Commit Graph

20 Commits

Author SHA1 Message Date
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Phillip Stephens 933279ceb6
Various knockback related fixes, don't call WaitForComplete in CGameaArea 2021-06-13 18:06:29 -07:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Luke Street 6b51f32f99 CBloodFlower: Use GetLctrTransform for projectile pos 2020-09-26 09:41:28 -04:00
Luke Street e305fbffab CBloodFlower: LaunchPollenProjectile fixes 2020-09-26 01:34:09 -04:00
Lioncash bfd17e4513 CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Phillip Stephens 330a1bff76
Merge pull request #145 from lioncash/blood-collision
CBloodFlower: Implement GetCollisionResponseType
2020-02-03 14:45:21 -08:00
Lioncash d1a714cf1a CBloodFlower: Implement GetCollisionResponseType
CBloodFlower seems to be missing the implementation from v0-00. This
change adds in its equivalent behavior.
2020-02-03 10:42:26 -05:00
Lioncash 855841607b CBloodFlower: Mark sFireEffects as constexpr
Allows the strings to be put into the read-only section of the binary
(and makes it explicit that the strings aren't modified).

While we're at it we can make use of std::array.
2020-02-03 10:14:19 -05:00
Lioncash 1cb289f243 RuntimeCommon: Normalize cpp inclusions
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Lioncash f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash afab3e0327 Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens b18576cf58 Initial CMagdolite imps 2019-05-14 15:30:15 -07:00
Phillip Stephens 799ff4a64b Finalize CBloodFlower imps 2019-03-23 22:45:47 -07:00
Phillip Stephens 27643313f9 Implement CBloodFlower and more CBabygoth imps 2019-03-22 17:36:10 -07:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen d6051f8808 Implement CKnockBackController 2018-11-04 20:12:53 -10:00
Phillip Stephens bbfe61efbf Various loader implementations 2018-10-11 15:57:05 -07:00