applicable
Makes arrays strongly typed and allows eliminating some hardcoded array
sizes. We can also use it to make input data to some data types and
functions significantly more informative.

This also makes it easier for static analysis tools to track out of
bounds accesses if they ever occur.
2020-04-06 05:19:13 -04:00
Lioncash d708337e90 CScriptDamageableTrigger: Make member variables private
Previously, everything about the class was made public.
2020-04-06 04:48:10 -04:00
Lioncash 27f3078c8a CScriptDamageableTrigger: Mark x254_fluidPlane as mutable
A temporary stop-gap to hold over until Render is made non-const.
2020-04-06 04:45:33 -04:00
Lioncash 741adfe45c CPASAnimParm: Make constexpr capable
Allows the type to be used in constexpr scenarios and allows for
compile-time elimination of initializers.
2020-04-06 02:55:05 -04:00
Lioncash 402216447a CFluidPlane: Make Render() non-const
Allows making the shader instances non-mutable.
2020-04-06 02:18:14 -04:00
Lioncash 22eb5c837e CollisionUtil: Make use of const where applicable
Makes it explicit which variables are mutating within algorithms, making
them nicer to follow.
2020-04-06 02:02:52 -04:00
Lioncash 39f5fddd63 CollisionUtil: Make use of std::array where applicable
Same behavior, stronger typing. Also allows dehardcoding some array
sizes.
2020-04-06 01:41:16 -04:00
Lioncash 80c6424fd0 CCollidableOBBTree: Eliminate variable shadowing
Resolves a -Wshadow warning.
2020-04-06 01:23:08 -04:00
Lioncash c3ba3927db CCollidableOBBTree: Make use of std::array where applicable
Same behavior, stronger typing.
2020-04-06 01:21:20 -04:00
Lioncash e76804079d COBBTree: Return std::array from GetTriangleVertexIndices() directly
While the game binary uses an out pointer here, we can slightly modify
it in this case in order to make it more difficult to misuse the
call-sites by returning the data directly as a std::array.
2020-04-06 01:17:24 -04:00
Lioncash 248a4e57c9 COBBTree: Always initialize x4c_hit
Same behavior, but provides deterministic state on construction, which
can make debugging much nicer.
2020-04-06 01:05:29 -04:00
Lioncash c6952442c7 COBBTree: Remove use of operator bool directly
Same behavior, but more idiomatic.
2020-04-06 01:01:44 -04:00
Lioncash e34db8c0e6 COBBTree: Eliminate sign conversion warnings
Multiplying a u16 results in an int.
2020-04-06 01:00:58 -04:00
Lioncash 2e6bd0f05e CGunWeapon: Eliminate usages of const_cast
Eliminates trivial usages of const_cast by making Draw related functions
non-const. This also allows removing the mutable specifiers from several
shader data members.
2020-04-06 00:52:47 -04:00
Lioncash cabbfcc320 CActor: Make AddToRenderer() non-const
This member function alters instance state in a few implementations, so
it shouldn't be made const.

The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00
Lioncash 19cfb92d5d COBBTree: Simplify make_unique call
We can use nullptr here instead of typing out the name of the type.
2020-04-06 00:51:04 -04:00
Luke Street 58adce472a CMappableObject: Fix call to data() 2020-04-06 00:03:34 -04:00
Lioncash fa2f37a14c DNAMP3/PAK: Make use of unique_ptr in getBuffer()
Same motivation as the previous change: seating the allocated memory
into a type that will always do the right thing immediately, rather than
later.
2020-04-05 10:20:59 -04:00
Lioncash 9e503edaf1 PAK: Make use of unique_ptr in getBuffer()
Same behavior, however we seat the allocated memory into a unique_ptr
from the get-go to prevent any possible memory being leaked.
2020-04-05 10:16:09 -04:00
Lioncash 57fa706311 hecl: Allow Time instances to be constexpr
Some constructors accept primitive values. These can be made constexpr.
2020-04-05 09:35:31 -04:00
Lioncash b5a26d5136 VertexBufferPool: Make Token move constructor and move assignment noexcept
Same behavior, but allows the type to be used nicely with containers and
move facilities that rely on std::move_if_noexcept.
2020-04-05 09:28:05 -04:00
Lioncash caca49b3bd UniformBufferPool: Make Token move constructor and move assignment noexcept
Allows the type to be used with containers and facilities that make use
of std::move_if_noexcept, etc.
2020-04-05 09:26:29 -04:00
Lioncash 1a031f54c4 ProjectPath: Remove unused file-scope std::regex instance
Same behavior, minus an unnecessary heap allocation on program start.
2020-04-05 09:22:28 -04:00
Lioncash c48303c2c2 Database: Add missing const qualifier 2020-04-05 09:21:58 -04:00
Lioncash 393e824838 Project: Make checkForLine() a const member function
This only ever queries the existence of a line, so it can be made const.
2020-04-05 09:16:33 -04:00
Lioncash 613b503cd6 FourCC: Remove constexpr from IStreamReader constructor
IStreamReader isn't constexpr, so this will result in a compilation
error if used.
2020-04-05 09:13:29 -04:00
Lioncash ede801b344 Project: Use emplace_back where applicable in lockAndRead()
Same behavior, but allows for in-place construction.
2020-04-05 09:12:27 -04:00
Lioncash 45556184b4 HMDL_RT: Make use of std::make_unique
More straightforward than using raw new within a reset() call.
2020-04-05 09:05:37 -04:00
Lioncash ebb0a161c3 HMDL_RT: Remove unnecessary pointer cast
The MemoryReader class already accepts const qualified data, so there's
no need to cast away const.
2020-04-05 09:03:38 -04:00
Lioncash f77fb2089b General: Pass std::nullopt to CAnimData::Render instead of {}
Prevents some implementations (libstdc++ and libc++) from completely zeroing out the underlying
buffer and instead sets a single byte flag.

Eliminates unnecessary memsets.
2020-04-05 08:24:42 -04:00
Phillip Stephens 786634e181
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-04-05 05:13:14 -07:00
Phillip Stephens eab08cbe2d
Merge branch 'lioncash-find' 2020-04-05 05:12:25 -07:00
Phillip Stephens 77bf10f8f1
Merge branch 'lioncash-constexpr5' 2020-04-05 05:12:12 -07:00
Lioncash 0a7ccace44 CCharacterFactory: Eliminate usages of const_cast within CreateCharacter()
We can simply make this member function non-const and eliminate the need
for casts like this.
2020-04-05 08:11:51 -04:00
Phillip Stephens 7feae73855
Merge branch 'lioncash-build' 2020-04-05 05:11:50 -07:00
Phillip Stephens 5fc8f2ccd2
Merge branch 'find' of https://github.com/lioncash/urde into lioncash-find 2020-04-05 05:11:20 -07:00
Phillip Stephens 28853f5ea6
Merge branch 'constexpr5' of https://github.com/lioncash/urde into lioncash-constexpr5 2020-04-05 05:10:42 -07:00
Phillip Stephens 5d803c76c4
Merge branch 'build' of https://github.com/lioncash/urde into lioncash-build 2020-04-05 05:09:51 -07:00
Lioncash 6ba0641b79 CCameraFilter: Make Draw() non-const
Eliminates another usage of const_cast.
2020-04-05 08:05:04 -04:00
Lioncash b99122dae8 CFrontEndUI: Remove use of const_cast in Draw()
These casts are no longer necessary.
2020-04-05 07:12:07 -04:00
Lioncash 4d2e51c0b9 CSamusHud: Make Draw() non-const
Allows eliminating usages of const_cast.
2020-04-05 07:09:13 -04:00