|  | 9dd77d6a10 | CGameCollision: Add AvoidStaticCollisionWithinRadius | 2020-04-06 16:53:54 -04:00 |  | 
			
				
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								 Lioncash | 8a732194a6 | CGameCollision: Eliminate the use of const_cast | 2020-04-05 00:30:58 -04:00 |  | 
			
				
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								 Lioncash | 4442421586 | ICollisionFilter: Use forward declarations where applicable With the headers all normalized, we can safely convert the only
ICollisionFilter include into a forward declaration. | 2019-09-30 17:20:59 -04:00 |  | 
			
				
					|  | 68e2fad74f | Fix TCastTo.hpp inclusions, add comment to warn against modifying include path | 2019-09-21 06:07:13 -07:00 |  | 
			
				
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								 Jack Andersen | e218b8aeb5 | CActorContraption fixes, better CMake dependency handling | 2019-06-11 16:05:17 -10:00 |  | 
			
				
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								 Jack Andersen | a63a61fef8 | Implement CWallCrawlerSwarm | 2019-03-23 22:06:59 -10:00 |  | 
			
				
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								 Jack Andersen | 8df0a4913c | zeus constexpr refactor and thermal visor fixes | 2019-02-23 21:15:54 -10:00 |  | 
			
				
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								 Jack Andersen | ad2681f857 | Windows fixes | 2019-01-28 22:28:35 -10:00 |  | 
			
				
					|  | 4f3c8daf27 | Initial CBabygoth imps | 2018-12-31 00:37:52 -08:00 |  | 
			
				
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								 Jack Andersen | 636c82a568 | New code style refactor | 2018-12-07 19:30:43 -10:00 |  | 
			
				
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								 Jack Andersen | 7c7da6671a | SIMD refactor | 2018-12-07 15:49:15 -10:00 |  | 
			
				
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								 Jack Andersen | 3a9e7b2f9b | PVS and DCLN bug fixes | 2018-06-27 20:47:34 -10:00 |  | 
			
				
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								 Jack Andersen | cc6d79e280 | Various bug fixes | 2018-05-26 18:22:38 -10:00 |  | 
			
				
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								 Jack Andersen | ae6797f24b | Fix player dynamic collision | 2018-02-07 20:18:27 -10:00 |  | 
			
				
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								 Jack Andersen | 73ae278c87 | Several collision fixes | 2017-12-17 16:54:50 -10:00 |  | 
			
				
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								 Jack Andersen | 8901ac2150 | Various fixes | 2017-12-09 19:30:01 -10:00 |  | 
			
				
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								 Jack Andersen | 651d0a27c2 | More work on CBallCamera | 2017-10-09 17:50:48 -10:00 |  | 
			
				
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								 Jack Andersen | 2c4967ca4d | More work on CMorphBall | 2017-09-16 17:13:03 -10:00 |  | 
			
				
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								 Jack Andersen | 4528a6b60a | Additional CPlayer work | 2017-07-23 13:45:04 -10:00 |  | 
			
				
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								 Jack Andersen | ec7ac212ef | Finish AABB area colliders | 2017-06-25 15:36:31 -10:00 |  | 
			
				
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								 Jack Andersen | a2c462529f | Add some moving collision implementations | 2017-06-22 07:56:51 -10:00 |  | 
			
				
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								 Jack Andersen | 59771cf630 | Finish CGroundMovement | 2017-06-20 21:24:26 -10:00 |  | 
			
				
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								 Jack Andersen | d4a97861dc | Initial work on CGroundMovement | 2017-06-18 21:00:50 -10:00 |  | 
			
				
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								 Jack Andersen | 71a361f54e | Work on collision related implementations | 2017-06-17 15:58:13 -10:00 |  | 
			
				
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								 Jack Andersen | 4f33422423 | Lots of CPlayer implementations | 2017-06-11 18:23:34 -10:00 |  | 
			
				
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								 Jack Andersen | 664cbec769 | Move some collision functions to CGameCollision.cpp | 2017-04-14 19:49:01 -10:00 |  | 
			
				
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								 Jack Andersen | 84578e9909 | Implement CActorLights::BuildAreaLightList | 2017-04-09 20:57:00 -10:00 |  | 
			
				
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								 Jack Andersen | 2530163a8c | Initial collision testing and CStateManager work | 2017-03-30 12:36:18 -10:00 |  | 
			
				
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								 Jack Andersen | c069666307 | Player reflection and other imps | 2017-03-25 19:53:04 -10:00 |  | 
			
				
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								 Jack Andersen | db12dd2ea2 | Implement CStateManager::Update | 2017-03-23 19:30:16 -10:00 |  | 
			
				
					|  | b765ce3eb7 | Lots of ScriptObject and Collision work | 2017-01-03 20:30:05 -08:00 |  | 
			
				
					|  | c66dac6df2 | Initial Collision stubs | 2016-06-24 13:09:38 -07:00 |  | 
			
				
					|  | 4615f37f59 | Various imps | 2016-04-22 13:22:45 -07:00 |  | 
			
				
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								 Jack Andersen | 3ae77d3390 | Remaining CStateManager fields, loaders, collision stubs | 2016-04-17 12:38:05 -10:00 |  |