.. |
Audio
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
AutoMapper
|
CMapArea: Fix incorrect pointer punning
|
2022-05-31 20:51:14 -04:00 |
Camera
|
Transition all Textured/ColoredQuad usages
|
2022-05-23 20:26:35 -04:00 |
Character
|
CAnimSourceReader: Fixes in VGetAdvancementResults, VAdvanceView, VReverseView
|
2022-05-12 12:10:01 -04:00 |
Collision
|
CMaterialList: Fix BitPosition with matching implementation
|
2022-03-27 14:07:50 -07:00 |
ConsoleVariables
|
Fix ModifyRestart CVars
|
2022-06-12 00:31:26 -07:00 |
Graphics
|
iOS and tvOS support
|
2022-05-27 15:52:16 -04:00 |
GuiSys
|
Transition all Textured/ColoredQuad usages
|
2022-05-23 20:26:35 -04:00 |
Input
|
Initial port configuration (needs cleanup)
|
2022-05-08 01:50:21 -07:00 |
MP1
|
CVisorFlare implementation
|
2022-05-24 01:44:20 -04:00 |
MP2
|
…
|
|
MP3
|
…
|
|
Memory
|
Add CCircularBuffer, CGuiTextSupport changes
|
2022-02-26 08:17:09 -08:00 |
Particle
|
Text rendering & CWorldTransManager fixes
|
2022-05-19 00:57:30 -07:00 |
Resources
|
…
|
|
Streams
|
Initial CTextRenderBuffer rewrite
|
2022-05-13 23:47:29 -07:00 |
Tweaks
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
Weapon
|
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
|
2022-06-08 10:58:38 -07:00 |
World
|
CVisorFlare implementation
|
2022-05-24 01:44:20 -04:00 |
platforms
|
iOS and tvOS support
|
2022-05-27 15:52:16 -04:00 |
CArchitectureMessage.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CArchitectureQueue.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBasics.hpp
|
Merge branch 'dawn' into new-cmodel
|
2022-03-01 01:37:08 -05:00 |
CBasicsPC.cpp
|
Fix references to WIN32 instead of _WIN32
|
2022-03-12 21:13:01 +02:00 |
CCRC32.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCRC32.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CDependencyGroup.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CDependencyGroup.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CDvdFile.cpp
|
aurora: Rework texture binding API
|
2022-05-13 19:40:31 -04:00 |
CDvdFile.hpp
|
aurora: Rework texture binding API
|
2022-05-13 19:40:31 -04:00 |
CDvdRequest.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CFactoryMgr.cpp
|
Fixes to get Metaforce booting again!
|
2022-02-21 08:01:06 -08:00 |
CFactoryMgr.hpp
|
Fixes to get Metaforce booting again!
|
2022-02-21 08:01:06 -08:00 |
CGameAllocator.cpp
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
CGameAllocator.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameDebug.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameHintInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CGameHintInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameOptions.cpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CGameOptions.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CGameState.cpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
CGameState.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
CIOWin.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIOWinManager.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CIOWinManager.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CInGameTweakManagerBase.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CInfiniteLoopDetector.cpp
|
Add CInfiniteLoopDetector to detect infinite loops in release builds
|
2022-03-04 01:46:33 -08:00 |
CInfiniteLoopDetector.hpp
|
Add CInfiniteLoopDetector to detect infinite loops in release builds
|
2022-03-04 01:46:33 -08:00 |
CMFGameBase.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMain.cpp
|
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
|
2022-06-08 10:58:38 -07:00 |
CMainFlowBase.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMainFlowBase.hpp
|
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
|
2021-06-03 16:47:04 -07:00 |
CMakeLists.txt
|
Various fixes
|
2022-06-02 01:52:58 -04:00 |
CMayaSpline.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CMayaSpline.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CMemoryCardSys.cpp
|
Text rendering & CWorldTransManager fixes
|
2022-05-19 00:57:30 -07:00 |
CMemoryCardSys.hpp
|
Begin transitioning to new CTexture; start Stream API
|
2022-03-04 02:47:21 -05:00 |
CMemoryCardSysNix.cpp
|
Fix reading/writing saves
|
2022-03-22 01:37:10 -07:00 |
CMemoryCardSysOSX.cpp
|
Use UTF-8 exclusively internally
|
2021-06-30 14:20:45 -04:00 |
CMemoryCardSysWin.cpp
|
Lots of Windows fixes; add D3D12; more boo decoupling
|
2022-02-22 00:53:57 -05:00 |
