Commit Graph

261 Commits

Author SHA1 Message Date
Jack Andersen 4946174f55 Windows build fix 2016-03-12 19:08:39 -10:00
Jack Andersen 640cb41a86 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-12 09:43:28 -10:00
Jack Andersen c04a2894a0 OCD fix 2016-03-12 09:43:15 -10:00
Phillip Stephens 6909edbcc6 Fix CRasterFont factory 2016-03-11 21:10:14 -08:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens b952b80e22 Correct KernLookup implementation 2016-03-11 15:19:02 -08:00
Phillip Stephens 0577dde1df herp derp 2016-03-11 14:59:54 -08:00
Phillip Stephens d679ed1eb3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-11 14:53:16 -08:00
Phillip Stephens ca026a600f Initial CRasterFont 2016-03-11 14:52:55 -08:00
Jack Andersen 0e637156c2 More GuiSys classes and fields 2016-03-11 12:50:15 -10:00
Jack Andersen cc4b5d3f98 More stubs and class discoveries 2016-03-10 19:32:18 -10:00
Jack Andersen 1908ac111b More GuiSys stubs 2016-03-10 14:23:16 -10:00
Phillip Stephens 9726682939 Initial MP1 CSplashScreen 2016-03-09 23:13:50 -08:00
Jack Andersen 5054cd1d8a More stubs for GuiSys 2016-03-09 17:47:37 -10:00
Jack Andersen f53bdcc5bd THP audio fix 2016-03-09 10:03:35 -10:00
Jack Andersen ee3723150d Audio buffer access bug fix; non-looping THP fix 2016-03-08 13:16:50 -10:00
Jack Andersen 52faf42aaa CMoviePlayer G.721 audio implemented 2016-03-08 12:51:13 -10:00
Jack Andersen 9203b69647 no more redundant get() 2016-03-07 22:51:45 -10:00
Jack Andersen 9a43c518f9 Working THP audio and deinterlacing 2016-03-07 21:10:52 -10:00
Jack Andersen 718bf6151e Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-07 12:49:27 -10:00
Jack Andersen bba30a25bf Working CMoviePlayer (video only for now) 2016-03-07 12:48:54 -10:00
Phillip Stephens bf564ac089 All your CLineManager are belong to us 2016-03-07 00:07:55 -08:00
Jack Andersen b2ccf420f8 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-06 20:58:43 -10:00
Jack Andersen 6e160560fa CMoviePlayer initial implementation 2016-03-06 17:12:32 -10:00
Phillip Stephens 7132f04b44 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-05 18:55:38 -08:00
Phillip Stephens b0873ccc55 More constructor RE 2016-03-05 18:55:09 -08:00
Jack Andersen cd1a00e610 Merge branch 'master' into urde-tags 2016-03-04 18:51:04 -10:00
Jack Andersen de9a14dc1e CToken tweak 2016-03-04 18:50:38 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Phillip Stephens 57017298e6 Fix broken rotation 2016-03-02 20:57:21 -08:00
Jack Andersen a260108a09 Retail offsets added 2016-03-02 15:06:42 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen c1af78e7ed Parameter renaming and minor bug fixes 2016-02-28 17:03:11 -10:00
Jack Andersen 02d605cbb9 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-27 20:56:08 -10:00
Jack Andersen accc593102 BNCE variable names and some doc-links 2016-02-27 20:55:05 -10:00
Phillip Stephens 97c8af9aa2 Fix maxVerts < 2 case 2016-02-27 17:35:45 -08:00
Phillip Stephens 37da86838d Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
2016-02-27 17:03:46 -08:00
Phillip Stephens ea9938e88b CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
2016-02-26 23:59:11 -08:00
Phillip Stephens 45c76dc9c1 More CCharAnimTime RE 2016-02-26 22:03:39 -08:00
Jack Andersen 4405af9925 Bind indirect shader pipeline closer to actual draw command 2016-02-26 15:39:16 -10:00
Jack Andersen 46d4f89cb7 Metal CElementGen shaders 2016-02-25 22:03:20 -10:00
Phillip Stephens 1dde24bb74 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 22:55:29 -08:00
Phillip Stephens 81c68de6d0 Add missing function to CStaticInterference 2016-02-25 22:55:11 -08:00
Jack Andersen bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
Phillip Stephens 8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
Phillip Stephens 425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
Phillip Stephens 277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen 8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen 23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen 129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen 488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
Phillip Stephens 88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen 6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen 7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
Phillip Stephens f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
Phillip Stephens 7ec23b50ba First round Rumble stubs 2016-02-20 22:34:42 -08:00
Phillip Stephens 764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
Phillip Stephens a37f536ae9 Use rendertarget 2016-02-20 02:26:43 -08:00
Phillip Stephens cf6c5bf55a Add virtual destructors to Architecture Message Parameters
Fix function signature
2016-02-20 01:52:16 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Phillip Stephens 5229f95fb7 Restructure event handling 2016-02-19 22:45:36 -08:00
Phillip Stephens 4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
Phillip Stephens 5d3cf64a6b Add missing assignment 2016-02-18 08:14:57 -08:00
Jack Andersen 7d07eb5058 Fix member visibility derp 2016-02-18 06:42:15 -08:00
Jack Andersen 5a0fb04e03 Implement Metal CLineRenderer shaders 2016-02-17 21:36:36 -10:00
Phillip Stephens 8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Phillip Stephens cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
Phillip Stephens f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
Phillip Stephens ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
Phillip Stephens f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
Phillip Stephens 25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen 6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen 8c659f9fb8 use of std::default_delete for template-safe deletion 2016-02-16 18:19:11 -10:00
Jack Andersen 13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen 468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen 721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
Phillip Stephens 7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen 3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
Phillip Stephens b647a0a543 Add found resources to pool 2016-02-15 23:09:57 -08:00
Phillip Stephens 18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen 6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens 7a2043d2fa CWarp stubs 2016-02-15 19:30:53 -08:00
Phillip Stephens fe38bfec2d Rethink BGCL 2016-02-15 11:12:55 -08:00
Phillip Stephens 805471eb98 Add CCEBevelGradient 2016-02-15 11:00:43 -08:00
Phillip Stephens 1541b0ab2e Fix CElectricDescription 2016-02-15 00:33:06 -08:00
Phillip Stephens 1c5a86dcbf Add proper CRandom16 vars to factories 2016-02-15 00:23:50 -08:00
Jack Andersen 0260ebcd64 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-14 18:00:51 -10:00
Jack Andersen 160940abde GLSL shaders for CElementGen 2016-02-14 18:00:26 -10:00
Phillip Stephens b2cbb4e298 Implement LoadGPSM
Remove corrupted SELC duplicate (PMLC)
2016-02-14 18:31:46 -08:00