Phillip Stephens
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ce84609b4e
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Implement rumble for all controllers (needs tweaking), fix CFinalInput::InitializeAnalog
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2022-04-03 18:13:17 -07:00 |
Phillip Stephens
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75630c87bd
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CDamageVulnerability: Use matching functions for WeaponHits/Hurts
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2022-04-03 12:18:36 -07:00 |
Phillip Stephens
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6c449ca146
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CDamageVulnerability: Use matching GetVulnerability imp
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2022-03-31 22:37:23 -07:00 |
Phillip Stephens
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95b3859503
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CDamageVulnerability: Fix WeaponHits and WeaponHurts with near matching imps
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2022-03-31 22:28:13 -07:00 |
Phillip Stephens
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8ac39d1712
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CDamageVulnerability: Fix inverted conditional
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2022-03-30 23:41:37 -07:00 |
Phillip Stephens
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a994907dd4
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CDamageVulnerability: Minor fixes
|
2022-03-30 23:40:11 -07:00 |
Phillip Stephens
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a85eebe496
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CMaterialList: Fix BitPosition with matching implementation
CAuiImagePane: Fix animated scans... again
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2022-03-27 14:07:50 -07:00 |
Phillip Stephens
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e2f2635757
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CAuiImagePane: Implement last fade
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2022-03-26 22:00:53 -07:00 |
Phillip Stephens
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46ef0e1c93
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CAuiImagePane: Match UV order from retail
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2022-03-26 20:51:50 -07:00 |
Phillip Stephens
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75d01f9310
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CFinalInput: Set controllerIdx to 0 by default, fixes Samus wandering during cutscenes
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2022-03-26 20:37:02 -07:00 |
Phillip Stephens
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7461188a43
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CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
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2022-03-26 19:21:55 -07:00 |
Luke Street
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07b4208c42
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Implement Model TCG
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2022-03-26 21:34:20 -04:00 |
Luke Street
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3a28933ffd
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CScriptTrigger: Remove HoTE progression hack
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2022-03-26 20:42:15 -04:00 |
Luke Street
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a0d5c5c285
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GX implementation of CHudRadarInterface
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2022-03-26 20:24:23 -04:00 |
Luke Street
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2503872065
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Fixes for CElementGen / CExplosion
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2022-03-26 20:23:44 -04:00 |
Luke Street
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e409f05b40
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aurora: Add graphics debug group stack
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2022-03-26 20:23:16 -04:00 |
Phillip Stephens
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51a1b6ba9b
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GX: fix uploading post transform matrices
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2022-03-24 01:03:41 -07:00 |
Luke Street
|
9bc0e7f2e6
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Begin transitioning CCameraFilterPass
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2022-03-23 01:35:25 -04:00 |
Phillip Stephens
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7cf863983a
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Minor input fixes, restore controller name in input viewer
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2022-03-22 12:44:35 -07:00 |
Phillip Stephens
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42dde9187b
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Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
Phillip Stephens
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9804543327
|
Fix input not working properly
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
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e3c8fa1d8f
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Start integrating new controller classes
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2022-03-22 10:58:19 -07:00 |
Phillip Stephens
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22c9b55300
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CDolphinController: rename known field
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
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be79334465
|
Finish CDolphinController imp, ready for integration
|
2022-03-22 10:58:19 -07:00 |
Phillip Stephens
|
9cedce737f
|
Initial virtual PAD API
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2022-03-22 10:58:18 -07:00 |
Phillip Stephens
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a96fe24260
|
Initial CDolphinController RE
|
2022-03-22 10:58:18 -07:00 |
Phillip Stephens
|
ec430567c3
|
Correct tab usage
|
2022-03-22 10:54:58 -07:00 |
Phillip Stephens
|
64e662069d
|
Fix reading/writing saves
|
2022-03-22 01:37:10 -07:00 |
Luke Street
|
e4715a2df6
|
CGX: Fix sVtxDescList size
|
2022-03-20 16:52:07 -04:00 |
Luke Street
|
671539d7eb
|
Fix accidentally remove changes to RenderParticles
|
2022-03-20 16:34:25 -04:00 |
Luke Street
|
fcfa9f0d64
|
Begin transitioning CElementGen RenderParticles & many fixes
|
2022-03-20 16:24:02 -04:00 |
Luke Street
|
9bcb06d92a
|
CCubeRenderer: Limit dynamic light count in ActivateLightsForModel
|
2022-03-19 20:52:23 -04:00 |
Phillip Stephens
|
3800322735
|
CInputGenerator: Toggle rumble if a controller is connected and it's a GC controller
|
2022-03-19 17:45:04 -07:00 |
Phillip Stephens
|
9e546931f4
|
Merge branch 'new-cmodel' of ssh+git://git.axiodl.com:6431/AxioDL/metaforce into new-cmodel
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2022-03-19 12:50:37 -07:00 |
Phillip Stephens
|
f36b6b0264
|
CAuiEnergyBar: Reimplement rendering code for the new renderer
|
2022-03-19 12:49:38 -07:00 |
Luke Street
|
b9b635b311
|
aurora: GX Stream API, VtxDesc, TevSwap & more
|
2022-03-19 13:30:25 -04:00 |
Phillip Stephens
|
ecb4645e89
|
CCubeMaterial: Implement H/VStrip animations
|
2022-03-19 01:16:06 -07:00 |
Luke Street
|
b4e242b88d
|
ci: Add libgtk-3-dev, disable freetype in macOS build
|
2022-03-16 02:33:39 -04:00 |
Luke Street
|
5a4b5bb38d
|
More Windows fixes & virtual destructor for CSkinnedModel
|
2022-03-16 01:21:01 -04:00 |
Luke Street
|
efd14dcaf2
|
aurora: Use MapAsync for buffer writing
|
2022-03-15 22:39:22 -04:00 |
Luke Street
|
02a7b85b23
|
aurora: WIP cache for display lists & static buffers
|
2022-03-15 02:18:45 -04:00 |
Luke Street
|
bbdad137af
|
CCubeMaterial: Set color channel flags from material
|
2022-03-15 00:04:44 -04:00 |
Luke Street
|
b403edb804
|
ImGuiEntitySupport: Support modifying area attributes in real time
|
2022-03-15 00:04:44 -04:00 |
Henrique Gemignani Passos Lima
|
74c08aa486
|
Properly depend on zlib
|
2022-03-15 01:48:08 +02:00 |
Luke Street
|
ec5f188063
|
Implement fog
|
2022-03-14 19:12:18 -04:00 |
Luke Street
|
af856de6a8
|
aurora: Start implementing TCGs
|
2022-03-14 18:00:03 -04:00 |
Luke Street
|
cdcfc7eccc
|
Fix infinite loop when script object load fails
|
2022-03-14 02:07:16 -04:00 |
Luke Street
|
69d0ad1fd9
|
Fix Stream API issues
|
2022-03-14 01:47:25 -04:00 |
Luke Street
|
40a3d361dc
|
Fix lighting issues; fix CPatterned damage color
|
2022-03-14 01:10:29 -04:00 |
Luke Street
|
f3635c740a
|
CGraphics: Clear flags on StreamEnd
|
2022-03-13 15:22:08 -04:00 |