Phillip Stephens
95c944563b
I'm dumb, it is `std::min'
2021-06-02 22:17:42 -07:00
Phillip Stephens
8c2832d13e
More Spiderball fixes
2021-06-02 22:02:51 -07:00
Phillip Stephens
902de57403
Spiderball fixes and cleanup
2021-06-02 21:26:54 -07:00
Phillip Stephens
a9858433b8
Spiderball fixes and cleanup
2021-06-02 14:54:58 -07:00
Phillip Stephens
deaf14bca6
Fix windows
2021-06-02 11:32:35 -07:00
Phillip Stephens
4cd8ff3586
Fix windows
2021-06-02 11:08:20 -07:00
Phillip Stephens
c6db983c41
Fix memcard path CVars and add menu notifying player when they've been reset
2021-06-02 08:06:22 -07:00
Phillip Stephens
561e54527b
Only use actual regex matches to avoid
2021-06-02 06:16:27 -07:00
Phillip Stephens
65c989d463
Remove regex hack in CVarManager, support filepaths in arguments
2021-06-02 06:01:27 -07:00
Luke Street
281da0bfd4
ImGuiEngine updates & use ImGui stdlib functions
2021-06-02 07:49:03 -04:00
Phillip Stephens
89f58beeb1
Use fileStorage directory for imgui settings
2021-06-02 03:30:04 -07:00
Phillip Stephens
8151e0fe80
Fix Spiderball particles
2021-06-02 03:30:04 -07:00
Luke Street
02ed24a7f1
Use PRI defines for format strings (fixes macOS build)
2021-06-01 10:34:34 -04:00
Phillip Stephens
13350ca3d9
Fix CElementGen::x60_advValues crash
2021-05-31 13:46:25 -07:00
Phillip Stephens
41a2a4ae6d
Rename CScriptDock enum values to match behavior
2021-05-31 13:12:08 -07:00
Phillip Stephens
02fa17025a
More entity inspection
2021-05-31 13:11:38 -07:00
Phillip Stephens
b4c2cf2ea4
Prevent potential nullptr deeref
2021-05-31 13:11:01 -07:00
Phillip Stephens
ff8c1b15a1
Rename and publicly expose LoadStringTable->ImGuiLoadStringTable
2021-05-31 13:09:58 -07:00
Phillip Stephens
cc54aad6f0
Add keyboard shortcuts for Pause and Step Frame
2021-05-31 13:08:56 -07:00
Phillip Stephens
aeb55b8fe9
Move room time calculate to ImGuiConsole::PostUpdate
2021-05-31 13:07:41 -07:00
Luke Street
b4c951ff58
Utilize window pivot
2021-05-31 11:13:22 -04:00
Luke Street
b55e56b8a6
Add developer menu hint on startup
2021-05-31 11:03:41 -04:00
Phillip Stephens
1a1c008239
Missed path, I'm bad at this apparently
2021-05-30 23:36:16 -07:00
Phillip Stephens
20f40ef07f
Fix missed underscores in cook path
2021-05-30 23:21:12 -07:00
Phillip Stephens
137e96c732
Fix cooking new world/area data without an underscore in the name
2021-05-30 23:10:59 -07:00
Phillip Stephens
27f25223fb
Initial PlayerLoadout structure
2021-05-30 22:14:07 -07:00
Phillip Stephens
201d5c5423
Don't show menubar by default, use to toggle it
2021-05-30 18:44:02 -07:00
Phillip Stephens
45097955a7
Add CVar listeners for Debug menu
2021-05-30 18:23:20 -07:00
Phillip Stephens
6fb78f1add
CVar::hasDefaultValue doesn't do what I thought it did, and I wrote the darn thing
2021-05-30 18:10:42 -07:00
Luke Street
9995199fbf
Fix layer overlay string offsets
2021-05-30 20:50:24 -04:00
Luke Street
2fc4a9c0e3
Add Layer info overlay
2021-05-30 20:29:35 -04:00
Phillip Stephens
f4b845484d
Add missing scalar value to Vec4f
2021-05-30 17:18:43 -07:00
Phillip Stephens
882a58202e
Implement ConsoleVariables window
2021-05-30 17:15:22 -07:00
Luke Street
bed05b1357
Add area ID/name to Area Info debug overlay
2021-05-30 19:57:35 -04:00
Luke Street
b4268f7504
Fix missile amount increments
2021-05-30 19:03:23 -04:00
Luke Street
24115948ce
Split Amount/Capacity sliders in Items window
2021-05-30 18:56:33 -04:00
Luke Street
beb3f65c2b
Add Any% and 21% options to Items
2021-05-30 18:37:07 -04:00
Luke Street
598cca3040
Update credits
2021-05-30 18:04:44 -04:00
Luke Street
39f4c3e114
Fix shutdown ordering issues
2021-05-30 16:59:19 -04:00
Luke Street
2894ddb768
Fix missed reference to steady_clock
2021-05-30 15:40:08 -04:00
Luke Street
78bcba85e2
Various updates:
...
- Simplify Layers logic with hecl bugfix
- Show About window with error message on launch with no game
- Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
2021-05-30 15:03:35 -04:00
Luke Street
052c1888cb
Honor scale factor in input viewer
2021-05-30 08:45:49 -04:00
Luke Street
1559441431
Pop inactive color before View button
2021-05-30 08:09:33 -04:00
Luke Street
23f92d450a
Update missed ImVec2 references
2021-05-30 08:05:37 -04:00
Luke Street
4cd2932023
Use zeus instead of ImGui math
2021-05-30 08:02:45 -04:00
Phillip Stephens
92f13efbef
Add missing hasPrevious check to input overlay
2021-05-30 00:57:51 -07:00
Phillip Stephens
d9b7229e79
Add input visualization, protect first 7 object slots from deletion
...
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
Phillip Stephens
48ad17b274
Moar inspection!!!
2021-05-29 17:43:33 -07:00
Phillip Stephens
fdd08ca59d
Implement CScriptSwitch inspection
2021-05-29 16:38:41 -07:00
Phillip Stephens
68845c9ee3
Always ensure we have a valid CRandom16 for the GUI code, implement CScriptTimer inespection
2021-05-29 16:17:16 -07:00