metaforce/Runtime/Character
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
..
CActorLights.cpp Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
CActorLights.hpp CMorphBall Complete 2017-09-29 17:45:57 -10:00
CAdditiveAnimPlayback.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CAdditiveAnimPlayback.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAdditiveBodyState.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CAdditiveBodyState.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CAllFormatsAnimSource.cpp Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
CAllFormatsAnimSource.hpp Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
CAnimCharacterSet.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimCharacterSet.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimData.cpp Work on CPlayerGun 2017-08-25 18:36:25 -10:00
CAnimData.hpp Finish CGrappleArm 2017-09-03 16:22:46 -10:00
CAnimPOIData.cpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimPOIData.hpp Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
CAnimPerSegmentData.hpp CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
CAnimPlaybackParms.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimSource.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimSource.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimSourceReader.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimSourceReader.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimSysContext.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimTreeAnimReaderContainer.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeAnimReaderContainer.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeBlend.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeBlend.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeDoubleChild.cpp Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
CAnimTreeDoubleChild.hpp Various imps and stubs 2016-09-13 22:45:46 -07:00
CAnimTreeLoopIn.cpp ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
CAnimTreeLoopIn.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimTreeNode.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CAnimTreeNode.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CAnimTreeSequence.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimTreeSequence.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeSingleChild.cpp Various imps and stubs 2016-09-13 22:45:46 -07:00
CAnimTreeSingleChild.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CAnimTreeTimeScale.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimTreeTimeScale.hpp Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
CAnimTreeTransition.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CAnimTreeTransition.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeTweenBase.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimTreeTweenBase.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CAnimation.cpp ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
CAnimation.hpp Various imps 2016-05-03 02:24:50 -07:00
CAnimationDatabase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimationDatabaseGame.cpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimationDatabaseGame.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CAnimationManager.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CAnimationManager.hpp Windows fixes 2016-09-10 15:25:59 -10:00
CAnimationSet.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAnimationSet.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAssetFactory.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAssetFactory.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CBodyController.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyController.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyState.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyState.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CBodyStateCmdMgr.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CBodyStateCmdMgr.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyStateInfo.cpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBodyStateInfo.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
CBoolPOINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CBoolPOINode.hpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CCharAnimTime.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CCharAnimTime.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CCharLayoutInfo.cpp Windows fixes 2016-12-10 15:54:08 -10:00
CCharLayoutInfo.hpp Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
CCharacterFactory.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CCharacterFactory.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CCharacterInfo.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CCharacterInfo.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CCharacterSet.cpp Several initial character classes 2016-04-09 18:49:02 -10:00
CCharacterSet.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CEffectComponent.cpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CEffectComponent.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CFBStreamedAnimReader.cpp Additive animation integration 2017-02-28 20:02:54 -10:00
CFBStreamedAnimReader.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
CFBStreamedCompression.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CFBStreamedCompression.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CGroundMovement.cpp Finish CGroundMovement 2017-06-20 21:24:26 -10:00
CGroundMovement.hpp Finish CGroundMovement 2017-06-20 21:24:26 -10:00
CHalfTransition.cpp ANCS stubs and initial readers 2016-04-10 11:22:59 -10:00
CHalfTransition.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CHierarchyPoseBuilder.cpp Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes 2017-06-10 22:49:27 -07:00
CHierarchyPoseBuilder.hpp Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
CIkChain.cpp Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
CIkChain.hpp CScriptTrigger work 2017-01-14 19:59:37 -08:00
