Luke Street
4e06ea1bb5
Various lighting fixes
2022-05-12 01:10:06 -04:00
Phillip Stephens
ad272f7468
More refactoring, decouple tweaks from hecl
2022-02-21 08:01:05 -08:00
Phillip Stephens
dad7249927
RE COutput/InputStream and friends and migrate over
...
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
2022-02-21 08:01:05 -08:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
4a6c3cde3c
CWorldLight: Eliminate variable shadowing
...
While we're at it, we can make use of structured bindings.
2020-04-23 07:25:07 -04:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
73ae278c87
Several collision fixes
2017-12-17 16:54:50 -10:00
Jack Andersen
e274cd12b9
Refactorings to support .upak generation
2017-10-24 21:47:49 -10:00
Phillip Stephens
cc9a0f2bbc
Clean up CWorldLight
2017-01-21 15:06:42 -08:00
Phillip Stephens
4a7a3bea2f
FRME Fixes
2017-01-21 07:46:51 -08:00
Phillip Stephens
362fb6b00d
Implement CParticleGenInfoGeneric
2017-01-20 22:03:37 -08:00
Phillip
a3b47df10d
Various windows compile fixes
2016-05-20 20:02:09 -07:00
Phillip Stephens
bacc98d4a6
Initial CCollidableOBBTreeGroup imps
2016-04-26 03:40:56 -07:00