.. |
Shaders
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Proper interleaved rendering of indirect-textured particle instances
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2018-11-04 21:25:28 -10:00 |
CBooRenderer.cpp
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Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
CBooRenderer.hpp
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Various bug fixes
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2018-10-20 18:14:00 -10:00 |
CDrawable.hpp
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Initially working CEnvFxManager
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2018-11-01 22:16:16 -10:00 |
CDrawablePlaneObject.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGraphics.cpp
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Make CLineRenderer supply verts in clip-space
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2018-06-23 15:01:29 -10:00 |
CGraphics.hpp
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Proper interleaved rendering of indirect-textured particle instances
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2018-11-04 21:25:28 -10:00 |
CGraphicsPalette.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CLight.cpp
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Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
CLight.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CLineRenderer.cpp
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EVNT extraction fix
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2018-10-27 15:22:55 -10:00 |
CLineRenderer.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
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Initially working CEnvFxManager
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2018-11-01 22:16:16 -10:00 |
CMetroidModelInstance.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CModel.hpp
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
CModelBoo.cpp
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Various bug fixes
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2018-10-20 18:14:00 -10:00 |
CMoviePlayer.cpp
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Fix CMoviePlayer from rendering upside down on Vulkan
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2018-10-20 19:39:16 -10:00 |
CMoviePlayer.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPVSAreaSet.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSAreaSet.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPVSVisOctree.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPVSVisSet.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CPVSVisSet.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRainSplashGenerator.cpp
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Initially working CEnvFxManager
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2018-11-01 22:16:16 -10:00 |
CRainSplashGenerator.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSimpleShadow.cpp
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
CSimpleShadow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSkinnedModel.cpp
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
CSkinnedModel.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTexture.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTextureBoo.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CVertexMorphEffect.cpp
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Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
CVertexMorphEffect.hpp
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Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
IRenderer.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IWeaponRenderer.cpp
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Lots of initial CThermalColdFilter implementation
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2016-07-21 16:32:23 -10:00 |
IWeaponRenderer.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |