Luke Street
9ca1a38171
Use UTF-8 exclusively internally
...
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.
Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Henrique Gemignani Passos Lima
d310dcfecb
Use StringView in MultiProgressPrinter
...
Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
2021-06-28 17:36:56 -04:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Luke Street
8035846021
DataSpec: Use DataSpec:: prefix in logging
...
Update a missed URDE string reference
2021-04-10 09:37:03 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Phillip Stephens
172eae4a61
Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules
2021-02-26 01:35:54 -08:00
Luke Street
b2573db3a3
SpecMP3: Fix MP1 Wii fe extraction
2020-09-17 19:08:45 -04:00
Phillip Stephens
52b4db2f00
Integrate URDEVersionInfo
2020-04-15 06:42:44 -07:00
Phillip Stephens
1eade15395
Add version info to extracted data, clean up MP1.*
2020-04-15 00:56:59 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Phillip Stephens
30bcdb2b2f
Add TextureCache support to MP2 and 3
2020-04-11 00:53:04 -07:00
Lioncash
ac28575e9d
SpecMP3: Make use of emplace_back()'s return value
...
Same behavior, less code.
2020-03-31 12:33:51 -04:00
Lioncash
be1d77f550
SpecMP3: Remove unnecessary initializer
2020-03-31 12:33:51 -04:00
Lioncash
94c4c0f102
SpecMP3: Prevent unnecessary copies
...
Prevents iterating over elements by value and also uses auto to ensure
the iterated item matches 1:1.
2020-03-31 12:32:57 -04:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Lioncash
a5a2516138
RetroDataSpec: Use override where applicable
...
Continues the override modernizations, applying the keyword where
applicable to the RetroDataSpec target.
2019-08-10 00:24:30 -04:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Phillip Stephens
56a48cd624
Initial DNAMP3 fixes various missing loader imps
2018-07-08 16:03:35 -07:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
06d755cf4c
GameCube spec cook fixes
2018-04-01 18:27:24 -10:00
Jack Andersen
7a2fbfc582
Initial work on GameCube package targeting
2018-03-27 22:09:41 -10:00
Jack Andersen
7c0bf75f7a
Various windows fixes and additions
2018-03-23 11:56:17 -10:00
Jack Andersen
619a784434
Initial PATH cooking support
2018-02-24 22:23:27 -10:00
Jack Andersen
e4ff23c279
Massive template-based DNA refactor
2018-02-21 21:24:51 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
2df95c01cf
General resource handling bug fixes
2017-11-14 18:12:13 -10:00
Jack Andersen
6d049bdbb1
Windows fixes
2017-11-13 17:36:36 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
e274cd12b9
Refactorings to support .upak generation
2017-10-24 21:47:49 -10:00
Jack Andersen
5149128b60
DCLN cooking and various bug fixes
2017-10-16 19:51:53 -10:00
Jack Andersen
b1e4e1a363
Experimental Wii de Asobu release support
2017-08-18 08:33:18 -10:00
Jack Andersen
c41427e7f3
NOD API changes
2017-07-01 13:37:59 -10:00
Phillip Stephens
c97c8d054b
update nod
2017-05-21 03:27:21 -07:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00
Jack Andersen
56b24c39f0
Ensure directories are created late in extract
2017-01-16 15:23:19 -10:00
Jack Andersen
341fe2c728
Tons of dependency gathering flow
2016-10-02 12:41:36 -10:00
Jack Andersen
26eb9891c8
Work on world cooking
2016-10-01 13:20:20 -10:00
Jack Andersen
9a15f72fc7
use `-flto=thin` as LTO flag; MemoryCardSys work
2016-09-30 12:43:19 -10:00
Jack Andersen
b9baa84b1d
AGSC/ATBL/CSNG extracting and cooking
2016-09-18 13:47:48 -10:00
Jack Andersen
f8fb72250a
Athena YAML refactor
2016-08-21 17:47:48 -10:00
Jack Andersen
4f7d6e167f
Several initial character classes
2016-04-09 18:49:02 -10:00
Jack Andersen
e661fa6f2b
Initial CCharLayoutInfo implementation
2016-04-09 13:19:17 -10:00
Jack Andersen
3deb20de07
Added key-dump macro for data-debugging convenience
2016-04-07 17:30:00 -10:00
Jack Andersen
9ee8840b54
Migration to new ANIM extract
2016-04-06 17:40:25 -10:00
Jack Andersen
ced28fc3d2
Decided against collision avoidance check for extract
2016-04-01 14:18:35 -10:00
Jack Andersen
8fc0d57500
Thread-safe extraction
2016-03-31 18:25:00 -10:00