.. |
CActorLights.cpp
|
Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
CActorLights.hpp
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CMorphBall Complete
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2017-09-29 17:45:57 -10:00 |
CAdditiveAnimPlayback.cpp
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Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
CAdditiveAnimPlayback.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAdditiveBodyState.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CAdditiveBodyState.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CAllFormatsAnimSource.cpp
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Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
CAllFormatsAnimSource.hpp
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Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
CAnimCharacterSet.cpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimCharacterSet.hpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimData.cpp
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Work on CPlayerGun
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2017-08-25 18:36:25 -10:00 |
CAnimData.hpp
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Finish CGrappleArm
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2017-09-03 16:22:46 -10:00 |
CAnimPOIData.cpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimPOIData.hpp
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
CAnimPerSegmentData.hpp
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CAnimSourceReader imps
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2016-04-15 17:24:25 -10:00 |
CAnimPlaybackParms.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CAnimSource.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimSource.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimSourceReader.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CAnimSourceReader.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimSysContext.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CAnimTreeAnimReaderContainer.cpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeAnimReaderContainer.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeBlend.cpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeBlend.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeDoubleChild.cpp
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Various CAnimTree implementations
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2016-09-11 11:40:33 -07:00 |
CAnimTreeDoubleChild.hpp
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Various imps and stubs
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2016-09-13 22:45:46 -07:00 |
CAnimTreeLoopIn.cpp
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
CAnimTreeLoopIn.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CAnimTreeNode.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CAnimTreeNode.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CAnimTreeSequence.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CAnimTreeSequence.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeSingleChild.cpp
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Various imps and stubs
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2016-09-13 22:45:46 -07:00 |
CAnimTreeSingleChild.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CAnimTreeTimeScale.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CAnimTreeTimeScale.hpp
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Compile fixes, and initial asset name parser
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2017-07-02 03:18:38 -07:00 |
CAnimTreeTransition.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CAnimTreeTransition.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeTweenBase.cpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CAnimTreeTweenBase.hpp
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Additive animation integration
|
2017-02-28 20:02:54 -10:00 |
CAnimation.cpp
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ANCS stubs and initial readers
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2016-04-10 11:22:59 -10:00 |
CAnimation.hpp
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Various imps
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2016-05-03 02:24:50 -07:00 |
CAnimationDatabase.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CAnimationDatabaseGame.cpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CAnimationDatabaseGame.hpp
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Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CAnimationManager.cpp
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Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
CAnimationManager.hpp
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Windows fixes
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2016-09-10 15:25:59 -10:00 |
CAnimationSet.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAnimationSet.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAssetFactory.cpp
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
CAssetFactory.hpp
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
CBodyController.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyController.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyState.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyState.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CBodyStateCmdMgr.cpp
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
CBodyStateCmdMgr.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyStateInfo.cpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBodyStateInfo.hpp
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
CBoolPOINode.cpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CBoolPOINode.hpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CCharAnimTime.cpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CCharAnimTime.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CCharLayoutInfo.cpp
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Windows fixes
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2016-12-10 15:54:08 -10:00 |
CCharLayoutInfo.hpp
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Tons of animation bug fixes
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2016-09-05 19:52:51 -10:00 |
CCharacterFactory.cpp
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
CCharacterFactory.hpp
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
CCharacterInfo.cpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CCharacterInfo.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CCharacterSet.cpp
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
CCharacterSet.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CEffectComponent.cpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CEffectComponent.hpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CFBStreamedAnimReader.cpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CFBStreamedAnimReader.hpp
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Additive animation integration
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2017-02-28 20:02:54 -10:00 |
CFBStreamedCompression.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CFBStreamedCompression.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CGroundMovement.cpp
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Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
CGroundMovement.hpp
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Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
CHalfTransition.cpp
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ANCS stubs and initial readers
|
2016-04-10 11:22:59 -10:00 |
CHalfTransition.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CHierarchyPoseBuilder.cpp
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Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
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2017-06-10 22:49:27 -07:00 |
