Phillip Stephens
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a9bcb7a9ce
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
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4dc553e72a
|
General: Resolve several -Wextra-semi warnings
Remove redundant semicolons and also amends some macros to require
semicolon termination.
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2020-08-23 15:45:54 -04:00 |
Lioncash
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c97fedd989
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CCollisionSurface: Return std::array by reference from GetVerts()
Same behavior, facilitates better static analysis for out-of-bounds
accesses, and also even allows size querying if necessary.
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2020-04-06 06:02:52 -04:00 |
Lioncash
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22eb5c837e
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CollisionUtil: Make use of const where applicable
Makes it explicit which variables are mutating within algorithms, making
them nicer to follow.
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2020-04-06 02:02:52 -04:00 |
Lioncash
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39f5fddd63
|
CollisionUtil: Make use of std::array where applicable
Same behavior, stronger typing. Also allows dehardcoding some array
sizes.
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2020-04-06 01:41:16 -04:00 |
Lioncash
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9cb5d11405
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CollisionUtil: Replace FINDMINMAX macro with std::minmax()
Same thing, but already provided by the language.
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2020-02-28 02:27:24 -05:00 |
Lioncash
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a633b8e8fd
|
General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Jack Andersen
|
e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
dac8fc3eb5
|
Space pirate bug fixes
|
2018-12-14 20:29:41 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
cc6d79e280
|
Various bug fixes
|
2018-05-26 18:22:38 -10:00 |
Phillip Stephens
|
6d60ccfd04
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
Jack Andersen
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ae6797f24b
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Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
73ae278c87
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Jack Andersen
|
0cfefd22a1
|
Implement CCollidableOBBTree
|
2017-07-02 17:34:19 -10:00 |
Jack Andersen
|
704e1b110a
|
Update nod
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2017-07-01 20:08:54 -10:00 |
Jack Andersen
|
7063f2412d
|
Implement builtin collider tests
|
2017-06-30 17:23:49 -10:00 |
Jack Andersen
|
ff15bfbec3
|
Finish CMetroidAreaCollider
|
2017-06-29 15:39:34 -10:00 |
Jack Andersen
|
ec7ac212ef
|
Finish AABB area colliders
|
2017-06-25 15:36:31 -10:00 |
Jack Andersen
|
35fa9b0992
|
Initial CMetroidAreaCollider implementations
|
2017-06-23 18:58:59 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
71a361f54e
|
Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4ff1475f0e
|
Work on CSamusDoll
|
2017-05-04 08:56:20 -10:00 |
Phillip Stephens
|
f470b7de93
|
More collision stubs
Add *.autosave to gitignore
Update specter
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2016-06-25 18:13:34 -07:00 |