Lioncash
fc4df76afc
General: Make use of emplace_back where applicable
...
Allows for in-place construction. Also results in less code to read in
certain usages.
2020-03-21 00:30:12 -04:00
Lioncash
659b8a43d3
CGameOptions: Make use of std::string_view where applicable
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Enforces the use of valid strings in the interface. Also reduces c_str()
noise a little bit.
2020-03-14 20:09:23 -04:00
Luke Street
9e0e053906
CScriptSpecialFunction: Further ThinkSpinnerController implementation
2020-03-03 03:31:58 -05:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
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Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Phillip Stephens
697a100bca
Implement CScriptSpecialFunction::ThinkAreaDamage, and more CThardus
2019-11-24 07:32:45 -08:00
Phillip Stephens
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
2019-09-21 06:07:13 -07:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
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Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens
44cae7bdb9
More CFlaahgra imps
2019-06-26 18:06:03 -07:00
Phillip Stephens
2f2ab149d4
Initial `CScriptSpecialFunction::ThinkSpinnerController`
2019-06-10 20:09:38 -07:00
Phillip Stephens
c3527e1688
Fix compile issues
2019-05-09 20:15:26 -07:00
Phillip Stephens
81f1e22fc2
More CFlameThrower imps, implement `CScriptSpecialFunction::ThinkChaffTarget` and `CScriptSpecialFunction::ObjectFollowObject`
2019-05-09 19:33:56 -07:00
Phillip Stephens
28071851ad
Initial CFlameThrower imps
2019-04-16 01:00:46 -07:00
Jack Andersen
52b36795ac
Proper handling for persistently resident resources
2019-03-09 23:37:36 -10:00
Jack Andersen
2f963b9ce3
Various bug fixes
2019-03-08 22:58:27 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Phillip Stephens
157946810a
Minor fixes to CFrontEndUI, add elapsed seconds to save selection
2019-02-03 13:20:05 -08:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Phillip Stephens
96f20512bb
More CScriptSpecialFunction imps, fix intermittent crash in CAnimTreeTweenBase
2018-11-18 21:01:39 -08:00
Phillip Stephens
c0b8b89a9b
Various CScriptSpecialFunction implementation, more debugOverlay CVars
2018-06-08 14:00:18 -07:00
Jack Andersen
a5f25bf3f4
Fix water rendering
2018-06-02 20:11:39 -10:00
Jack Andersen
536f943858
Vulkan backend fixes
2018-05-20 12:38:56 -10:00
Phillip Stephens
259a2d431c
Initial CScriptSpecialFunction implementations
2018-05-19 22:01:17 -07:00
Jack Andersen
73ae278c87
Several collision fixes
2017-12-17 16:54:50 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
9b5ec8f86d
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
2017-08-29 06:17:52 -07:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
56328c3e4d
Lots of CMFGame integration
2017-02-17 16:19:50 -10:00
Phillip Stephens
331253cd1f
Initial CScriptActor imps
2017-02-10 16:52:52 -08:00
Jack Andersen
da91c921cb
Bitfield initializer bug fixes
2017-01-24 18:40:19 -10:00
Jack Andersen
e2c671e9b4
TCastTo implementation
2017-01-14 17:07:01 -10:00
Phillip Stephens
37aab51253
Formatting, and more script object implementations
2016-12-19 10:27:58 -08:00
Phillip Stephens
022c2feb6c
CPhysicsActor fixes, initial clang-format
2016-09-02 08:26:29 -07:00
Phillip Stephens
c55db47941
PASDatabase imps
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Add SpecialFunction loader
2016-04-27 12:59:38 -07:00