Commit Graph

97 Commits

Author SHA1 Message Date
Phillip Stephens d1b4a71110
Initial controller configuration support 2022-05-07 21:20:52 -07:00
Luke Street 834bc8d183 aurora: Build fix & cleanup 2022-05-05 01:39:43 -04:00
Luke Street b9376280aa aurora: Windows compile & D3D12 fixes 2022-05-03 20:26:45 -04:00
Luke Street ad90e4b511 aurora: Add pipeline progress window 2022-05-03 19:36:30 -04:00
Luke Street 64baad395a aurora: Add naive pipeline cache 2022-05-03 01:32:06 -04:00
Luke Street 52756deac9 aurora: Reduce buffer sizes; add buffer size debug overlay 2022-05-02 23:31:14 -04:00
Luke Street 4eff37fcb2 aurora: Code cleanup, more performant hashing 2022-05-02 19:42:59 -04:00
Luke Street 242dff697f aurora: Rework normal visualization slightly 2022-04-08 18:26:39 -04:00
Phillip Stephens ce84609b4e
Implement rumble for all controllers (needs tweaking), fix CFinalInput::InitializeAnalog 2022-04-03 18:13:17 -07:00
Phillip Stephens 3882f0332b
Inhibit screen saver 2022-04-03 17:22:07 -07:00
Phillip Stephens 609947cd66
aurora: Allow background input 2022-04-03 17:17:11 -07:00
Phillip Stephens 7461188a43
CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
2022-03-26 19:21:55 -07:00
Luke Street 07b4208c42 Implement Model TCG 2022-03-26 21:34:20 -04:00
Luke Street 6e7d123389 aurora: Rework indexed attributes support 2022-03-26 20:30:29 -04:00
Luke Street e409f05b40 aurora: Add graphics debug group stack 2022-03-26 20:23:16 -04:00
Phillip Stephens 67818aaabc
PAD: simulate L/R trigger button events if player holds analog L/R down >= 95% of the way 2022-03-24 01:43:18 -07:00
Phillip Stephens 51a1b6ba9b
GX: fix uploading post transform matrices 2022-03-24 01:03:41 -07:00
Phillip Stephens 7cf863983a
Minor input fixes, restore controller name in input viewer 2022-03-22 12:44:35 -07:00
Phillip Stephens 42dde9187b
Migrate to new CInputGenerator and rename old 2022-03-22 12:04:57 -07:00
Phillip Stephens 9804543327
Fix input not working properly 2022-03-22 10:58:19 -07:00
Phillip Stephens e3c8fa1d8f
Start integrating new controller classes 2022-03-22 10:58:19 -07:00
Phillip Stephens 7e1b1ef248
PADRead: Right shift channel bits... (yeah that's logical, i'm just an idiot) 2022-03-22 10:58:18 -07:00
Phillip Stephens 30a5691748
PADRead: Don't invert right trigger 2022-03-22 10:58:18 -07:00
Phillip Stephens 9cedce737f
Initial virtual PAD API 2022-03-22 10:58:18 -07:00
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Luke Street a42769627c aurora: Support BM_SUBTRACT, fix alpha blend op 2022-03-19 21:40:48 -04:00
Phillip Stephens a84bc64358
Initial support for proper GXSetAlphaCompare logic, needs more testing to verify it works properly 2022-03-19 14:06:27 -07:00
Luke Street b9b635b311 aurora: GX Stream API, VtxDesc, TevSwap & more 2022-03-19 13:30:25 -04:00
Luke Street b8bddf8cae aurora: Use 3 staging buffers 2022-03-16 02:13:33 -04:00
Luke Street 788f57cb52 aurora: Use multiple staging buffers & map at end of frame 2022-03-16 02:05:56 -04:00
Luke Street 73348d8d9f aurora: Disable backend validation for release & Windows 2022-03-16 01:47:48 -04:00
Luke Street c01152e23a aurora: Use staging buffer for mapping 2022-03-15 23:04:43 -04:00
Luke Street efd14dcaf2 aurora: Use MapAsync for buffer writing 2022-03-15 22:39:22 -04:00
Luke Street 02a7b85b23 aurora: WIP cache for display lists & static buffers 2022-03-15 02:18:45 -04:00
Luke Street ec5f188063 Implement fog 2022-03-14 19:12:18 -04:00
Luke Street 9062e54c76 aurora: Commit set_viewport/set_scissor changes 2022-03-14 18:32:03 -04:00
Luke Street af856de6a8 aurora: Start implementing TCGs 2022-03-14 18:00:03 -04:00
Luke Street 69d0ad1fd9 Fix Stream API issues 2022-03-14 01:47:25 -04:00
Luke Street 40a3d361dc Fix lighting issues; fix CPatterned damage color 2022-03-14 01:10:29 -04:00
Luke Street a3d0da44e2 Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
Luke Street 4684f4106f Shader fixes & stub out LineRenderer calls in CElementGen 2022-03-09 02:32:01 -05:00
Luke Street 3a4308e173 aurora: Move lighting func to SRC_REG only 2022-03-09 00:44:52 -05:00
Luke Street c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
Luke Street 3fd0b1f23a Fixes & CArtifactDoll/CSamusDoll updates 2022-03-08 17:21:15 -05:00
Luke Street e88f831950 Implement HandleTransparency, lighting & fix texture load 2022-03-08 17:19:02 -05:00
Luke Street a2743b905b aurora: model fixes, texture_convert fixes 2022-03-08 03:52:36 -05:00
Luke Street e0a7236ad6 Various model rendering fixes 2022-03-08 02:44:57 -05:00
Luke Street 14a82a678a Some hacks for TEV stage handling 2022-03-08 00:28:31 -05:00
Luke Street 44a4d667b7 aurora: Work around build_bind_groups race condition 2022-03-07 19:07:14 -05:00
Luke Street 71342ed75e More aurora::gx refactoring 2022-03-07 18:53:42 -05:00