Commit Graph

4580 Commits

Author SHA1 Message Date
Luke Street a1dff449a4 Use self-hosted runner for Windows MSVC build 2021-03-05 09:00:07 -05:00
Luke Street 09d23ef519 CIceSheegoth/CMetroid: Use pas::EAnimationState 2021-03-01 23:55:55 -05:00
Luke Street bb4bdfa1ee Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
#	Runtime/MP1/World/CFlyingPirate.cpp
#	Runtime/World/CScriptGunTurret.cpp
2021-03-01 23:45:21 -05:00
Luke Street 60656b5a5d Remove appveyor configuration 2021-03-01 21:39:09 -05:00
Luke Street 2d45525114 Add GitHub Actions configuration 2021-03-01 21:36:10 -05:00
Luke Street 6a9b404d56 Update hecl 2021-03-01 18:19:35 -05:00
Phillip Stephens 97ddca9a4e
Fix windows compiling 2021-02-28 12:41:55 -08:00
Phillip Stephens 56330bd252
Relax blender version requirement 2021-02-28 12:33:57 -08:00
Luke Street 1144df0ea8 CTweakGame: Add CVar definitions in header 2021-02-27 23:45:23 -05:00
Luke Street 35f7615c0a Update README & hecl-gui 2021-02-27 23:23:06 -05:00
Luke Street 7df3e90704 Update hecl-gui 2021-02-27 23:17:15 -05:00
Luke Street 836924b424 Update hecl-gui 2021-02-27 23:06:58 -05:00
Luke Street 45602a8837 Add Ubuntu 20.04+ packages to readme 2021-02-27 23:05:24 -05:00
Luke Street 7887ca54ed Use lxd-build-appimage script in GitLab CI 2021-02-27 23:01:07 -05:00
Luke Street c87935f3dd Update hecl-gui 2021-02-27 23:00:45 -05:00
Luke Street f6b0299e7f Add appimage build script 2021-02-27 22:35:44 -05:00
Luke Street fb58c6383d Update hecl, hecl-gui 2021-02-27 22:35:38 -05:00
Luke Street 0399edfddc CTweakGame: Remove extra comma 2021-02-27 22:35:27 -05:00
Phillip Stephens 2107f8f469
Update submodules 2021-02-27 18:37:01 -08:00
Phillip Stephens 9a0d51ad05
Wire up the rest of CTweakGame to CVars 2021-02-27 15:30:06 -08:00
Phillip Stephens 424ad7a103
Finish CTweakPlayer cvar setup 2021-02-27 15:30:06 -08:00
Phillip Stephens b44e597da5
Add CTweakPlayer CVars 2021-02-27 15:29:57 -08:00
Phillip Stephens 10a6240fa8
Fix compiling against Qt 5.14 2021-02-26 15:59:41 -08:00
Phillip Stephens 85d90cb765
Fix hecl plugin packaging on debian based distros 2021-02-26 15:20:29 -08:00
Phillip Stephens 689e2d90a0
Update hecl-gui 2021-02-26 15:13:19 -08:00
Phillip Stephens 487b701b88
Update hecl 2021-02-26 01:39:26 -08:00
Phillip Stephens 172eae4a61
Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules 2021-02-26 01:35:54 -08:00
Phillip Stephens e39fee8154
Allow specifying memory card image path for slot A and B 2021-02-25 21:07:41 -08:00
Phillip Stephens f1419cbefe Update hecl-gui, because I'm dumb 2021-02-21 18:56:36 -08:00
Phillip Stephens 4d54aa0125 Update hecl and hecl-gui to support dynamic blender versioning 2021-02-21 18:52:53 -08:00
Phillip Stephens 72f48f3a6d Update hecl-gui 2021-02-21 17:58:04 -08:00
Luke Street 2bad858362 Allow building hecl-gui with Qt5
Checks arm64 vs x86_64 path for macOS homebrew
2021-02-21 13:25:52 -05:00
Luke Street b2f7046c5f Build sse41 for macOS universal 2021-02-21 10:30:03 -05:00
Luke Street 790f84715a Add arm64 homebrew bin to PATH 2021-02-21 10:12:21 -05:00
Luke Street 8a970cbdba Test macOS universal build 2021-02-21 10:09:21 -05:00
Phillip Stephens ba69a0dc29 Alpha release 2021-02-20 13:10:08 -08:00
Luke Street 483f8ed97b Change CResFactory::AsyncIdle timeout to 5ms 2021-02-15 22:03:40 -05:00
Luke Street 732831de9a Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
2021-02-15 21:54:44 -05:00
Luke Street 5f263b8a4f Check _M_X64 for MSVC; update hecl, specter 2021-02-15 21:05:16 -05:00
Luke Street b171f34b12 Remove CMAKE_AR/CMAKE_RANLIB from VS CMakeSettings 2021-02-15 20:09:48 -05:00
Phillip Stephens bf3acb3f94
Update hecl 2021-02-07 18:57:23 -08:00
Luke Street 31c5d6d8de Update hecl, specter 2021-02-01 05:15:28 +00:00
Luke Street c411fe2b3f Editor: GCC warning fixes 2021-02-01 05:15:18 +00:00
Luke Street 19d9ed9529 Set default graphics API to Vulkan on Windows 2021-01-23 21:16:24 -05:00
Phillip Stephens a7c61573bd
Update hecl-gui and amuse, just boot right into the game always 2021-01-23 16:28:22 -08:00
Phillip Stephens 0781307c49 Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision) 2021-01-16 19:33:03 -08:00
Phillip Stephens dc270ced7e
Remove debug print 2021-01-14 15:57:16 -08:00
Phillip Stephens 3548252931
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles 2021-01-14 15:52:26 -08:00
Phillip Stephens 44f5fe4684
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
2021-01-14 13:43:59 -08:00
Phillip Stephens cede47be4d
Add debugging tool CVars 2021-01-10 18:44:42 -08:00