.. |
Shaders
|
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
|
2022-03-05 18:30:43 -05:00 |
CBooRender.hpp.old
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CBooRenderer.cpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CCubeMaterial.cpp
|
Implement HandleTransparency, lighting & fix texture load
|
2022-03-08 17:19:02 -05:00 |
CCubeMaterial.hpp
|
More CCubeMaterial, more CGraphics, more aurora::gx
|
2022-03-06 02:46:42 -05:00 |
CCubeModel.cpp
|
Fixes & CArtifactDoll/CSamusDoll updates
|
2022-03-08 17:21:15 -05:00 |
CCubeModel.hpp
|
Various model rendering fixes
|
2022-03-08 02:44:57 -05:00 |
CCubeRenderer.cpp
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
CCubeRenderer.hpp
|
CCubeRenderer: More rendering imps
|
2022-03-06 19:07:00 -08:00 |
CCubeSurface.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CCubeSurface.hpp
|
More CCubeModel/CCubeMaterial
|
2022-02-26 02:05:59 -05:00 |
CDrawable.hpp
|
CCubeRenderer: More rendering imps
|
2022-03-06 19:07:00 -08:00 |
CDrawablePlaneObject.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFont.cpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CFont.hpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CGraphics.cpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CGraphics.hpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CGraphicsPalette.cpp
|
DolphinCTexture: Near complete RE, usable as-is!
|
2022-03-02 23:51:11 -08:00 |
CGraphicsPalette.hpp
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CLight.cpp
|
Remove unnecessary switch from CLight constructor
|
2021-05-06 10:52:35 -07:00 |
CLight.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CLineRenderer.cpp
|
Remove forRenderer from CGraphics PerspectiveProjectionMatrix
|
2022-03-05 18:30:43 -05:00 |
CLineRenderer.hpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CMakeLists.txt
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CMetroidModelInstance.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CMetroidModelInstance.hpp
|
Various model rendering fixes
|
2022-03-08 02:44:57 -05:00 |
CModel.cpp
|
CModel destructor & frame list fixes
|
2022-03-09 02:23:56 -05:00 |
CModel.hpp
|
CModel destructor & frame list fixes
|
2022-03-09 02:23:56 -05:00 |
CModel.hpp.old
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CModelBoo.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CMoviePlayer.cpp
|
More CCubeMaterial, more CGraphics, more aurora::gx
|
2022-03-06 02:46:42 -05:00 |
CMoviePlayer.hpp
|
More CCubeMaterial, more CGraphics, more aurora::gx
|
2022-03-06 02:46:42 -05:00 |
CPVSAreaSet.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPVSAreaSet.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPVSVisOctree.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPVSVisOctree.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CPVSVisSet.cpp
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
CPVSVisSet.hpp
|
More CCubeRenderer imps
|
2022-02-27 13:17:44 -08:00 |
CRainSplashGenerator.cpp
|
Begin transitioning to new CModel/CCubeModel & friends
|
2022-02-25 02:45:25 -05:00 |
CRainSplashGenerator.hpp
|
Start wiring up wgpu+winit
|
2022-01-31 19:06:54 -05:00 |
CSimpleShadow.cpp
|
TexturedQuad fixes, Better controller input handling (needs custom mapping)
|
2022-02-08 11:18:12 -08:00 |
CSimpleShadow.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CSkinnedModel.cpp
|
Fixes & CArtifactDoll/CSamusDoll updates
|
2022-03-08 17:21:15 -05:00 |
CSkinnedModel.hpp
|
Fixes & CArtifactDoll/CSamusDoll updates
|
2022-03-08 17:21:15 -05:00 |
CTevCombiners.cpp
|
CTevCombiners: I overlooked a possible buffer overrun, fix it by using `maxTevStages` instead of `ERglTevStage::MAX`
|
2022-03-07 22:19:07 -08:00 |
CTevCombiners.hpp
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
CTexture.cpp
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
CTexture.hpp
|
Initial working CGraphics Stream API
|
2022-03-04 22:37:07 -05:00 |
CTexture.hpp.old
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CTextureBoo.cpp
|
Initial proper CTexture RE, fix configuration corruption
|
2022-03-02 00:26:24 -08:00 |
CVertexMorphEffect.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CVertexMorphEffect.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
GX.hpp
|
More CCubeMaterial, more CGraphics, more aurora::gx
|
2022-03-06 02:46:42 -05:00 |
IRenderer.hpp
|
Windows fixes & memory fixes
|
2022-03-08 18:36:39 -05:00 |
IWeaponRenderer.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IWeaponRenderer.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |