.. |
World
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Initial DNAMP3 fixes various missing loader imps
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2018-07-08 16:03:35 -07:00 |
CArtifactDoll.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CArtifactDoll.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAudioStateWin.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CAudioStateWin.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CAutoSave.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CAutoSave.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CCredits.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CCredits.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CFaceplateDecoration.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CFaceplateDecoration.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CFrontEndUI.cpp
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Add support for InvDstMultiply blending for shadows, initial CAi implementation
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2018-09-06 20:37:39 -07:00 |
CFrontEndUI.hpp
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NESEmulator save fixes
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2018-02-02 14:35:19 -10:00 |
CFrontEndUITouchBar.cpp
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CFrontEndUITouchBar.hpp
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CFrontEndUITouchBarMac.mm
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CGBASupport.cpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CGBASupport.hpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CGameCubeDoll.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CGameCubeDoll.hpp
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Finish COptionsScreen
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2017-05-12 09:54:35 -10:00 |
CInGameGuiManager.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CInGameGuiManager.hpp
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HUD blending fixes and map interpolation
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2017-11-18 09:59:49 -10:00 |
CInGameGuiManagerCommon.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CInGameTweakManager.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CInventoryScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CInventoryScreen.hpp
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Implement rumble classes
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2018-01-25 23:48:42 -10:00 |
CLogBookScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CLogBookScreen.hpp
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Implement rumble classes
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2018-01-25 23:48:42 -10:00 |
CMFGame.cpp
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
CMFGame.hpp
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
CMainFlow.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CMainFlow.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMemoryCardDriver.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CMemoryCardDriver.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CMessageScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CMessageScreen.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
COptionsScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
COptionsScreen.hpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CPauseScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreen.hpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CPauseScreenBase.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreenBase.hpp
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
CPauseScreenBlur.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPauseScreenBlur.hpp
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Implement CRandomStatic and CScanLines shaders (still need HLSL)
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2017-06-01 09:10:06 -10:00 |
CPlayMovie.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CPlayMovie.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CPlayerVisor.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CPlayerVisor.hpp
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
CPreFrontEnd.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CPreFrontEnd.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CQuitGameScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CQuitGameScreen.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CSamusDoll.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSamusDoll.hpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CSamusFaceReflection.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSamusFaceReflection.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSamusHud.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSamusHud.hpp
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Correct rstl::prereserved_vector implementation
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2018-02-14 18:37:21 -10:00 |
CSaveGameScreen.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSaveGameScreen.hpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CSaveGameScreenTouchBar.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSaveGameScreenTouchBar.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSaveGameScreenTouchBarMac.mm
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CSlideShow.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CSlideShow.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CSplashScreen.cpp
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Initial MP1 CSplashScreen
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2016-03-09 23:13:50 -08:00 |
CSplashScreen.hpp
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Initial MP1 CSplashScreen
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2016-03-09 23:13:50 -08:00 |
CStateSetterFlow.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CStateSetterFlow.hpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CTweaks.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CTweaks.hpp
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Initial Console integration
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2018-01-15 08:00:20 -08:00 |
MP1.cpp
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Implement god mode, and CWeaponMgr
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2018-06-13 12:36:11 -07:00 |
MP1.hpp
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Implement god mode, and CWeaponMgr
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2018-06-13 12:36:11 -07:00 |
MP1OriginalIDs.cpp
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
MP1OriginalIDs.hpp
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Finish CPakFile and CResLoader
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2017-10-25 19:37:46 -10:00 |