Commit Graph

16 Commits

Author SHA1 Message Date
Lioncash f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Jack Andersen 003146f614 Work on CBabygoth 2019-06-29 21:29:49 -10:00
Jack Andersen 87023b432e Fixes in ANIM cooking 2019-06-15 16:22:23 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Phillip Stephens 81f1e22fc2 More CFlameThrower imps, implement `CScriptSpecialFunction::ThinkChaffTarget` and `CScriptSpecialFunction::ObjectFollowObject` 2019-05-09 19:33:56 -07:00
Phillip Stephens 28071851ad Initial CFlameThrower imps 2019-04-16 01:00:46 -07:00
Phillip Stephens 4f3c8daf27 Initial CBabygoth imps 2018-12-31 00:37:52 -08:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 10092821c8 Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
Jack Andersen 361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen 9cb9d4df1d Windows build fixes 2017-05-11 09:42:43 -10:00
Phillip Stephens 3c566c2d8c Minor CActorParameters cleanup, initial CFlameThrower 2017-05-10 03:03:29 -07:00
Phillip Stephens 8687d613d4 Initial CActorContraption imps 2017-05-09 06:27:07 -07:00