a9bcb7a9ce 
							
						 
					 
					
						
						
							
							Reformat pass  
						
						
						
						
					 
					
						2021-06-07 12:29:18 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4740ca0c43 
							
						 
					 
					
						
						
							
							Add all entities to ImGuiEntitySupport  
						
						
						
						
					 
					
						2021-05-29 18:45:07 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
							
								
									
								
							
						
						
						
							
						
						
							9bae2f943e 
							
						 
					 
					
						
						
							
							Rename everything  
						
						
						
						
					 
					
						2021-04-10 01:42:06 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							554893ef85 
							
						 
					 
					
						
						
							
							RuntimeCommonB: Make use of bitfield initializers where applicable  
						
						... 
						
						
						
						Given that we now target C++20, we can make use of bitfield initializers
where applicable. 
						
						
					 
					
						2020-04-20 15:57:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							06789d1860 
							
						 
					 
					
						
						
							
							General: Normalize several headers' include paths  
						
						... 
						
						
						
						Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface. 
						
						
					 
					
						2019-09-22 20:36:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2059535b55 
							
						 
					 
					
						
						
							
							RuntimeCommonB: Use the override specifier where applicable  
						
						... 
						
						
						
						Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used. 
						
						
					 
					
						2019-08-09 09:13:26 -04:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							e218b8aeb5 
							
						 
					 
					
						
						
							
							CActorContraption fixes, better CMake dependency handling  
						
						
						
						
					 
					
						2019-06-11 16:05:17 -10:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							8df0a4913c 
							
						 
					 
					
						
						
							
							zeus constexpr refactor and thermal visor fixes  
						
						
						
						
					 
					
						2019-02-23 21:15:54 -10:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							ad2681f857 
							
						 
					 
					
						
						
							
							Windows fixes  
						
						
						
						
					 
					
						2019-01-28 22:28:35 -10:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							5b55320e9b 
							
						 
					 
					
						
						
							
							Implement CPlasmaProjectile  
						
						
						
						
					 
					
						2019-01-02 17:47:28 -10:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							636c82a568 
							
						 
					 
					
						
						
							
							New code style refactor  
						
						
						
						
					 
					
						2018-12-07 19:30:43 -10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ea4848196a 
							
						 
					 
					
						
						
							
							Implement CNewIntroBoss  
						
						
						
						
					 
					
						2018-11-16 21:05:57 -08:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							c91e5df986 
							
						 
					 
					
						
						
							
							Convert to pragma once  
						
						
						
						
					 
					
						2018-10-06 17:42:33 -10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							711c3e0d2c 
							
						 
					 
					
						
						
							
							Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor  
						
						
						
						
					 
					
						2018-04-29 20:12:41 -07:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							f7ec7bdc0c 
							
						 
					 
					
						
						
							
							string_view refactor  
						
						
						
						
					 
					
						2017-11-12 20:19:18 -10:00 
						 
				 
			
				
					
						
							
							
								Jack Andersen 
							
						 
					 
					
						
						
						
						
							
						
						
							361aa1512b 
							
						 
					 
					
						
						
							
							Finish CGunWeapon  
						
						
						
						
					 
					
						2017-09-04 17:00:19 -10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							40a0d8395a 
							
						 
					 
					
						
						
							
							Initial CActorContraption and weapon imps  
						
						
						
						
					 
					
						2017-05-18 03:58:15 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							65fb75737f 
							
						 
					 
					
						
						
							
							CScriptTrigger work  
						
						
						
						
					 
					
						2017-01-14 19:59:37 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							8460b3b565 
							
						 
					 
					
						
						
							
							Complete C*Projectile construction chain, add CScriptBeam  
						
						
						
						
					 
					
						2016-12-22 11:57:21 -08:00