metaforce/Runtime
Lioncash 01bb0f3840 CWorld: Separate enum definition from declaration
Allows more flexibility if anything ever gets moved around and is
arguably nicer to read.
2020-04-11 15:29:01 -04:00
..
Audio
AutoMapper
Camera
Character
Collision
Graphics
GuiSys
Input
MP1
MP2
MP3
Particle
Resources
Weapon
World CWorld: Separate enum definition from declaration 2020-04-11 15:29:01 -04:00
CArchitectureMessage.hpp
CArchitectureQueue.hpp
CBasics.hpp
CBasicsPC.cpp
CCRC32.cpp
CCRC32.hpp
CDependencyGroup.cpp
CDependencyGroup.hpp
CDvdFile.cpp
CDvdFile.hpp
CDvdRequest.hpp
CFactoryMgr.cpp
CFactoryMgr.hpp
CGameAllocator.cpp
CGameAllocator.hpp
CGameDebug.hpp
CGameHintInfo.cpp
CGameHintInfo.hpp
CGameOptions.cpp
CGameOptions.hpp
CGameOptionsTouchBar.cpp
CGameOptionsTouchBar.hpp
CGameOptionsTouchBarMac.mm
CGameState.cpp
CGameState.hpp
CIOWin.hpp
CIOWinManager.cpp
CIOWinManager.hpp
CInGameTweakManagerBase.hpp
CMFGameBase.hpp
CMainFlowBase.cpp
CMainFlowBase.hpp
CMakeLists.txt
CMemoryCardSys.cpp
CMemoryCardSys.hpp
CMemoryCardSysNix.cpp
CMemoryCardSysOSX.cpp
CMemoryCardSysWin.cpp
CObjectList.cpp
CObjectList.hpp
CPakFile.cpp
CPakFile.hpp
CPlayMovieBase.hpp
CPlayerState.cpp
CPlayerState.hpp
CRandom16.cpp
CRandom16.hpp
CRelayTracker.cpp
CRelayTracker.hpp
CResFactory.cpp
CResFactory.hpp
CResLoader.cpp
CResLoader.hpp
CSaveWorld.cpp
CSaveWorld.hpp
CScannableObjectInfo.cpp
CScannableObjectInfo.hpp
CSimplePool.cpp
CSimplePool.hpp
CSortedLists.cpp
CSortedLists.hpp
CStateManager.cpp
CStateManager.hpp
CStaticInterference.cpp
CStaticInterference.hpp
CStopwatch.hpp
CStringExtras.hpp
CTextureCache.cpp
CTextureCache.hpp
CTimeProvider.cpp
CTimeProvider.hpp
CToken.cpp
CToken.hpp
GCNTypes.hpp
GameGlobalObjects.cpp
GameGlobalObjects.hpp
GameObjectLists.cpp
GameObjectLists.hpp
IFactory.hpp
IMain.hpp
IOStreams.cpp
IOStreams.hpp
IObj.hpp
IObjFactory.hpp
IObjectStore.hpp
IRuntimeMain.hpp
ITweak.hpp
IVParamObj.hpp
MkCastTo.py
RetroTypes.cpp
RetroTypes.hpp
rstl.hpp