.. |
Shaders
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
CBooRenderer.cpp
|
Implement CBomb
|
2018-09-08 18:13:56 -07:00 |
CBooRenderer.hpp
|
Implement CBomb
|
2018-09-08 18:13:56 -07:00 |
CDrawable.hpp
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
CDrawablePlaneObject.hpp
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
CGraphics.cpp
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
CGraphics.hpp
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
CGraphicsPalette.hpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CLight.cpp
|
Implement CActorLights::BuildAreaLightList
|
2017-04-09 20:57:00 -10:00 |
CLight.hpp
|
Create directional light for bump mapped water rendering
|
2017-08-09 21:37:01 -10:00 |
CLineRenderer.cpp
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
CLineRenderer.hpp
|
Make CLineRenderer supply verts in clip-space
|
2018-06-23 15:01:29 -10:00 |
CMakeLists.txt
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CMetroidModelInstance.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CModel.hpp
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
CModelBoo.cpp
|
Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
CMoviePlayer.cpp
|
Fix fixed position camera hint
|
2018-07-09 08:08:44 -10:00 |
CMoviePlayer.hpp
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
CPVSAreaSet.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSAreaSet.hpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisOctree.hpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisSet.cpp
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
CPVSVisSet.hpp
|
PVS implementations
|
2017-02-18 23:27:01 -10:00 |
CRainSplashGenerator.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CRainSplashGenerator.hpp
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
CSimpleShadow.cpp
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
CSimpleShadow.hpp
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
CSkinnedModel.cpp
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
CSkinnedModel.hpp
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
CTexture.hpp
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
CTextureBoo.cpp
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
CVertexMorphEffect.cpp
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
CVertexMorphEffect.hpp
|
Initial CPatterned imps
|
2018-09-07 16:51:07 -07:00 |
IRenderer.hpp
|
Implement CBomb
|
2018-09-08 18:13:56 -07:00 |
IWeaponRenderer.cpp
|
Lots of initial CThermalColdFilter implementation
|
2016-07-21 16:32:23 -10:00 |
IWeaponRenderer.hpp
|
Compile fixes, and initial asset name parser
|
2017-07-02 03:18:38 -07:00 |