Phillip Stephens
e553a9022f
Fix CMemoryCardSys
2020-04-15 04:27:06 -07:00
Lioncash
fc4df76afc
General: Make use of emplace_back where applicable
...
Allows for in-place construction. Also results in less code to read in
certain usages.
2020-03-21 00:30:12 -04:00
Phillip Stephens
8d90edd55f
Initial CChozoGhost imp
2020-01-20 20:00:40 -08:00
Lioncash
221cc5c6b8
RuntimeCommonB: Normalize cpp file includes
...
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen
e1d46755a3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-09-30 21:41:42 -10:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Phillip Stephens
2d1d11fb56
Update submodules, fix compiling against kabufuda
2019-09-03 23:11:04 -07:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
56b1e562ce
Initial integration of updated fixNES
2018-06-16 10:09:12 -10:00
Phillip Stephens
c0b8b89a9b
Various CScriptSpecialFunction implementation, more debugOverlay CVars
2018-06-08 14:00:18 -07:00
Jack Andersen
13c0361021
Changes to support asynchronous kabufuda API
2018-02-06 12:02:31 -10:00
Jack Andersen
2df95c01cf
General resource handling bug fixes
2017-11-14 18:12:13 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Jack Andersen
5835e5173e
Finish CLogBookScreen
2017-05-14 09:58:44 -10:00
Phillip Stephens
48c295f9d8
Fix sort placement derp
2017-02-09 00:17:10 -08:00
Phillip Stephens
7e4c82a013
Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
2017-02-08 23:37:00 -08:00
Jack Andersen
b8613d61f8
Tons of save-related fixes
2017-02-07 20:48:43 -10:00
Jack Andersen
6a7fc0145f
Bitstream fixes
2017-02-05 17:21:58 -10:00
Jack Andersen
9ea7cee23c
Memory card bug fixes
2017-02-03 17:46:12 -10:00
Jack Andersen
e30ec98b6e
Some memory card fixes, CToken assign fix
2017-02-02 20:23:09 -10:00
Jack Andersen
7a60151d3e
Char16 refactor and GuiSys bug fixes
2017-01-23 21:41:33 -10:00
Phillip Stephens
12c6163e32
Fix CMemoryCardSys shutdown crash
2017-01-22 09:36:25 -08:00
Jack Andersen
4c09493a3f
CFrontEndUI work
2017-01-08 17:44:00 -10:00
Jack Andersen
29e2b95bdf
Windows stat fix
2016-12-28 11:51:33 -10:00
Jack Andersen
fe3d375120
Kabufuda updates and dolphin memory card path resolution
2016-12-28 11:39:38 -10:00
Jack Andersen
6a99508ee5
kabufuda integration
2016-12-27 22:51:28 -10:00
Jack Andersen
5e2f2e3af8
Finishing touches to CMemoryCardDriver
2016-12-23 19:23:50 -10:00
Jack Andersen
a7322e8916
Additional memory card imps
2016-12-23 14:45:51 -10:00
Jack Andersen
d7f79d6ec3
Work on CMemoryCardDriver
2016-12-22 20:41:39 -10:00
Jack Andersen
9639ac75cc
Work on CMemoryCardDriver
2016-12-20 11:51:50 -10:00
Jack Andersen
03a93c52b9
CSaveUI work
2016-12-17 18:16:04 -10:00
Jack Andersen
8e7c91b942
Windows build fixes
2016-10-19 14:52:33 -10:00
Jack Andersen
545fccc4cc
Work on memory card sys; CMake fixes
2016-10-08 21:45:04 -10:00
Jack Andersen
f7f5066038
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
2016-10-08 10:32:36 -10:00
Jack Andersen
9a15f72fc7
use `-flto=thin` as LTO flag; MemoryCardSys work
2016-09-30 12:43:19 -10:00
Phillip Stephens
23b6bd350e
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
2016-09-25 09:45:22 -07:00
Jack Andersen
7f987ab10e
Further CGameState imps
2016-09-24 15:58:54 -10:00