CHierarchyPoseBuilder.hpp
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
CIkChain.cpp
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
CIkChain.hpp
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CScriptTrigger work
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2017-01-14 19:59:37 -08:00 |
CInt32POINode.cpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CInt32POINode.hpp
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Remove redundant _getPOIList methods
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2016-08-27 11:19:55 -10:00 |
CLayoutDescription.hpp
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Initial CIkChain implementation
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2017-01-07 19:36:24 -08:00 |
CMakeLists.txt
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CMetaAnimBlend.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimBlend.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimFactory.cpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaAnimFactory.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaAnimPhaseBlend.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimPhaseBlend.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimPlay.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimPlay.hpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaAnimRandom.cpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimRandom.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaAnimSequence.cpp
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:39:31 -10:00 |
CMetaAnimSequence.hpp
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Additional animation tree imps
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2016-08-27 11:16:44 -10:00 |
CMetaTransFactory.cpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CMetaTransFactory.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransMetaAnim.cpp
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Various windows compile fixes
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2016-05-20 20:02:09 -07:00 |
CMetaTransMetaAnim.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransPhaseTrans.cpp
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Windows fixes
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2016-09-10 15:25:59 -10:00 |
CMetaTransPhaseTrans.hpp
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
CMetaTransSnap.cpp
|
Various character imps
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2016-04-10 17:59:54 -10:00 |
CMetaTransSnap.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CMetaTransTrans.cpp
|
Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CMetaTransTrans.hpp
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
CModelData.cpp
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
CModelData.hpp
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
CPASAnimInfo.cpp
|
Implement array-based rstl::reserved_vector
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2017-09-10 21:08:30 -10:00 |
CPASAnimInfo.hpp
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
CPASAnimParm.cpp
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
CPASAnimParm.hpp
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
CPASAnimParmData.cpp
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CPASAnimState fixes
|
2017-07-06 11:06:56 -10:00 |
CPASAnimParmData.hpp
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Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
CPASAnimState.cpp
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Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CPASAnimState.hpp
|
CPASAnimState fixes
|
2017-07-06 11:06:56 -10:00 |
CPASDatabase.cpp
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Implement additive body states, rstl::binary_find
|
2017-07-10 21:17:03 -10:00 |
CPASDatabase.hpp
|
CPASDatabase imps
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2016-08-20 22:47:47 -07:00 |
CPASParmInfo.cpp
|
CPASDatabase imps
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2016-08-20 22:47:47 -07:00 |
CPASParmInfo.hpp
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Fix CPASAnimState::FindBestAnimation derp
|
2016-08-22 17:52:51 -07:00 |
CPOINode.cpp
|
Various CAnimTree implementations
|
2016-09-11 11:40:33 -07:00 |
CPOINode.hpp
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
CParticleData.cpp
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Add CPOINode family of classes
|
2016-04-10 21:10:28 -10:00 |
CParticleData.hpp
|
Conform CElementGen with retail
|
2017-06-03 15:01:09 -10:00 |
CParticleDatabase.cpp
|
Initial round of CMorphBall implementations
|
2017-09-10 16:18:49 -10:00 |
CParticleDatabase.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CParticleGenInfo.cpp
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
CParticleGenInfo.hpp
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
CParticlePOINode.cpp
|
Remove redundant _getPOIList methods
|
2016-08-27 11:19:55 -10:00 |
CParticlePOINode.hpp
|
Remove redundant _getPOIList methods
|
2016-08-27 11:19:55 -10:00 |
CPoseAsTransforms.cpp
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
CPoseAsTransforms.hpp
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
CPrimitive.cpp
|
Various character imps
|
2016-04-10 17:59:54 -10:00 |
CPrimitive.hpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CSegId.cpp
|
Initial CCharLayoutInfo implementation
|
2016-04-09 13:19:17 -10:00 |
CSegId.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CSegIdList.cpp
|
Initial CCharLayoutInfo implementation
|
2016-04-09 13:19:17 -10:00 |
CSegIdList.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CSegStatementSet.cpp
|
CAnimSourceReader imps
|
2016-04-15 17:24:25 -10:00 |
CSegStatementSet.hpp
|
Remaining CFBStreamedAnimReader imps
|
2016-08-28 09:57:55 -10:00 |
CSequenceHelper.cpp
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-30 15:14:52 -10:00 |
CSequenceHelper.hpp
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
CSkinBank.cpp
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
CSkinBank.hpp
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
CSkinRules.cpp
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
CSkinRules.hpp
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
CSoundPOINode.cpp
|
Remove redundant _getPOIList methods
|
2016-08-27 11:19:55 -10:00 |
CSoundPOINode.hpp
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
CSteeringBehaviors.cpp
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
CSteeringBehaviors.hpp
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
CTimeScaleFunctions.cpp
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
CTimeScaleFunctions.hpp
|
Compile fixes, and initial asset name parser
|
2017-07-02 03:18:38 -07:00 |
CTransition.cpp
|
Implement CTransition constructor
|
2017-02-12 19:19:28 -08:00 |
CTransition.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionDatabase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionDatabaseGame.cpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionDatabaseGame.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CTransitionManager.cpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CTransitionManager.hpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CTreeUtils.cpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CTreeUtils.hpp
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
CharacterCommon.hpp
|
Implement CBodyController
|
2017-07-13 19:14:19 -10:00 |
IAnimReader.cpp
|
Few more character imps
|
2016-04-10 21:47:21 -10:00 |
IAnimReader.hpp
|
Additive animation integration
|
2017-02-28 20:02:54 -10:00 |
IMetaAnim.cpp
|
Various CAnimTree implementations
|
2016-09-11 11:40:33 -07:00 |
IMetaAnim.hpp
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
IMetaTrans.hpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
IVaryingAnimationTimeScale.hpp
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
TSegIdMap.hpp
|
TSegIdMap indirection fix
|
2016-09-04 08:59:52 -10:00 |