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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 14:31:20 +00:00

31 Commits

Author SHA1 Message Date
b45f808e2c Replace logvisor with spdlog; remove athena, discord-rpc, rapidjson 2025-04-03 21:07:07 -06:00
ad272f7468
More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
2894ddb768 Fix missed reference to steady_clock 2021-05-30 15:40:08 -04:00
78bcba85e2 Various updates:
- Simplify Layers logic with hecl bugfix
- Show About window with error message on launch with no game
- Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
2021-05-30 15:03:35 -04:00
f795332d89
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
2021-04-18 17:31:29 -07:00
Henrique Gemignani Passos Lima
d6f19d26e7 Using optick, linked from boo 2021-04-10 09:21:34 -04:00
9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
483f8ed97b Change CResFactory::AsyncIdle timeout to 5ms 2021-02-15 22:03:40 -05:00
Jack Andersen
5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Lioncash
0a47e623fd CResFactory: Resolve use-after-move in AddToLoadList()
The behavior on the right hand side would occur before the actual
assignment, making the tag value invalidated. Instead, we copy the tag
before the move is performed to keep the data valid when inserting it
into the map.
2020-03-07 03:56:16 -05:00
Lioncash
221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
16ca0d24c2 Explicit Asset ID refactor 2019-09-30 21:38:03 -10:00
Jack Andersen
7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen
2f963b9ce3 Various bug fixes 2019-03-08 22:58:27 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Jack Andersen
ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Jack Andersen
7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen
7a179eb10a Various bug fixes 2018-01-13 20:44:22 -10:00
Jack Andersen
3522d757fc Add -l flag to enable logging 2017-11-18 21:10:54 -10:00
Jack Andersen
bb10aa9844 CResFactory bug fixes 2017-10-27 21:08:48 -10:00
Jack Andersen
2f4cddd3d2 Lots of CResFactory fixes 2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595 Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
Jack Andersen
783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen
d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen
f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen
b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen
6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen
520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Jack Andersen
281b908574 Additional runtime stubs 2015-08-17 10:33:58 -10:00