Phillip Stephens
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fc51cd38aa
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Initial CCollisionActor imps, minor cleanup
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2017-02-20 19:29:45 -08:00 |
Phillip Stephens
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331253cd1f
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Initial CScriptActor imps
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2017-02-10 16:52:52 -08:00 |
Phillip Stephens
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d9f5805356
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
Phillip Stephens
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7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Phillip Stephens
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8460b3b565
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Complete C*Projectile construction chain, add CScriptBeam
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2016-12-22 11:57:21 -08:00 |
Phillip Stephens
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38fcf914b4
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CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Phillip Stephens
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eacf7b3822
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CAreaOctTree stubs
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2016-07-26 15:45:01 -07:00 |
Phillip Stephens
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ef63498c61
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RelayTracker fixes
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2016-07-25 10:58:47 -07:00 |
Phillip Stephens
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9b62191975
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Various imps, completed CCollisionResponse RE
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2016-07-24 23:24:57 -07:00 |
Phillip Stephens
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aca8b48674
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More loader imps
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2016-05-22 22:36:20 -07:00 |
Phillip Stephens
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4101ea78a2
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Various imps
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2016-05-03 02:24:50 -07:00 |
Phillip Stephens
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6d9ccc7f89
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Various Implementations
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2016-04-24 22:53:06 -07:00 |
Phillip Stephens
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38c9ece8ec
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-23 19:46:25 -07:00 |
Phillip Stephens
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f2d4040cdc
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Various implementations
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2016-04-23 19:46:13 -07:00 |
Jack Andersen
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9e652db6f0
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Add CameraWaypoint loader
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2016-04-23 15:10:47 -10:00 |
Phillip Stephens
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4615f37f59
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Various imps
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2016-04-22 13:22:45 -07:00 |
Phillip Stephens
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4ce505989b
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More script object imps
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2016-04-20 14:07:18 -07:00 |
Jack Andersen
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8537ea5d8d
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Add some script loaders
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2016-04-19 11:25:26 -10:00 |
Jack Andersen
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76afccbdbe
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More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |