Phillip Stephens
137e4c19a3
Remove amuse, and compile fixes
2023-10-22 09:21:20 -07:00
Phillip Stephens
ce1f1ac362
Use a dedicated CVar for enabling cutscene skips
2022-12-07 18:03:14 -08:00
Henrique Gemignani Passos Lima
9b407bd131
Decomp fix for CStateManager::BuildDynamicLightListForWorld
2022-11-28 19:11:11 +02:00
Henrique Gemignani Passos Lima
78bdc35f60
Decomp fix for CSimpleShadow
2022-11-17 12:07:07 +02:00
Phillip Stephens
1758ea076d
CPlayerGun and CLight fixes
2022-10-06 07:25:26 -07:00
Luke Street
1f3e001f68
CMoviePlayer: Quick anti-epilepsy hack
2022-08-30 01:26:43 -04:00
Luke Street
51d8b90929
CGX: Add operator!= for GXColor
2022-08-29 12:44:40 -04:00
Luke Street
bc6cd8627b
CTexture: Fixes for LoadMipLevel
2022-08-29 12:44:31 -04:00
Luke Street
c883e5f1ac
CTevCombiners: Discovered TEV pass names
2022-08-15 18:50:20 -04:00
Luke Street
d1bcc1d8b5
CGraphicsPalette: Use GXDestroyTlutObj
2022-08-09 18:27:33 -04:00
Luke Street
ae0f62c021
Use GXCopyTex; various implementations
...
- Fix CTexture::LoadMipLevel
- Fix boid rendering for CFishCloud, CSnakeWeedSwarm, CWallCrawlerSwarm
- Update aurora
2022-08-09 02:10:51 -04:00
Luke Street
324d89693c
Update aurora; CMoviePlayer fixes
2022-07-31 17:03:15 -04:00
Luke Street
1e9d96c906
Migrate to aurora submodule
2022-07-29 16:17:24 -04:00
Luke Street
8f389e246c
Some WIP implementations
2022-07-29 16:17:10 -04:00
Luke Street
52e9afbe98
CCubeRenderer: Implement DrawModelDisintegrate
2022-07-02 13:18:54 -04:00
Luke Street
d8f4f522f2
CCameraFilter: Implement DrawRandomStatic
2022-07-02 12:39:14 -04:00
Luke Street
8bb2f33a45
CCubeRenderer: More function implementations
2022-07-01 20:47:45 -04:00
Luke Street
ddf7a1b48d
CCubeRenderer: Fix conditional in DrawAreaGeometry
2022-07-01 00:20:43 -04:00
Luke Street
fc742782a8
aurora: Blend mode & palette fixes
...
More complete thermal visor rendering
2022-07-01 00:00:29 -04:00
Luke Street
ee3902db58
CCubeRenderer: Fix missing calls in DrawAreaGeometry
2022-06-29 20:56:30 -04:00
Luke Street
30802a447f
More GCC 9 fixes
2022-06-13 03:55:50 -04:00
Luke Street
22417bcd75
GCC 9 fixes: Replace all default equality operators
2022-06-13 02:26:18 -04:00
Luke Street
01e887e8a3
Build fixes
...
- Fix WIN32 issue in CMain
- Remove usages of spaceship operator for GCC 9
2022-06-13 01:33:41 -04:00
Luke Street
4048492279
iOS and tvOS support
2022-05-27 15:52:16 -04:00
Luke Street
05ad95bdd0
CVisorFlare implementation
2022-05-24 01:44:20 -04:00
Luke Street
f80813b9cc
Transition all Textured/ColoredQuad usages
...
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street
26fd0e2b9f
Text rendering & CWorldTransManager fixes
2022-05-19 00:57:30 -07:00
Luke Street
ef71c009c6
aurora: Working palette textures
2022-05-15 15:50:38 -04:00
Phillip Stephens
0ca2786302
Initial CTextRenderBuffer rewrite
2022-05-13 23:47:29 -07:00
Luke Street
22dfd3b3f7
aurora: Rework texture binding API
...
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street
cf952906b8
Windows build fixes
2022-05-12 11:13:04 -04:00
Luke Street
712a26ab93
CGraphics: Handle Point type in LoadLight
...
Also removes shadowRender parameter from
DrawUnsortedGeometry, it's now unused.
2022-05-12 01:57:24 -04:00
Luke Street
4e06ea1bb5
Various lighting fixes
2022-05-12 01:10:06 -04:00
Luke Street
e69a4fdd98
CGraphics: Fix light params in LoadLight
2022-05-10 19:40:37 -04:00
Phillip Stephens
724deee2ab
Fix incorrect light colors
2022-05-10 01:40:55 -07:00
Phillip Stephens
17136fdfb9
Implement GX lighting API (need to update shader generation)
2022-05-10 01:20:09 -07:00
Luke Street
9d634e6a05
Hacky scan visor rendering
2022-05-09 17:13:38 -04:00
Luke Street
21f54ca09d
Runtime: Windows compile fixes
2022-05-03 20:27:19 -04:00
Luke Street
4eff37fcb2
aurora: Code cleanup, more performant hashing
2022-05-02 19:42:59 -04:00
Phillip Stephens
7461188a43
CCubeMaterial: implement final TCG
...
GX: add ability to view normals (disabled)
2022-03-26 19:21:55 -07:00
Luke Street
07b4208c42
Implement Model TCG
2022-03-26 21:34:20 -04:00
Luke Street
a0d5c5c285
GX implementation of CHudRadarInterface
2022-03-26 20:24:23 -04:00
Luke Street
e409f05b40
aurora: Add graphics debug group stack
2022-03-26 20:23:16 -04:00
Phillip Stephens
51a1b6ba9b
GX: fix uploading post transform matrices
2022-03-24 01:03:41 -07:00
Luke Street
9bc0e7f2e6
Begin transitioning CCameraFilterPass
2022-03-23 01:35:25 -04:00
Luke Street
e4715a2df6
CGX: Fix sVtxDescList size
2022-03-20 16:52:07 -04:00
Luke Street
fcfa9f0d64
Begin transitioning CElementGen RenderParticles & many fixes
2022-03-20 16:24:02 -04:00
Luke Street
9bcb06d92a
CCubeRenderer: Limit dynamic light count in ActivateLightsForModel
2022-03-19 20:52:23 -04:00
Luke Street
b9b635b311
aurora: GX Stream API, VtxDesc, TevSwap & more
2022-03-19 13:30:25 -04:00
Phillip Stephens
ecb4645e89
CCubeMaterial: Implement H/VStrip animations
2022-03-19 01:16:06 -07:00