Phillip Stephens
b59bf39924
I feex
2020-12-13 10:57:45 -08:00
Phillip Stephens
e5daca0899
More CMetroidPrimeExo imps
2020-12-13 10:57:45 -08:00
Phillip Stephens
abbacad46b
More state implementations
2020-12-13 10:57:45 -08:00
Phillip Stephens
215eedc013
Fix inconsistent state causing Exo to fling herself off into the void
2020-12-13 10:57:45 -08:00
Phillip Stephens
2d56e56411
Fix zeus::close_enough call prevent AI from advancing
2020-12-13 10:57:45 -08:00
Phillip Stephens
8633bbddec
More CMetroidPrimeExo imps
2020-12-13 10:57:44 -08:00
Phillip Stephens
0903b478f6
More MetroidPrimeExo imps
2020-12-13 10:57:44 -08:00
Phillip Stephens
bc60a237a4
More imps, initial AI execution
2020-12-13 10:57:43 -08:00
Phillip Stephens
c4d4a937ec
Initial CMetroidPrimeExo imps
2020-12-13 10:56:51 -08:00
Phillip Stephens
130c60ccc8
Initial CMetroidPrimeExo imps
2020-12-13 10:55:50 -08:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
0b3a9e1865
Implement CPatterned::KnockBack
2018-11-05 20:16:12 -10:00
Jack Andersen
d6051f8808
Implement CKnockBackController
2018-11-04 20:12:53 -10:00
Jack Andersen
547471c6ba
Work on projectiles
2018-02-10 19:27:00 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
651d0a27c2
More work on CBallCamera
2017-10-09 17:50:48 -10:00
Jack Andersen
96b17ac73d
Implement MetroidPrimeStage1 loader
2017-08-19 19:23:22 -10:00