CObjectList.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CObjectList.hpp
|
De-hardcode max entity count
|
2021-06-06 16:53:41 -07:00 |
CPakFile.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CPakFile.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CPlayerState.cpp
|
CVarManager: Bring back de/serialization
|
2022-02-27 17:11:10 -08:00 |
CPlayerState.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CRandom16.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CRandom16.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CResFactory.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CResFactory.hpp
|
Various updates:
|
2021-05-30 15:03:35 -04:00 |
CResLoader.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CResLoader.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CScannableObjectInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CScannableObjectInfo.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CScriptMailbox.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CScriptMailbox.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CSimplePool.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CSimplePool.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CSortedLists.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CSortedLists.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CStateManager.cpp
|
Transition all Textured/ColoredQuad usages
|
2022-05-23 20:26:35 -04:00 |
CStateManager.hpp
|
Transition all Textured/ColoredQuad usages
|
2022-05-23 20:26:35 -04:00 |
CStaticInterference.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CStaticInterference.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CStopwatch.cpp
|
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
CStopwatch.hpp
|
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
|
2022-02-26 08:42:42 -08:00 |
CStringExtras.cpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
CStringExtras.hpp
|
More aurora::gx refactoring
|
2022-03-07 18:53:42 -05:00 |
CTextureCache.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CTextureCache.hpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CTimeProvider.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CTimeProvider.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CToken.cpp
|
CModel destructor & frame list fixes
|
2022-03-09 02:23:56 -05:00 |
CToken.hpp
|
Initial CTextRenderBuffer rewrite
|
2022-05-13 23:47:29 -07:00 |
CWorldSaveGameInfo.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CWorldSaveGameInfo.hpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
GCNTypes.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
GameGlobalObjects.cpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
GameGlobalObjects.hpp
|
Migrate to new CInputGenerator and rename old
|
2022-03-22 12:04:57 -07:00 |
GameObjectLists.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
GameObjectLists.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IFactory.hpp
|
aurora: Working movie player (again)
|
2022-02-19 00:33:56 -05:00 |
IMain.hpp
|
Remove shader warmup
|
2022-02-23 03:20:29 -05:00 |
IObj.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IObjFactory.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IObjectStore.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IRuntimeMain.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
IVParamObj.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
ImGuiConsole.cpp
|
Fix ModifyRestart CVars
|
2022-06-12 00:31:26 -07:00 |
ImGuiConsole.hpp
|
iOS and tvOS support
|
2022-05-27 15:52:16 -04:00 |
ImGuiControllerConfig.cpp
|
Fix oversight in ImGuiControllerConfig
|
2022-05-09 21:59:57 -07:00 |
ImGuiControllerConfig.hpp
|
Initial port configuration (needs cleanup)
|
2022-05-08 01:50:21 -07:00 |
ImGuiEntitySupport.cpp
|
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
|
2022-06-08 10:58:38 -07:00 |
ImGuiEntitySupport.hpp
|
Add Player Transform tools
|
2021-07-11 17:59:05 -07:00 |
ImGuiPlayerLoadouts.cpp
|
Fix save loading, rewrite Loadout classes to use CInputStream
|
2022-02-27 19:33:48 -08:00 |
ImGuiPlayerLoadouts.hpp
|
Fix save loading, rewrite Loadout classes to use CInputStream
|
2022-02-27 19:33:48 -08:00 |
MkCastTo.py
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
RetroTypes.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
RetroTypes.hpp
|
Remove athena from Runtime, use raw zlib in bintoc rather than gzip
|
2022-02-21 22:59:47 -08:00 |
rstl.hpp
|
rstl: Add element_type to reserved_vector iterator
|
2022-05-12 12:21:01 -04:00 |