metaforce/Runtime/World
Luke Street 54ad0c5933 CGameArea: PostConstructArea fix #2 (oops) 2022-08-09 02:50:11 -04:00
..
CActor.cpp Fix CActor's *SplashInhabitant logic 2022-07-02 17:05:49 -07:00
CActor.hpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CActorModelParticles.cpp Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
CActorModelParticles.hpp Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
CActorParameters.hpp
CAi.cpp
CAi.hpp
CAiFuncMap.cpp
CAiFuncMap.hpp
CAmbientAI.cpp
CAmbientAI.hpp
CAnimationParameters.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CDamageInfo.cpp Fully decouple hecl from Metaforce 2022-02-21 08:01:06 -08:00
CDamageInfo.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CDamageVulnerability.cpp CDamageVulnerability: Use matching functions for WeaponHits/Hurts 2022-04-03 12:18:36 -07:00
CDamageVulnerability.hpp
CDestroyableRock.cpp
CDestroyableRock.hpp
CEffect.cpp
CEffect.hpp
CEnergyDrainSource.cpp
CEnergyDrainSource.hpp
CEntity.cpp
CEntity.hpp
CEntityInfo.hpp
CEnvFxManager.cpp Remove forRenderer from CGraphics PerspectiveProjectionMatrix 2022-03-05 18:30:43 -05:00
CEnvFxManager.hpp Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
CExplosion.cpp Fixes for CElementGen / CExplosion 2022-03-26 20:23:44 -04:00
CExplosion.hpp
CFire.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CFire.hpp
CFishCloud.cpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CFishCloud.hpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CFishCloudModifier.cpp
CFishCloudModifier.hpp
CFluidPlane.cpp
CFluidPlane.hpp
CFluidPlaneCPU.cpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CFluidPlaneCPU.hpp
CFluidPlaneDoor.cpp
CFluidPlaneDoor.hpp
CFluidPlaneGPU.cpp
CFluidPlaneGPU.hpp
CFluidPlaneManager.cpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CFluidPlaneManager.hpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CFluidUVMotion.cpp
CFluidUVMotion.hpp
CGameArea.cpp CGameArea: PostConstructArea fix #2 (oops) 2022-08-09 02:50:11 -04:00
CGameArea.hpp CGameArea: PostConstructArea fixes 2022-03-02 19:16:48 -05:00
CGameLight.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CGameLight.hpp
CGrappleParameters.hpp
CHUDBillboardEffect.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CHUDBillboardEffect.hpp
CHUDMemoParms.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CHealthInfo.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CHealthInfo.hpp
CIceImpact.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CIceImpact.hpp
CKnockBackController.cpp
CKnockBackController.hpp
CLightParameters.hpp
CMakeLists.txt
CMarkerGrid.cpp
CMarkerGrid.hpp
CMorphBall.cpp CCubeRenderer: More function implementations 2022-07-01 20:47:45 -04:00
CMorphBall.hpp Reimplement CSkinRules/CSkinnedModel; skinning kinda works! 2022-03-10 01:33:17 -05:00
CMorphBallShadow.cpp Some WIP implementations 2022-07-29 16:17:10 -04:00
CMorphBallShadow.hpp Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
CPathFindArea.cpp Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
CPathFindArea.hpp
CPathFindRegion.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CPathFindRegion.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CPathFindSearch.cpp
CPathFindSearch.hpp
CPathFindSpline.cpp
CPatterned.cpp Fix lighting issues; fix CPatterned damage color 2022-03-14 01:10:29 -04:00
CPatterned.hpp
CPatternedInfo.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CPatternedInfo.hpp
CPhysicsActor.cpp
CPhysicsActor.hpp
CPlayer.cpp CPlayerGun: Reimplement transition effects 2022-07-01 20:47:06 -04:00
CPlayer.hpp CPlayer: Fix curAcceleration initial value 2022-05-03 23:59:59 -04:00
CPlayerCameraBob.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CPlayerCameraBob.hpp
CPlayerEnergyDrain.cpp
CPlayerEnergyDrain.hpp
CProjectedShadow.cpp Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
CProjectedShadow.hpp
CRepulsor.cpp
CRepulsor.hpp
CRipple.cpp
CRipple.hpp
CRippleManager.cpp
CRippleManager.hpp
CScannableParameters.hpp
CScriptActor.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CScriptActor.hpp
CScriptActorKeyframe.cpp
CScriptActorKeyframe.hpp
CScriptActorRotate.cpp
CScriptActorRotate.hpp
CScriptAiJumpPoint.cpp
CScriptAiJumpPoint.hpp
CScriptAreaAttributes.cpp
CScriptAreaAttributes.hpp
CScriptBallTrigger.cpp Fully decouple hecl from Metaforce 2022-02-21 08:01:06 -08:00
CScriptBallTrigger.hpp
CScriptBeam.cpp
CScriptBeam.hpp
CScriptCameraBlurKeyframe.cpp Text rendering & CWorldTransManager fixes 2022-05-19 00:57:30 -07:00
CScriptCameraBlurKeyframe.hpp
CScriptCameraFilterKeyframe.cpp
CScriptCameraFilterKeyframe.hpp
CScriptCameraHint.cpp
CScriptCameraHint.hpp
CScriptCameraHintTrigger.cpp
CScriptCameraHintTrigger.hpp
CScriptCameraPitchVolume.cpp
CScriptCameraPitchVolume.hpp
CScriptCameraShaker.cpp
CScriptCameraShaker.hpp
CScriptCameraWaypoint.cpp
