metaforce/Runtime/MP1
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
..
World Initial DNAMP3 fixes various missing loader imps 2018-07-08 16:03:35 -07:00
CArtifactDoll.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CArtifactDoll.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAudioStateWin.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CAudioStateWin.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CAutoSave.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CAutoSave.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CCredits.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CCredits.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CFaceplateDecoration.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CFaceplateDecoration.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CFrontEndUI.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CFrontEndUI.hpp NESEmulator save fixes 2018-02-02 14:35:19 -10:00
CFrontEndUITouchBar.cpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CFrontEndUITouchBar.hpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CFrontEndUITouchBarMac.mm Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CGBASupport.cpp Scan visor fixes 2018-05-07 19:10:24 -10:00
CGBASupport.hpp Scan visor fixes 2018-05-07 19:10:24 -10:00
CGameCubeDoll.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CGameCubeDoll.hpp Finish COptionsScreen 2017-05-12 09:54:35 -10:00
CInGameGuiManager.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CInGameGuiManager.hpp HUD blending fixes and map interpolation 2017-11-18 09:59:49 -10:00
CInGameGuiManagerCommon.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CInGameTweakManager.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CInventoryScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CInventoryScreen.hpp Implement rumble classes 2018-01-25 23:48:42 -10:00
CLogBookScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CLogBookScreen.hpp Implement rumble classes 2018-01-25 23:48:42 -10:00
CMFGame.cpp Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
CMFGame.hpp Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
CMainFlow.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CMainFlow.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMakeLists.txt Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CMemoryCardDriver.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CMemoryCardDriver.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CMessageScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CMessageScreen.hpp More windows build fixes 2018-02-03 20:46:47 -10:00
COptionsScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
COptionsScreen.hpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CPauseScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CPauseScreen.hpp Scan visor fixes 2018-05-07 19:10:24 -10:00
CPauseScreenBase.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CPauseScreenBase.hpp Various bug fixes and CAnimTree implementations 2018-01-03 18:17:44 -10:00
CPauseScreenBlur.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CPauseScreenBlur.hpp Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00
CPlayMovie.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CPlayMovie.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CPlayerVisor.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CPlayerVisor.hpp Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
CPreFrontEnd.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CPreFrontEnd.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CQuitGameScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CQuitGameScreen.hpp More windows build fixes 2018-02-03 20:46:47 -10:00
CSamusDoll.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CSamusDoll.hpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CSamusFaceReflection.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CSamusFaceReflection.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CSamusHud.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CSamusHud.hpp Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
CSaveGameScreen.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CSaveGameScreen.hpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CSaveGameScreenTouchBar.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CSaveGameScreenTouchBar.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CSaveGameScreenTouchBarMac.mm Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CSlideShow.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CSlideShow.hpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CSplashScreen.cpp Initial MP1 CSplashScreen 2016-03-09 23:13:50 -08:00
CSplashScreen.hpp Initial MP1 CSplashScreen 2016-03-09 23:13:50 -08:00
CStateSetterFlow.cpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CStateSetterFlow.hpp Huge compile performance refactor 2017-12-28 22:08:12 -10:00
CTweaks.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CTweaks.hpp Initial Console integration 2018-01-15 08:00:20 -08:00
MP1.cpp Implement god mode, and CWeaponMgr 2018-06-13 12:36:11 -07:00
MP1.hpp Implement god mode, and CWeaponMgr 2018-06-13 12:36:11 -07:00
MP1OriginalIDs.cpp Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
MP1OriginalIDs.hpp Finish CPakFile and CResLoader 2017-10-25 19:37:46 -10:00