Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
233d13ceb9
Refactor for blender 2.8 and new shader model
2019-05-07 17:50:21 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Jack Andersen
7a2fbfc582
Initial work on GameCube package targeting
2018-03-27 22:09:41 -10:00
Jack Andersen
7c0bf75f7a
Various windows fixes and additions
2018-03-23 11:56:17 -10:00
Jack Andersen
aec45ad2bb
Windows PCH fixes
2017-12-29 15:09:45 -10:00
Jack Andersen
8301adc3d6
Huge compile performance refactor
2017-12-28 22:08:12 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
44df36d64a
CGameArea imps
2017-11-04 19:08:05 -07:00
Jack Andersen
2f4cddd3d2
Lots of CResFactory fixes
2017-10-27 00:10:32 -10:00
Jack Andersen
8346f56595
Finish CResFactory; better smart-pointer use for resources
2017-10-26 00:09:51 -10:00
Jack Andersen
e274cd12b9
Refactorings to support .upak generation
2017-10-24 21:47:49 -10:00
Jack Andersen
15d60493f2
Lots of bug fixes (Windows still needs some fixes)
2017-10-21 20:11:22 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Phillip Stephens
685261a01a
Fix null-id error
2017-08-01 03:44:59 -07:00
Jack Andersen
6c81cea420
Windows fixes and updated rendering interface
2017-03-17 13:33:02 -10:00
Jack Andersen
5277d445d3
MREA fixes, some script constructors
2017-02-27 21:31:14 -10:00
Jack Andersen
e923d83617
CScriptMidi and work on CGameArea loading
2017-02-26 19:25:14 -10:00
Jack Andersen
50fe6d34ab
PVS implementations
2017-02-18 23:27:01 -10:00
Jack Andersen
4b262f60c8
Additional resource logging
2017-02-14 22:29:23 -10:00
Jack Andersen
4e01787e09
More efficient cooked resource loading, AQS audio fixes
2017-02-14 20:02:30 -10:00
Jack Andersen
748e81ae6e
YAML RAII refactor
2017-02-12 13:56:03 -10:00
Jack Andersen
b8613d61f8
Tons of save-related fixes
2017-02-07 20:48:43 -10:00
Jack Andersen
0ed44f1cdc
Add OIDS resource for translating against original IDs
2017-01-30 19:01:40 -10:00
Phillip Stephens
0f3e4b4a38
Tweak Imps
2017-01-26 02:06:18 -08:00
Jack Andersen
62dc61bfb2
Keyboard/Mouse CFinalInput integration
2017-01-22 11:26:58 -10:00
Jack Andersen
00247ca53e
FRME and AGSC cooking fixes
2017-01-20 16:38:34 -10:00
Phillip Stephens
353dbadfe9
Code cleanup and corrections
2017-01-06 17:58:05 -08:00
Jack Andersen
55a325301b
Update 24x24 Windows icon
2016-12-25 12:16:49 -10:00
Jack Andersen
8e7c91b942
Windows build fixes
2016-10-19 14:52:33 -10:00
Jack Andersen
f7f5066038
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
2016-10-08 10:32:36 -10:00
Jack Andersen
647643f579
Several world-cooking bug fixes
2016-10-07 17:41:08 -10:00
Jack Andersen
26eb9891c8
Work on world cooking
2016-10-01 13:20:20 -10:00
Jack Andersen
2dad2e2051
Multi-intermediate MLVL path; simpler metadata yaml
2016-09-30 16:57:09 -10:00
Jack Andersen
7f987ab10e
Further CGameState imps
2016-09-24 15:58:54 -10:00
Jack Andersen
b02b6a4d09
ANCS cook fix after wildcard refactor
2016-09-23 08:56:42 -10:00
Jack Andersen
c8d44d181b
Several resource management bug fixes
2016-09-20 19:41:51 -10:00
Jack Andersen
b9baa84b1d
AGSC/ATBL/CSNG extracting and cooking
2016-09-18 13:47:48 -10:00
Jack Andersen
cfb16f34f1
Self-rebuilding resource cache; init performance improvements
2016-09-17 11:33:32 -10:00
Jack Andersen
f4ea728a61
Resource factories now provided with self-ref
2016-09-02 09:32:57 -10:00
Jack Andersen
dc0bb55390
Additional processing condition checks
2016-08-31 13:32:24 -10:00
Jack Andersen
52c6ce10b7
Refactored ProjectPath aux info usage to function correctly
2016-08-30 15:13:58 -10:00
Jack Andersen
0aaeed2aeb
const_cast refactor
2016-08-28 18:22:54 -10:00
Jack Andersen
f8fb72250a
Athena YAML refactor
2016-08-21 17:47:48 -10:00
Jack Andersen
a910ddd912
Initial fog rendering
2016-08-07 18:48:18 -10:00