CScriptCameraWaypoint.hpp
CScriptColorModulate.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CScriptColorModulate.hpp
CScriptControllerAction.cpp
CScriptControllerAction.hpp
CScriptCounter.cpp
CScriptCounter.hpp
CScriptCoverPoint.cpp
CScriptCoverPoint.hpp
CScriptDamageableTrigger.cpp
CScriptDamageableTrigger.hpp
CScriptDebris.cpp Fix CActor & CScriptDebris CModelFlags 2022-03-10 03:41:43 -05:00
CScriptDebris.hpp
CScriptDebugCameraWaypoint.cpp
CScriptDebugCameraWaypoint.hpp
CScriptDistanceFog.cpp
CScriptDistanceFog.hpp
CScriptDock.cpp
CScriptDock.hpp
CScriptDockAreaChange.cpp
CScriptDockAreaChange.hpp
CScriptDoor.cpp
CScriptDoor.hpp
CScriptEMPulse.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CScriptEMPulse.hpp
CScriptEffect.cpp Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
CScriptEffect.hpp
CScriptGenerator.cpp
CScriptGenerator.hpp
CScriptGrapplePoint.cpp
CScriptGrapplePoint.hpp
CScriptGunTurret.cpp Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
CScriptGunTurret.hpp
CScriptHUDMemo.cpp
CScriptHUDMemo.hpp
CScriptMazeNode.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CScriptMazeNode.hpp
CScriptMemoryRelay.cpp
CScriptMemoryRelay.hpp
CScriptMidi.cpp CScriptMidi: Add destructor implementation 2022-05-12 13:18:12 -04:00
CScriptMidi.hpp CScriptMidi: Add destructor implementation 2022-05-12 13:18:12 -04:00
CScriptPickup.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CScriptPickup.hpp
CScriptPickupGenerator.cpp
CScriptPickupGenerator.hpp
CScriptPlatform.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CScriptPlatform.hpp
CScriptPlayerActor.cpp CCubeRenderer: More function implementations 2022-07-01 20:47:45 -04:00
CScriptPlayerActor.hpp
CScriptPlayerHint.cpp
CScriptPlayerHint.hpp
CScriptPlayerStateChange.cpp
CScriptPlayerStateChange.hpp
CScriptPointOfInterest.cpp
CScriptPointOfInterest.hpp
CScriptRandomRelay.cpp
CScriptRandomRelay.hpp
CScriptRelay.cpp
CScriptRelay.hpp
CScriptRipple.cpp
CScriptRipple.hpp
CScriptRoomAcoustics.cpp
CScriptRoomAcoustics.hpp
CScriptShadowProjector.cpp
CScriptShadowProjector.hpp
CScriptSound.cpp
CScriptSound.hpp
CScriptSpawnPoint.cpp
CScriptSpawnPoint.hpp
CScriptSpecialFunction.cpp Begin transitioning CCameraFilterPass 2022-03-23 01:35:25 -04:00
CScriptSpecialFunction.hpp
CScriptSpiderBallAttractionSurface.cpp
CScriptSpiderBallAttractionSurface.hpp
CScriptSpiderBallWaypoint.cpp CScriptSpiderBallWaypoint: Small fix in GetClosestPointAlongWaypoints 2022-02-10 23:06:51 -05:00
CScriptSpiderBallWaypoint.hpp
CScriptSpindleCamera.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CScriptSpindleCamera.hpp
CScriptSteam.cpp
CScriptSteam.hpp
CScriptStreamedMusic.cpp
CScriptStreamedMusic.hpp
CScriptSwitch.cpp
CScriptSwitch.hpp
CScriptTargetingPoint.cpp
CScriptTargetingPoint.hpp
CScriptTimer.cpp
CScriptTimer.hpp
CScriptTrigger.cpp CScriptTrigger: Remove HoTE progression hack 2022-03-26 20:42:15 -04:00
CScriptTrigger.hpp
CScriptVisorFlare.cpp CVisorFlare implementation 2022-05-24 01:44:20 -04:00
CScriptVisorFlare.hpp
CScriptVisorGoo.cpp
CScriptVisorGoo.hpp
CScriptWater.cpp Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
CScriptWater.hpp
CScriptWaypoint.cpp
CScriptWaypoint.hpp
CScriptWorldTeleporter.cpp
CScriptWorldTeleporter.hpp
CSnakeWeedSwarm.cpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CSnakeWeedSwarm.hpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CStateMachine.cpp CStateMachine: Fix state name lookup 2022-03-12 15:43:39 -05:00
CStateMachine.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
CTeamAiMgr.cpp RE COutput/InputStream and friends and migrate over 2022-02-21 08:01:05 -08:00
CTeamAiMgr.hpp
CTeamAiTypes.hpp
CVisorFlare.cpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CVisorFlare.hpp CVisorFlare implementation 2022-05-24 01:44:20 -04:00
CVisorParameters.hpp
CWallCrawlerSwarm.cpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CWallCrawlerSwarm.hpp Use GXCopyTex; various implementations 2022-08-09 02:10:51 -04:00
CWallWalker.cpp
CWallWalker.hpp
CWorld.cpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CWorld.hpp CGuiFrame & Model fixes; CModel::Draw impl; Document CModelFlags bits 2022-03-05 19:26:52 -05:00
CWorldLight.cpp Various lighting fixes 2022-05-12 01:10:06 -04:00
CWorldLight.hpp
CWorldShadow.cpp Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
CWorldShadow.hpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CWorldTransManager.cpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
CWorldTransManager.hpp Transition all Textured/ColoredQuad usages 2022-05-23 20:26:35 -04:00
IGameArea.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
IGameArea.hpp
ScriptLoader.cpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
ScriptLoader.hpp More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
ScriptObjectSupport.cpp
ScriptObjectSupport.hpp