Commit Graph

217 Commits

Author SHA1 Message Date
Luke Street 036e769210 Fix an insane number of things with hsh refactoring 2020-10-07 20:03:07 -04:00
Luke Street f4f840cb17 Merge remote-tracking branch 'origin/master' into hsh 2020-09-28 20:14:09 -04:00
Jack Andersen 3827f35227 Very, very incomplete integration of hsh/boo2 2020-09-28 10:54:40 -10:00
Luke Street a35bfc49b5 CScriptMazeNode: Fix reversed enter/target & add debug rendering 2020-09-21 20:42:54 -04:00
Luke Street eb124a9470 CScriptMazeNode: Working implementation 2020-09-20 03:25:56 -04:00
Luke Street 76de1541f2 Runtime: Resolve -Wrange-loop-analysis warnings (part 2) 2020-09-18 17:04:50 -04:00
Luke Street df56ed5651 Update hecl; fix uint -> u32 2020-09-15 19:31:29 -04:00
Luke Street 230a8ff946 CDrone: Implement sub_80165984 & sub_801656d4 2020-09-15 00:46:32 -04:00
Phillip Stephens 1ba68175e9
More CThardus imps, add CRandom16 stats 2020-09-12 18:40:19 -07:00
Luke Street 97d2c6895f CStateManager: Fix condition in BuildDynamicLightListForWorld 2020-07-07 06:14:41 -04:00
Lioncash 5a5c6f76a4 CStateManager: Make bracing explicit
Makes one of the most heavily read parts of the codebase fully
consistent across the board.

While we're at it, we can mark variables const where applicable to make
mutability explicit.
2020-05-09 19:34:17 -04:00
Lioncash 439a55ed98 CStateManager: Silence sign conversion and truncation warnings in LoadScriptObjects() 2020-05-09 19:33:33 -04:00
Lioncash 554893ef85 RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Luke Street 2185dc30f1 CStateManager: Fix seek again (I tested it this time) 2020-04-19 21:40:08 -04:00
Luke Street 764432882c CStateManager: Fix wrong stream position on error 2020-04-19 21:27:08 -04:00
Luke Street d5fcb4a917 CStateManager: Revert debug commit 2020-04-19 21:20:25 -04:00
Luke Street 24acb585f8 MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
Luke Street 7f15390d4f Editor: Only create Win32 console & redirect logging if not attached 2020-04-18 03:02:44 -04:00
Phillip Stephens a06594f404
Fix CAutoMapper strings, disable saving on non-USA/GC versions 2020-04-17 05:53:22 -07:00
Phillip Stephens 582d8a6999
Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
Jack Andersen 5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Luke Street 346d110b79 Runtime: Replace bitfield unions with constructor initializers 2020-04-10 15:02:36 -04:00
Luke Street d131d72efa
Merge pull request #302 from lioncash/render2
CActor: Make Render() a non-const function
2020-04-09 18:55:51 -04:00
Lioncash aabc0b7114 CStateManager: Mark material filters and lists as constexpr in TestRayDamage()
Allows potential runtime initializers to be elided.
2020-04-09 14:52:52 -04:00
Lioncash bfd17e4513 CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Lioncash 8a9e76a345 CWorld: Rename IMapWorld to IGetMapWorld()
Allows const overloading to function properly and prevents potential
compilation errors from occurring if constness on functions is ever
changed.
2020-03-20 23:27:07 -04:00
Luke Street 36ac0a8d78 CStateManager: Fix CMapWorld const reference 2020-03-18 01:18:00 -04:00
Lioncash bf11be46ad CStateManager: Make use of std::array where applicable
Same behavior, but allows dehardcoding array sizes and makes the array
types more strongly typed.
2020-03-17 23:10:41 -04:00
Lioncash 179f0b5f08 CStateManager: Remove instances of const_cast where applicable
Eliminates trivial casts that don't require much modifications to other
existing interfaces.
2020-03-16 20:16:15 -04:00
Lioncash 58b112dbe6 CStateManager: Convert reinterpret_cast instances over to static_cast
Conversions from void* can be done with static_cast.
2020-03-16 20:05:41 -04:00
Lioncash 0ae2364b24 CStateManager: Remove unnecessary casts 2020-03-16 20:01:57 -04:00
Lioncash 7c1e468d31 CMapWorldInfo: Rename IsAreaVisted -> IsAreaVisted
Same thing, but without the typo.
2020-03-13 16:19:02 -04:00
Phillip Stephens 9d77d7313c
More ChozoGhost imps 2020-03-04 18:41:10 -08:00
Phillip Stephens 1a13f7e4ee
Update submodules, initial CTextureCache 2019-12-10 20:51:33 -08:00
Phillip Stephens a1c7692d36
More CRidley imps 2019-11-12 12:25:21 -08:00
Phillip Stephens 297513c8d4
Fix Impact Crater causing an infinite loop for simply not having a skybox 2019-11-06 09:33:45 -08:00
Phillip Stephens 68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path 2019-09-21 06:07:13 -07:00
Lioncash 0281029015 CEntityInfo: std::move vector in constructor
Allows calling code to potentially avoid copies altogether by moving
into the constructor.
2019-09-15 16:22:35 -04:00
Lioncash f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Phillip Stephens 2a60b9fbf4
Update submodules, minor fixes 2019-08-25 18:29:25 -07:00
Lioncash d3d629d405 RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Phillip Stephens ebdcfb6b51 Initial CMetroidBeta imps 2019-08-11 08:14:52 -07:00
Jack Andersen 5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen 77af3f0ebd CPuddleToadGamma and animation system fixes 2019-06-20 20:02:56 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen 3a0d2930fa Numerous uninitialized memory fixes 2019-04-06 19:14:48 -10:00
Jack Andersen b72cc490e8 Implement CFishCloud 2019-04-02 18:32:31 -10:00