CInt32POINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CInt32POINode.hpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CLayoutDescription.hpp Initial CIkChain implementation 2017-01-07 19:36:24 -08:00
CMakeLists.txt Implement body state classes 2017-07-09 18:55:51 -10:00
CMetaAnimBlend.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimBlend.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimFactory.cpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaAnimFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaAnimPhaseBlend.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimPhaseBlend.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimPlay.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimPlay.hpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaAnimRandom.cpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimRandom.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaAnimSequence.cpp Remove unnecessary and RVO-detrimental moves 2016-10-02 18:39:31 -10:00
CMetaAnimSequence.hpp Additional animation tree imps 2016-08-27 11:16:44 -10:00
CMetaTransFactory.cpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CMetaTransFactory.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransMetaAnim.cpp Various windows compile fixes 2016-05-20 20:02:09 -07:00
CMetaTransMetaAnim.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransPhaseTrans.cpp Windows fixes 2016-09-10 15:25:59 -10:00
CMetaTransPhaseTrans.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransSnap.cpp Various character imps 2016-04-10 17:59:54 -10:00
CMetaTransSnap.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMetaTransTrans.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CMetaTransTrans.hpp Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
CModelData.cpp Finish CGunWeapon 2017-09-04 17:00:19 -10:00
CModelData.hpp Finish CGunWeapon 2017-09-04 17:00:19 -10:00
CPASAnimInfo.cpp Implement array-based rstl::reserved_vector 2017-09-10 21:08:30 -10:00
CPASAnimInfo.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CPASAnimParm.cpp Several initial character classes 2016-04-09 18:49:02 -10:00
CPASAnimParm.hpp Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
CPASAnimParmData.cpp CPASAnimState fixes 2017-07-06 11:06:56 -10:00
CPASAnimParmData.hpp Implement body state classes 2017-07-09 18:55:51 -10:00
CPASAnimState.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CPASAnimState.hpp CPASAnimState fixes 2017-07-06 11:06:56 -10:00
CPASDatabase.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CPASDatabase.hpp CPASDatabase imps 2016-08-20 22:47:47 -07:00
CPASParmInfo.cpp CPASDatabase imps 2016-08-20 22:47:47 -07:00
CPASParmInfo.hpp Fix CPASAnimState::FindBestAnimation derp 2016-08-22 17:52:51 -07:00
CPOINode.cpp Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
CPOINode.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CParticleData.cpp Add CPOINode family of classes 2016-04-10 21:10:28 -10:00
CParticleData.hpp Conform CElementGen with retail 2017-06-03 15:01:09 -10:00
CParticleDatabase.cpp Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
CParticleDatabase.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CParticleGenInfo.cpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CParticleGenInfo.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CParticlePOINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CParticlePOINode.hpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CPoseAsTransforms.cpp ANIM fixes 2016-09-09 19:39:47 -10:00
CPoseAsTransforms.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CPrimitive.cpp Various character imps 2016-04-10 17:59:54 -10:00
CPrimitive.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CSegId.cpp Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
CSegId.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CSegIdList.cpp Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
CSegIdList.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CSegStatementSet.cpp CAnimSourceReader imps 2016-04-15 17:24:25 -10:00
CSegStatementSet.hpp Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
CSequenceHelper.cpp Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
CSequenceHelper.hpp Windows fixes 2016-09-10 15:25:59 -10:00
CSkinBank.cpp ANIM fixes 2016-09-09 19:39:47 -10:00
CSkinBank.hpp Work on character animation 2016-08-21 10:39:18 -10:00
CSkinRules.cpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
CSkinRules.hpp Add CPU-based skinning path for vertex manipulation effects 2017-08-20 19:46:59 -10:00
CSoundPOINode.cpp Remove redundant _getPOIList methods 2016-08-27 11:19:55 -10:00
CSoundPOINode.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CSteeringBehaviors.cpp Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
CSteeringBehaviors.hpp Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
CTimeScaleFunctions.cpp Implement body state classes 2017-07-09 18:55:51 -10:00
CTimeScaleFunctions.hpp Compile fixes, and initial asset name parser 2017-07-02 03:18:38 -07:00
CTransition.cpp Implement CTransition constructor 2017-02-12 19:19:28 -08:00
CTransition.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabase.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabaseGame.cpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionDatabaseGame.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CTransitionManager.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CTransitionManager.hpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CTreeUtils.cpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
CTreeUtils.hpp Windows fixes 2016-09-10 15:25:59 -10:00
CharacterCommon.hpp Implement CBodyController 2017-07-13 19:14:19 -10:00
IAnimReader.cpp Few more character imps 2016-04-10 21:47:21 -10:00
IAnimReader.hpp Additive animation integration 2017-02-28 20:02:54 -10:00
IMetaAnim.cpp Various CAnimTree implementations 2016-09-11 11:40:33 -07:00
IMetaAnim.hpp Windows fixes 2016-09-10 15:25:59 -10:00
IMetaTrans.hpp Several CAnimData integrations 2016-09-03 16:27:35 -10:00
IVaryingAnimationTimeScale.hpp Various imps and stubs 2016-09-13 22:45:46 -07:00
TSegIdMap.hpp TSegIdMap indirection fix 2016-09-04 08:59:52 -10:00